It’s unknown whether Microsoft discounted the Surface 2 to clear inventory before it discontinues the tablet, in preparation for a successor, or simply to move a slow-selling product.
A clue may be in the length of the limited-time sale: Microsoft said that the reduced prices were good from Aug. 24 to Sept. 27, or “while supplies last,” and set the maximum number of devices per customer at a generous five.
Intriguingly, Microsoft is to host a press event on Sept. 30 to unveil the next edition of Windows, code named “Threshold” but perhaps officially to be called “Windows 9.” Rumors have circulated that Windows RT will also be revamped to drop the desktop mode and/or to add support for the pen bundled with the Surface Pro 3.
If those claims are accurate, the Sept. 30 event would be a perfect time to tout a revamped Windows RT and unveil replacements for the Surface 2.
Microsoft cut prices by $100 for each of the three Surface 2 models it sells: two Wi-Fi only tablets with 32GB or 64GB of storage, and a 64GB device that can connect to a cellular data network at LTE speeds.
The lowest-priced 32GB Surface 2 is now priced at $349, a 22% discount, while the 64GB tablet now costs $449, an 18% reduction. The sole LTE model, now $579, received a 15% price cut.
Microsoft’s Surface 2 is powered by Windows RT 8.1, the touch-centric, tile-interface that runs only “Modern,” nee “Metro,” apps. Windows RT cannot handle legacy Windows applications.
The Surface 2 was the follow-up to the disastrous Surface RT, the tablet which sold in such small volume — and which Microsoft built in such large numbers — that the company was forced to take a $900 million write-off in mid-2013.
Although the Surface Pro 2, which went on sale alongside the Surface 2 in October 2013, was updated to the Surface Pro 3 in May of this year, the Surface 2 has not been refreshed since its launch.
At its new price, the 32GB Surface 2, which boasts a 10.6-in. display, costs less than Apple’s entry-level 16GB iPad Mini with a 7.9-in. Retina-quality screen. That iPad Mini lists at $399.
Microsoft is selling the re-priced Surface 2 on its online store.
Over 1,000 major enterprise networks and small and medium businesses in the U.S. have been compromised by a recently discovered malware package named Backoff and are probably unaware of it, the U.S. Department of Homeland Security (DHS) has said in a cybersecurity alert.
Backoff first appeared in October 2013 and is capable of scraping the memory contents of point of sales systems — industry speak for cash registers and other terminals used at store checkouts — for data swiped from credit cards, from monitoring the keyboard and logging keystrokes, from communicating with a remote server.
“Over the past year, the Secret Service has responded to network intrusions at numerous businesses throughout the United States that have been impacted by the “Backoff” malware,” the alert said. “Seven PoS system providers/vendors have confirmed that they have had multiple clients affected.”
The malware is thought to be responsible for the recent data breaches at Target, SuperValu supermarkets and UPS stores, and the Secret Service is still learning of new infections.
DHS first warned of Backoff in late July, when it noted the malware was not detectable my most antivirus software. That made it particularly difficult to stop, because much of the fight against computer viruses and malware rests on antivirus applications.
Most antivirus packages now detect Backoff, but DHS is advising network operators take immediate action to ensure they haven’t been affected.
“DHS strongly recommends actively contacting your IT team, antivirus vendor, managed service provider, and/or point of sale system vendor to assess whether your assets may be vulnerable and/or compromised,” it said. “The Secret Service is active in contacting impacted businesses, as they are identified, and continues to work with and support those businesses that have been impacted by this PoS malware.”
In many cases, hackers gained access to machines through brute-force attacks on remote log-in systems offered through companies like Microsoft, Apple and Google and other third-party vendors. Once inside, they were able to copy the malware to the machine and set it capturing credit card data.
The DHS asked that instances of it are reported to a local Secret Service field office.
The operating system, which Xinhua did not name, will be initially offered on desktop PCs, with the plan to later extend it to smartphones. The news service cited a report in the People’s Post and Telecommunications News, a trade paper run by the Ministry of Industry and Information Technology (MIIT), the agency responsible for, among other things, the regulation and development of China’s software industry.
“We hope to launch a Chinese-made desktop operating system by October supporting app stores,” Ni Guangnan of the Chinese Academy of Engineering, told the trade paper, according to a translation by Reuters on Sunday.
Ni leads an official operating system development alliance established in March by the People’s Republic of China (PRC).
According to the People’s Post and Telecommunications News, Ni cited the end of Windows XP support and the ban on Windows 8 on government computers as giving domestic OS developers an opening.
Earlier this year, China officials banned the use of Windows 8 on government computers, a move triggered by the end of Windows XP’s support in April. Before that, authorities had blasted Microsoft for halting security updates to the 13-year-old OS.
Historically, China has been a stronghold of Windows XP, in large part because of massive piracy of Microsoft’s software.
China has long been at odds with foreign technology firms, particularly Microsoft and Google — but also at times with Apple — over their impact and influence in the country. But that animus increased significantly last month when government antitrust regulators raided several Microsoft offices, seizing computers and documents in a first step of an investigation. The probe had been prompted by complaints lodged since July 2013 about how Windows and Microsoft Office are bundled, about Windows-Office compatibility and about other unnamed concerns.
The People’s Post and Telecommunications News‘ story (Chinese language version) cited by Xinhua ran on Thursday, and provided more detail about the domestic OS plans.
Ni spelled out a timeline that could replace foreign operating systems on the desktop in one to two years, then in three to five years expand to mobile devices. Private industry, Ni added, may co-fund development of the home-grown OS.
“Creating an environment that allows us to compete with Google, Apple and Microsoft, that is our key to success,” Ni said.
China has worked on a its own OS before: In 2000, Red Flag Linux, which was funded in part by the government’s Ministry of Information, was released. Later that year, Red Flag was mandated as the replacement for Windows 2000 on all government PCs. Tensions at the time between China’s government and Microsoft were at the root of that order.
Oregon is so unhappy with the performance of the website that Oracle built for its Obamacare rollout it is suing and it is not mincing its words.
Oracle billed hundreds of millions of dollars to build the site and when it did not work Oracle sued Oregon for $23 million more for its work.
Oregon Governor John Kitzhaber in May “asked the state attorney general to take legal action against” Oracle to get its money.
The complaint from the state of Oregon is vicious. It said that over the last three years, Oracle has presented the State and Cover Oregon with some $240,280,008 in false claims under those contracts.
It called Oracle “racketeering activity” that has cost the State and Cover Oregon hundreds of millions of dollars.
Ellen Rosenblum, the Attorney General for the State of Oregon, along with the State and Cover Oregon, brings this lawsuit to recover losses to the State and Cover Oregon caused by Oracle’s fraud, racketeering, false claims, and broken contracts.
Oracle couldn’t show a working website by September 2013 and the state realised that, according to the complaint, “Oracle’s assurances were worthless.”
To make matters worse a former Oracle employee told the State that it had been sold a lie.
Apparently Oracle cobbled together collection of products which it called the “Oracle Solution” was not flexible, was not integrated, and most importantly, did not work “out-of-the-box.”
Hewlett-Packard, Dell and Lenovo are selling laptops priced less than $250 that run on Windows 8.1 With Bing, a royalty-free version of the company’s flagship operating system. Windows 8.1 With Bing is the same as Windows 8.1, but it has Bing as the default search engine in Internet Explorer.
Microsoft is using Windows 8.1 With Bing, which was unveiled in May, to spread Windows to more low-cost PCs and tablets. It’s also an attempt to take on Google’s free Chrome OS, which is used in Chromebooks, the inexpensive and lightweight laptops that are growing in popularity among the Web-based computing audience.
The first PCs featuring Windows 8.1 With Bing were shown at Computex in June. The cheapest is a Lenovo desktop model that costs $225. Laptops start at $249. Microsoft has promised that laptop prices will fall to $199 with HP’s Stream 14 model, which has not been unveiled – though information about it has leaked out.
Some Acer Chromebooks sell for less than $200, but HP, Dell and Lenovo are selling Windows laptops that are priced lower than their Chromebooks. The laptops have basic processors and specifications, much like comparable Chromebooks.
The Windows laptops have common features such as 1366-x-768-pixel resolution screens, hard drive storage and HDMI ports. The processors from Intel and Advanced Micro Devices are good for basic computing and casual gaming, but the laptops do have some deficiencies.
HP is shipping the 15z, a 15.6-in. nontouch laptop, and the Pavilion 10z, which has a 10.1-in. touchscreen. Both are priced at $249.99 and run on low-end AMD processors. Features include Wi-Fi, up to 500GB of hard-drive storage and a maximum of 4GB of memory. The laptops have poor battery life, with the 15z offering 4 hours and 15 minutes, and the Pavilion 10z offering 4 hours.
Lenovo’s G40, which has a 14-in. screen, and the G50-30, which has a 15.6-in. screen, are priced at $249. The laptops have 320GB hard drives, 2GB of memory and Intel’s Celeron 2830 processor, which is based on the Bay Trail architecture.
Dell’s $249.99 Inspiron 15 Non-Touch laptop has no USB 3.0 port but is instead equipped with two USB 2.0 ports. PC makers often sacrifice some hardware features in inexpensive laptops. The Inspiron also has the Celeron 2830 CPU, 500GB of storage and 4GB of DDR3 memory.
The least expensive PC featuring Windows 8.1 With Bing is Lenovo’s Q190 mini-desktop, which is selling for $224.99, compared to $285.99 for the Windows 8.1-only version. The desktops have Intel’s Celeron 1017U processor, which is based on the older Ivy Bridge microarchitecture.
The desktop is priced much lower than the $490 IdeaCentre Q190, which shipped with a Core i3 processor and Windows 8 last year.
While the in-house platform is initially planned to replace ads supplied by Google Inc on Amazon’s own website, the new system could challenge Google and Microsoft Corp’s advertising business in the future, the newspaper cited the people as saying.
Amazon’s system would resemble Google’s AdWords, and is planned to make it easier for marketers to reach the company’s users, the newspaper reported the people as saying.
The retailer is also building a tool that would help advertising agencies buy in bulk for thousands of advertisers, the Journal said, citing the people.
Amazon is known as a sleeping giant in the ad industry because it has rich consumer data but has been tentative about using it for a lot of advertising.
The company already has an advertising service it employs chiefly on its own website.
Amazon did not immediately respond to requests for comment.
At present, that applies to the Unity Test Tools and the engine’s new graphical user interface system, which was demonstrated in the opening keynote of Unite 2014. The features will be available under the MIT/X11 license, giving users the freedom to “control, customise and extend” their functionality.
The source code for the components will be hosted on BitBucket, and Unity has prepared a guide for any interested open source contributors. The source for the Unity Test Tools is already available, with the GUI to follow.
“Beyond that, we don’t have a concrete plan, but we have a lot of things in the pipeline,” the company said in a statement. “These components will all be isolated from Unity in such a way that you can modify them and use your own modified version with the official public Unity release.
“Although Unity Technologies has been active in the open-source community for quite some time, this is the first time we’ll be opening the source to components of Unity itself.
“We’re excited to see what you do with it.”
Sources are suggesting that Activision is planning to launch an entertainment division that would be responsible for creating movies and TV shows based on Activision intellectual properties. The move might leave many scratching their heads if true since so many others have failed at trying to turn video game IP into gold.
Word is that CEO Bobby Kotick is taking to folks in an effort to secure the right talent to make this happen. Kotick has to be aware that this has not gone well for its competitors, but he apparently thinks that Activision IP is different and they will have no problem giving the people want they want.
Our take on this is that we will wait and see what happens, but it will not be easy to be successful, regardless of the IP that you have in your stable. The bigger question might be is it really worth the money and effort to try and make it work?
Norwegian software maker Opera inked a deal to take over the browser building unit of Microsoft’s Nokia cellular phone unit and reported second-quarter earnings above expectations on Thursday, sending it shares sharply higher.
“We have signed a strategic licensing deal with Microsoft. We are basically taking over the browser building department in Nokia,” Opera Chief Executive Lars Boilsesen said. “This means that Opera Mini will become the default browser for Microsoft’s feature phone product lines and the Asha phones product lines.”
The deal will be profitable from the start, he added.
“All the current user base will be encouraged to upgrade to Opera Mini and all the new phones will come with Opera Mini pre-installed as a default browser. This is a great deal for us. We have dreamed of this for more than 10 years.”
In a separate statement, Opera said the licensing agreement applies to mobile phones based on the Series 30+, Series 40 and Asha software platforms.
“As part of the agreement, people who use the current browser for these phones, Xpress, will be encouraged to upgrade to the latest Opera Mini browser. Factory-new devices will have Opera Mini pre-installed.”
According to DFC, 92 per cent of PC game sales in 2013 were digital and it thinks this trend will continue and rise in 2014.
Gamers are starting to favour digital downloads over physical copies of the game, which is not really surprising given that who actually wants to own boxes and DVDs and manuals when all you really need is the game.
DFC Intelligence goes on to add that PC games outsold console games in terms of revenue so it means that channel is not the way gamers are playing. But then again the specs of consoles are well below PCs.
By his own admission, Andrew Wilson still “geeks out” at EA’s press conferences, despite his position as the company’s CEO demanding that he take centre stage. When we meet after the Gamescom media briefing, he enthuses in great detail and at considerable length about a FIFA 15 video demonstrating the capabilities of the new game’s goalkeepers. What that team has accomplished since he ascended to executive level, Wilson says, never fails to make him smile.
And Wilson has spent his first year in charge identifying the ways to spread that enthusiasm to EA’s customers. That hasn’t always resulted in success, of course: with Battlefield 4 the company stumbled once again on the unpredictable landscape of online gaming, and with EA Access it met with resistance from Sony on the grounds of value. In this interview, Wilson discusses both of these issues, and outlines EA’s renewed dedication to listening to its customers and following wherever that might lead.
Q: The last time we spoke you were still with EA Sports, and you’ve had a promotion since then – quite a big one, in fact. You’re coming up on a year as CEO now. Have we started to see evidence of the mark you wanted to make on the company?
AW: I think…no, I know that I didn’t approach this role thinking about making a mark or leaving a legacy. It wasn’t personal in nature. I took on the role because of how I feel about the company. This company has been very good to me and my family over the years, I loved the people I worked with inside the company and I loved the games we made together.
“Financial return is an outcome, but it shouldn’t be the objective. We’ve made a lot of decisions based on that over the last 12 months”
As I worked in the company in a variety of different roles, it became apparent to me that in some areas we’d lost our way a little bit. When I came in [as CEO] I really wanted to bring to the forefront the things that I thought made the company great, things that had delivered for us over the years. That really meant building this foundation of ‘player first’. I get that there are things we have to think about: we’re a big company, we’re a public company, we have shareholders, we have 8,000 people working for us. But all of that is for nothing unless you deliver for your number one constituency: the players. Without that, it’s for nothing.
Q: So the idea that the CEO is stuck trying to serve two masters, the shareholder and the customer, that isn’t how you see it, then?
AW: Financial return is an outcome, but it shouldn’t be the objective. Financial return is what happens when you achieve the right objectives. We’ve made a lot of decisions based on that over the last 12 months. We are engaging with our player-base more regularly, through more platforms to ensure that we’re doing what they want, and to make sure that we’re listening to them when we’re doing something that they don’t want. It’s as much about eliminating what doesn’t inspire or entertain as it is about the stuff that does.
Q: Is that how we should think about the problems that Battlefield 4 faced? You’ve publicly addressed the complaints already, but was that just a consequence of trying to deliver on an ambitious objective?
AW: If I promised you that nothing would ever go wrong [on future projects], that would be very disingenuous of me. The reality is that we come to work every day and challenge ourselves and our teams to do creative and innovative things. What I can say, however, is that living up to that commitment to engagement and action I mentioned before means that we will make tough decisions in service of the player.
Titanfall for Xbox 360 was coming in hot, it needed a few more weeks, and we moved it out of the fiscal year to get a great game. I don’t think we would have done that before. Need for Speed is a franchise we’ve released every year for 17 years – it’s as sure a thing as FIFA. But the team said that they couldn’t do what we challenged them to do in a year. It wasn’t possible, so for the first time in 17 years we decided not to launch a Need For Speed.
More recently, Battlefield: Hardline, moving out of the holiday quarter would traditionally be seen as catastrophic in this industry.
Q: Particularly that franchise. Battlefield 3 and 4 were both holiday releases.
AW: Yes, but it was the feedback. We brought gamers in earlier, we let them play the beta earlier. And the beta was very stable, so we’d solved a bunch of the problems that existed in Battlefield 4. But what people said to us was, ‘This is pretty cool, but we think you should go deeper. We want more out of this.’ So we’ve given the team more time. That’s a tough decision to make, and it has a financial impact in the near-term, but long-term, for the player and the franchise, that’s the right decision.
Q: Do you see EA Access in the same way? You’re the first publisher to pull the trigger on something like this on console. I remember a talk you gave at the Develop conference a few years back, where you held up services like Netflix as a model for the games industry to emulate. Was this idea in your mind all the way back then?
AW: It’s not completely the same, but yes. But, again, I wouldn’t take credit for that programme in its entirety. I’ve been involved in that programme, but we’ve got a great team that’s been looking at challenging the standard by which certain people access products. It’s early days – we launched it yesterday – but for what it’s worth all the positive intent is there. It will evolve, but what we’ve come to understand – and what I believed back then – is that this concept of, ‘I want to give you an amount of money each month that makes sense, and for that I want a bunch of cool stuff’, we want to live up to that.
Does that mean people will stop paying $60 for games? No, but there’s a big part of the population for whom that [EA Access] is the right context, that’s the right way for them to engage with games.
“There’s a big part of the population for whom EA Access is the right context, that’s the right way for them to engage with games”
Q: And potentially it’s a way for people who wouldn’t ordinarily play, say, Madden to get acquainted with the franchise. For a lot of people, FIFA and Battlefield would be enough to justify for the annual fee, and anything else is a bonus.
AW: Yes, but there will be many different types of players. For some people that will be how they want to play all content, for others it will form some part of it. There’ll be others who might use it just to trial games. Again, the price point is low enough that it’s pretty cool as a trial mechanism. We want to build a service that players can use in a way that makes sense to them.
Q: It gives the catalogue longevity, too, which is something that the games industry hasn’t been particularly good at.
AW: EA makes great games. Stuff that we made ten years ago is still good, and so in ten years time the games we’re making now will still be good.
Q: It’s early days, as you point out, but even in the near term are you planning to grow the selection on EA Access, to be additive?
AW: Absolutely. We wanted to launch it at a point where we could put things into the catalogue, into The Vault, and it would have value. We thought that four [games] was the minimum for the price-point, but we want to get to a place where you could play any number of games for that price-point. Over time, the value will just get better and better and better, in much the same way that Netflix does. When I started subscribing to Netflix, there was no House Of Cards, there was no Orange Is The New Black – there is now.
Q: I have been surprised at my preference for buying games digitally in the generation so far. I thought it would take a bit more time.
AW: Convenience is a wonderful thing.
Q: Is that sort of behaviour behind the decision to get EA Access out there now, this year? Is that transition happening faster than you expected?
AW: No. Listen, we – and certainly myself – have matured in the understanding over the years about how people consume content, irrespective of the industry. One of the stats that I hear frequently is that 40 per cent of music is still bought on CD. Now, I haven’t bought a CD in 14 years. I’ve bought vinyl, by the way, a bunch in the last 14 years, so I consume media in different ways through different business models based on what I’m looking for. The way my view has evolved, I’m a bit like you: I haven’t bought a disc for my PS4 or my Xbox One; I click a button and it turns up, and that’s good for me. But that doesn’t mean that everyone wants it the same way. I’ve moved from a belief that there will be one access model to rule them all, to the belief that our objective as a company is to provide access to our entertainment in ways that make sense to the growing population of players.
Q: Services like EA Access to make sense in the context of this generation, which seems to largely about choice, whether that’s variety of games, how you want to buy, how you want communicate with other players. The experience is very open now.
AW: One of the things that we’re learning as we make the digital transformation is that we don’t need to guess what players want any more. For the longest time we had to guess, and the first opportunity to find out whether you got it right or not was when you saw the game on the shelf. Now, we’re getting better at listening. We haven’t always been great listeners, but we’re getting better, and what that’s telling us is that people want choice. They want to be able to choose what’s right for them at a given moment in time. There isn’t a one-size-fits-all any longer. We’ve got to build a core platform, game engines and games that facilitate that.
Q: Are you concerned that Access will alter your customer’s perception of value? FIFA 14 is still a game that can be played all year whether the new one is out or not. That $60 has got to feel like a better decision than before, surely.
“We thought that four games was the minimum for the price-point, but we want to get to a place where you could play any number of games for that price-point”
AW: It doesn’t matter whether you spend a $1, $10 or $100,000, as long as you’re getting value from what you’ve spent then you’ll feel good about that. EA Access feels like tremendous value, and whether you continue to feel good about paying whatever it is for a frontline product comes down to our ability to to deliver value.
The commitment that we’re making to those frontline products is that they will be bigger, more engaging, service oriented, with new and dynamic content every time you log in. People are now playing FIFA and Battlefield all year round. When I started a game would get played for four weeks, and then it was on to the next one. The value that we deliver today, we have games that can be the only thing you play for an entire year.
Q: Certain products have started to feel out of time to me. I won’t mention the name, but I bought a game digitally that cost the same amount as, for example, FIFA, and it took me six or seven hours to finish and that was it. I felt cheated in a way that I wouldn’t have with the exact same game at this point in the last generation.
AW: That understanding of value is really, really important, and I’m trying to push that into the organisation – irrespective of business model. Back in the day it was all about delivering $60 of value; now, I want to deliver $1 of value if you want to spend $1, I want to deliver $10 of value if you want to spend $10. I want to deliver value on your investment and on your investment of time. As you get older you realise that time is the most important resource. Part of your issue with that other game is that it took six hours, and you didn’t feel the value returned. We should think about the investment of money, but also the investment of time.
Q: You’ve mentioned the value of EA Access several times, and obviously Sony came out and disagreed on that point. For now, at least, Access won’t be available to PlayStation customers. Was that disappointing, particularly with the reason Sony gave?
AW: What I can say is that we launched it yesterday. We believed when we launched it that it was great value, and gamers, for the most part, have fed back that it’s great value. We’re going to continue to put things into that service that make it even better value. It will evolve and go through lots of permutations over time as we listen and learn from players who engage with it. My hope is that we can deliver that kind of service to many millions of players for years to come.
ZDNet’s Mary Jo Foley, citing unnamed sources, said that Microsoft will deliver a “technical preview” of Threshold late in September or early in October. Previously, Foley had reported that Microsoft would offer a preview of some kind this fall.
Threshold may be officially named “Windows 9″ by Microsoft — the company has said nothing about either the code name or labeled the next iteration of its desktop and tablet OS — although there are arguments for dumping a numerical title because of the possible association with Windows 8, which has widely been pegged as a failure.
“Technical Preview” is a moniker that Microsoft has used in the past for its Office suite. For both Office 2013 and Office 2010, Microsoft used the term to describe an invitation-only sneak peek. Both application suites were later released as public betas prior to their official launch.
Windows, however, has used a different nomenclature. For 2012′s Windows 8, Microsoft called the early looks ”Developer Preview,”"Consumer Preview” and “Release Preview,” all open to everyone. The first was analogous to an alpha, the second to a beta, and the third to a done-but-not-approved release candidate.
Windows 7, however, had used the more traditional “Beta” to describe the first public preview in early 2009. The previous fall, when Microsoft unveiled Windows 7, the firm had seeded an invite-only “pre-alpha” version, also dubbed a Developer Preview, of the OS to programmers and some influential bloggers.
Within hours, the Windows 7 Developer Preview leaked to file-sharing websites. Microsoft may have changed its practices for Windows 8, letting anyone download the first preview, because of the inevitably of leaks.
In an update to her blog of earlier today, Foley added that the “Technical Preview” nameplate notwithstanding, Microsoft would allow anyone to download Threshold/Windows 9 when it becomes available in the next few weeks.
If Microsoft does ship a preview soon and sets its sights on a second-quarter 2015 final release, it will have significantly accelerated the tempo from past practice. With Windows 7 and Windows 8, Microsoft offered its first previews 12 and 13 months, respectively, and the public beta 8 or 9 months, before launching the operating system.
Eight or nine months from September would be May or June 2015; that, however, assumes that the Technical Preview is of beta quality. The name itself hints at something less.
Microsoft appears eager to put Windows 8 behind it. It has stopped beating the drum about the OS and recently announced that it would not issue any additional major updates. Instead, the firm said last week, it will include improvements or new features in small packets using the same Windows Update mechanism that regularly serves security patches.
The company said the new functionality makes using Bing more like “having a conversation.”
It lets you ask questions sequentially that build off each other, so you don’t have to keep repeating the topic you’re asking about.
For instance, if you ask Bing, ”Who wrote Dracula”? “Bram Stoker” pops up at the top of the screen. You can then ask, “Where was he born,” and it gives the answer “Dublin, Ireland.”
Microsoft said it answers the questions by combining “conversational understanding” with its database of knowledge about people, places and things.
It comes as Bing’s largest competitor, Google, is working to make its own search engine better at understanding queries in natural language.
Google also has a conversational search mode that works in a similar way, though currently it only works when doing voice searches in Chrome and in Google’s mobile search app.
Bing’s new feature works well, and you can take the questions far. After asking about Bram Stoker “Where was he born,” you can also ask, “When did he die?” Answer: April 20, 1912. Or, “How did he die?” Syphilis. (But, asking simply “how?” did not work as well.)
In Bing, the feature works on the desktop as well as on mobile devices.
Microsoft has worked to make Bing more useful over the years, partly by integrating a wider range of information from outside sources into results. Data from social sites like Twitter and Facebook plays a part in this, as well as data from services like IMDB and Netflix.
Earlier this year Bing expanded its index of the Web to include more information about professionals like doctors, lawyers and real estate.
With nearly 70 percent market share in the U.S., Google is still by far the dominant player in search, according to comScore. Microsoft’s Bing has just under 20 percent share.
But Bing’s new feature could give it a leg up against Google when it comes to search, at least for now.
The company, which specializes in security for cloud based data, joins Crossideas that IBM bought at the end of last month. The move is part of an expansion of IBM’s enterprise security services, which will see products from the two firms merged into IBM’s portfolio.
The combined business will include Lighthouse Gateway as well as IBM’s own IAM service to create a suite of identity focused security software. IBM GM of Security Services Kris Lovejoy said, “Business models are rapidly evolving as employees conduct more of their work offsite. Protecting this data and who has access to it has become a challenge, costing our clients time and money.
“With this acquisition, IBM provides a unique identity and access management offering that combines proven software and analytics technology with expert managed services that make it easy for businesses to tackle the complexities of security in this new digital world.”
IBM, which already monitors 15 billion security events per day, according to its figures, has not disclosed financial information regarding the deal.
Lighthouse Security Group’s parent company Lighthouse Computer Services will continue to run as a separate and independent company, working in partnership with IBM. IBM continues to transform its business direction to a cloud heavy future, with the sale of its x86 server division to Lenovo, which has been approved by Chinese authorities.
Absolute Computrace, which is embedded in the BIOS, of a large chunk of PCs could be a security nightmare according to research from Kaspersky labs. The software allows companies to track and secure all of their PCs from a single cloud-based console, but Kaspersky claims that it runs without user-consent, persistently activates itself at system boot, and can be exploited to perform various attacks and to take complete control of an affected machine.
Vitaly Kamluk and Sergey Belov along with Annibal Sacco of Core Security demonstrated the flaw at the Black Hat 2014 conference. Kamluk said that the software is extremely flexible. It’s a tiny piece of code which is a part of the BIOS. As far as it is a piece of the BIOS, it is not very easy to update the software as often. So they made it was extensible.
“It can do nearly anything. It can run every type of code. You can do to the system whatever you want. Considering that the software is running on these local system privileges, you have full access to the machine. You can wipe the machine, you can monitor it, you can look through the webcam, you can actually copy any files, you can start new processes. You can do absolutely anything”.
What is alarming is that after Kaspersky warned about the problem Computrace is still exploitable and once it has been activated it’s very persistent and difficult to turn off. It also doesn’t enforce encryption when it communicates and doesn’t verify the identity of servers from which it receives commands, so could expose users to attacks.
It is also not clear what is activating Computrace? Kaspersky believe it may be down to manufacturers’ testing of new machines to check for Computrace compatibility.