Lenovo’s new line-up includes seven computers, comprising the IdeaCentre AIO 700 desktop PC, the IdeaPad Miix 700a 2-in-1 tablet hybrid, and five laptops: the IdeaPad 300 and 500 and their lighter cousins, the IdeaPad 100S, 300S and 500S.
Lenovo said that the new designs feature an option for Intel’s RealSense 3D cameras alongside Windows 10 for “never-before-seen PC performance” while “giving discerning shoppers multiple reasons to upgrade this holiday season”.
The Lenovo IdeaPad Miix 700 (above) sees the firm setting its sights squarely on Microsoft’s Surface, with the device sporting an integrated kickstand, optional keyboard cover and the same dual watchband hinges as seen on on the Yoga 3 Pro.
It also boasts a 12 inch Full HD+ 2160×1440 display, a 6th-generation Intel Core processor, up to 8GB of RAM, up to 256GB SSD and either Windows 10 Pro or Windows 10 Home.
The IdeaPad MIIX 700 starts at $699, and will be available sometime this year.
The Lenovo IdeaCentre AIO 700 desktop (below) is said to deliver up to double the power, screen resolution and memory capacity of the previous-generation, making it ideal for videos and gaming, Lenovo said.
The desktop has the latest Intel Core i7 processor, coupled with up to a 27in UHD 10-point multitouch display alongside JBL stereo speakers and discrete graphics.
“This all-in-one desktop is upgraded to up to twice the CPU performance, screen resolution and memory capacity of its three-year-old previous generation, offering music and movie buffs double the incentive to refresh their hardware this season,” the firm said.
There’s also a removable slip-off back panel providing flexibility for those wanting to upgrade or maintain the system. The IdeaCentre AIO 700 24in desktop starts at $1,099 and will be available in October.
Meanwhile, the new Lenovo IdeaPad 300 and 500 laptops are claimed to be 33 percent thinner than the same range three years ago. This doesn’t sound like much of a feat, but Lenovo promised that the devices will “take portability to the next level”, weighing 2.1kg for the 14in laptop and 2.3kg for the 15in.
They come with up to Nvidia GeForce 920 graphics, 1TB of storage and Dolby Advanced Audio. The IdeaPad 500 will be powered by the latest Intel 6th generation Core i7 processor with optional JBL speakers.
For those who want an even thinner and lighter laptop, the IdeaPad 100S, 300S and 500S are thinner and lighter than their IdeaPad 300 and 500 cousins, and much lighter than their comparably priced counterparts from three years ago. The IdeaPad 100S 14in laptop is 35 percent lighter, while the IdeaPad 500S 15in laptop is 20 percent lighter.
The IdeaPad laptop range will start from $179, going up to $499 depending on model, size and specifications, and will be available in October.
The Mate S, launched on the sidelines of Europe’s biggest consumer electronics show, IFA, in Berlin, has a 5.5-inch display, a 13 mega pixel rear camera and fingerprint security. Huawei says it is one of the first smartphones to include a Force Touch display, which can distinguish between a light tap and deep press, enabling access to more functions just by pressing harder.
Huawei became the world’s third-biggest smartphone company by sales last month, according to research firm Gartner, overtaking Chinese rival Lenovo, and aims to become the first Chinese firm to sell more than 100 million smartphones this year.
But it is still far behind Samsung, which had 21.9 percent of the market in the second quarter, and Apple, on 14.6 percent. Huawei’s share rose to 7.8 percent from 5.4 percent in the first quarter.
Huawei’s Mate S phone will retail for 649 euros ($732) — comparable to some higher-end Apple iPhone 6 series models — with a premium version for 748 euros, the Chinese company said.
“Huawei aspires to be the next Samsung, successful with both premium design and by shipping large numbers of smartphone models,” said IHS analyst Ian Fogg, who expects Huawei to ship about 109 million smartphones this year.
“2015′s Huawei smartphone launches show the company is finally coming close to meeting these market goals which Huawei set some years ago.”
The top of the smartphone market is a tough environment, as Samsung has experienced. While it remains the world’s biggest smartphone maker, Apple is reaping most of the rewards. The U.S. company is estimated by some analysts to earn 90 percent or more of the industry’s profits.
Huawei has its roots in telecoms equipment gear where it competes with the likes of Ericsson and Nokia, but it has invested heavily in consumer devices in recent years.
Its Mate S will be available in more than 30 countries including China, Germany, Israel,Japan, France, Germany and Spain and can be pre-ordered in Western Europe from Sept. 15.
The rumored Helio X30 is real and if you thought that X20 was not enough to see off Snapdragon 820, it looks like the Helio X30 has a much better chance.
All new Helio X20 deca-core has two A72 at 2.5GHz, four A53 at 2.0 and four A53 cores at 1.4 GHz. It has Core pilot 3.0 is a smart scheduler that decides which core gets what task.
This processor has every chance to be faster than Snapdragon 620 from Qualcomm. The Snapdragon 620 comes with four A72 cores at 1.8GHz and four A53 at 1.4 GHz but we are unsure how Helio X20 goes will match up against the Snapdragon 820 with its custom quad Krait cores.
But the the Helio X30 has four A72 cores at 2.5GHz, two A72 clocked at 2GHz, two Cortex A53 clocked at 1.5GHz and two low power A53 at 1GHz. A senior executive from MediaTek told us that not all cores were created equal.
Despite the fact that the word “A53″ on the box looks like “A53″ on the other box, one is optimized for performance and the other for low power. If it is unclear if the A53 based cluster from MediaTek is the same as A53 cluster from Qualcomm.
As you can read at Fudzilla we spent quite some time learning about the potential gains of having three clusters. The X20 can have 30 to 40 percent less power consumption, simply by being smart how it uses all ten cores / three clusters.
With Helio X30 you will gain more performance with six out of ten cores being based on the A72 core. Having ten cores in four clusters raises another question, how efficient will the four cluster approach be versus the three cluster approach?
MediaTek has not officially confirmed or launched the Helio X30, but we expect that this will happen soon. The X30 should be shipping in devices in early 2016. at least this is what we would expect to place it well against the Snapdragon 820.
An open saucy general-purpose graphics processor (GPGPU) has been unveiled at the Hot Chips event.
The GPGPU is relatively crude and is part of another piece of an emerging open-source hardware platform called MIAOW.
Karu Sankaralingam, an associate professor of computer science at the University of Wisconsin-Madison said that an open source hardware platform is emerging that has inherent value
He said that big companies will someday be built using open source hardware, just as multi-billion-dollar Web giants owe their existence to open source software.
He said more people needed to contribute to open source hardware to improve the platform layer so there’s enough for entrepreneurs to build from it.
A 12-person team developed the MIAOW core in 36 months. Their goal was simply to create a functional GPGPU without setting any specific area, frequency, power or performance goals.
The resulting GPGPU uses just 95 instructions and 32 compute units in its current design. It only supports single-precision operations. Students are now adding a graphics pipeline to the design, a job expected to take about six months.
MIAOW compares favourably on several benchmarks to AMD’s latest high-end chip, Tahiti. However, it also falls far short on other benchmarks. Apparently AMD had a quick look at it and said that the designers were not doing anything “too crazy”.
However quite how MIAOW will navigate through the shark infested patent sea is anyone’s guess.
The rumor mill might have been a bit broken when it was announced that Microsoft was about to launch an Xbox-mini.
The rumor claimed that Microsoft would be holding a launch event in October where people could expect the company to launch the Surface Pro 4, Lumia flagships and an “Xbox One Mini.”
It was claimed that the X-box mini would be third the size of the current console and lack a Blu-Ray drive.
However Microsoft’s Phil Spencer has now debunked this theory, stating that the rumors are simply “not real”. Although he didn’t say the project didn’t exist just that the rumor that it was coming out in October was “not real.”
Given the nature of reality, and theories that the universe is a holographic game being played two-dimensional gods, we are not ready to dismiss out of hand yet.
While the Xbox One Mini definitely won’t be happening the Lumia flagships; Cityman and Talkman, new Surface tablets including the Surface Pro 4, the eagerly awaited Band 2 and perhaps even a slimmer Xbox One is still a possibility at the event.
The OpenStack Community is turning its attention to support for containers and improving the platform’s enterprise-worthiness, as the OpenStack Foundation celebrated gaining non-profit status from the US government, a move that will free up extra resources for development, the organisation said.
Foundation executive director Jonathan Bryce said at the OpenStack Silicon Valley conference at California’s Computer History Museum that OpenStack has developed over the past five years into a general-purpose “integration engine” for IT departments to build infrastructure that allows them to operate a diverse array of applications and services.
“OpenStack has become a framework for computing that lets you plug in commercial and open source options for virtualisation, storage and networking, which is a key benefit for users. What that points to is that OpenStack operates as an integration engine that can take different types of hardware and software, and integrate them into a unified platform that users can operate applications and services on top of,” he said.
Bryce announced that the OpenStack Foundation, which oversees the activities of the OpenStack developer community, has been officially recognised as a tax-exempt non-profit business by the US government.
“From a practical perspective, this means we will have more resources to invest in the community over the long term,” he said.
Bryce also announced the launch of a new App Dev section on the OpenStack.org website with resources to help developers make better use of the OpenStack APIs, including a whitepaper on containers.
Containers are the hot technology of the moment, as they hold the promise of packaging applications and services for easy deployment in the cloud, with greater density and scalability than using virtual machines. Much of the effort in the OpenStack community is thus now focused on making containers work without being too restrictive or tying users into one container platform or another.
Docker has garnered much publicity for its container technology, but successfully bringing containers to OpenStack involves more than just supporting Docker, as Craig McLuckie, group product manager for Google’s Compute Engine platform, explained.
“There needs to be something to map containers to your OpenStack infrastructure, the compute, storage and network resources, so that applications inside the containers can access these,” he said.
Naturally, McLuckie held up the Kubernetes project that Google founded as a key part of the solution, with other pieces supplied by OpenStack’s Magnum and the Murano project started by OpenStack firm Mirantis.
“Magnum adds Kubenetes to OpenStack, while Mirantis’ Murano provides native Kubernetes package integration,” McLuckie explained, but adding that there is still much work to be done on properly integrating containers into OpenStack.
“We need to work together as a community to ensure that the core service model can span virtual machines and containers, and we need better integration with the Neutron (networking) module and a solution for containers on bare metal,” he said.
“Virtual machines still have a future as they are the only way to achieve the isolation some applications and services need, but for many people containers are the way forward for most workloads.”
IBM security research has found that people are using the so-called dark net to launch cyber attacks, force ransomware demands on punters and make distributed denial-of-service (DoS) attacks.
The dark net, accessed via Tor, is often tagged as a threat. The IBM X-Force Threat Intelligence Quarterly 3Q 2015 report identifies a spike in bad traffic and leads with a warning.
The report introduces Tor as the network that takes people to the dark net. We might start calling it the ferryman and the passage across the river Styx, but things are complicated enough.
IBM said that Tor is used by “non-malicious government officials, journalists, law enforcement officials” and bad people alike. It is the latter that should concern us.
“This latest report reveals that more than 150,000 malicious events have originated from Tor in the US alone thus far in 2015,” the report said.
“Tor has also played a role in the growing ransomware attack trend. Attackers have evolved the use of encryption to hold data hostage and demand payment/ransom for the decryption code.”
We have been here before, and ransomware has been a feature of many a security alert this year already. We heard, courtesy of Bitdefender, that ransomware charges start at £320, and are a real pain to deal with. We also heard that it is Android mobile users in the UK who get the worst of the hackers’ grabbing-for-money treatment.
Back at the IBM report, and we find IBM X-Force on the issue. X-Force, which is nothing like X-Men, said that hackers push internet users who are easily fooled by flashy online advertisements into installing the new cyber nightmare. Ransomware, it warns, will separate you from your cash.
“A surprising number of users are fooled by fake/rogue antivirus [AV] messages that are nothing more than animated web ads that look like actual products. The fake AV scam tricks users into installing or updating an AV product they may never have had,” it explains, adding that in some cases people pay the money without thinking.
“Afterward, the fake AV keeps popping up fake malware detection notices until the user pays some amount of money, typically something in the range of what an AV product would cost.”
This establishes the subject as a mark, and the hackers will exploit the opportunity. “Do not assume that if you are infected with encryption-based ransomware you can simply pay the ransom and reliably get your data back,” said IBM.
“The best way to avoid loss is to back up your data. Regardless of whether your backup is local or cloud-based, you must ensure that you have at least one copy that is not directly mapped visibly as a drive on your computer.”
Tor nodes in the US spewed out the most bad traffic in the first half of this year, according to the report, adding up to about 180,000 attacks. The Netherlands is second with around 150,000, and Romania is third with about 80,000.
The bulk of this negative attention lands at technology and communications companies. You might have assumed the financial markets, but you were wrong. IBM said that ICT gets over 300,000 Tor thwacks every six months, manufacturing gets about 245,000, and finance gets about 170,000.
IBM said that the old enemy, SQL injection attacks, is the most common Tor-led threat to come at its customers. Vulnerability scanning attacks are also a problem, and IBM said that the use of the network as a means for distributed DoS attacks should “Come as no surprise”. It doesn’t.
“These attacks combine Tor-commanded botnets with a sheaf of Tor exit nodes. In particular, some of the US-based exit nodes provide huge bandwidth,” explained the report.
“Employing a handful of the exit nodes in a distributed DoS orchestrated by the botnet controller and originating at dozens or hundreds of bot hosts can impose a large burden on the targeted system with a small outlay of attacker resources, and generally effective anonymity.”
There is a lot more. The bottom line is that bad things happen on the dark net and that they come to people and businesses through Tor. IBM said that concerned outfits should just block it and move on, which is along the lines of something that Akamai said recently.
“Corporate networks really have little choice but to block communications to these stealthy networks. The networks contain significant amounts of illegal and malicious activity,” said Akamai.
“Allowing access between corporate networks and stealth networks can open the corporation to the risk of theft or compromise, and to legal liability in some cases and jurisdictions.”
That sounds fine to us, but won’t someone give a thought to those non-malicious government officials out there?
Oracle has been sharing a few details about its SPARC processor code-named Sonoma. Sonoma is not a sleeping Italian mama at all but a place where Americans grow wine that Europeans will not touch.
Sonoma is supposed to be a “low-cost SPARC processor for enterprise workloads.” The chip uses the SPARC M7 design, DDR4 memory interfaces, PCIe electronics and InfiniBand interfaces in a single package. Eight SPARC 4th generation cores, hooks into the system RAM and built using a 20nm process with 13 metal layers.
Each package has a shared 8MB L3 cache, shared L2 caches with 512KB per core pair and private L1 32KB caches.
There are two DDR4 memory controllers, each with four DDR4-2133/2400 channels, up to two DIMMs per channel, and up to 1TB of DRAM per socket. Oracle it can manage 77GB/s bandwidth with the wind behind it and if it is going downhill.
Basant Vinaik, Oracle’s senior principal engineer of CPU and I/O verification, told the Hot Chips conference that Sonoma contains a crypto-unit with user-level crypto instructions.
“The cache has been optimized to reduce latency and increase throughput. Sonoma achieves low latency with its integrated memory controller. We use speculative memory read to do this. Software can tune this using threshold registers.”
If Hideo Kojima really is on the outs at Konami, he’s at least going out with a bang. The embargo for Metal Gear Solid V: The Phantom Pain coverage hit last night, and the first batch of reviews are glowing.
IGN’s Vince Ingenito gave the game a 10 out of 10, lavishing praise on the way it adapted the series’ stealth-action formula to an open-world environment.
“Right from the moment you’re told to get on your horse and explore the Afghan countryside, Phantom Pain feels intimidating, almost overwhelming in terms of the freedom its open world affords and the number of concepts it expects you to grasp,” Ingenito said. “It’s almost too much, especially given the relative linearity of previous Metal Gears. But what initially appeared to be an overly dense tangle of features to fiddle with instead unraveled into a well-integrated set of meaningful gameplay systems that provided me with a wealth of interesting decisions to make.”
Whether players choose to sneak their way to victory or go in guns blazing, The Phantom Pain affords them a number of avenues to do so. The game’s day/night cycle and changing weather systems can make certain strategies viable (or not) at any given time. At the same time, a private army management meta-game lets players raid battlefields for resources and new recruits, which can then be put to use researching new technologies or using their skills to open up a variety of other strategic alternatives.
However, a perfect score doesn’t mean a perfect game, and Ingenito does identify at least one weak point in the game.
It’s a somewhat surprising criticism of the game, given Metal Gear Solid 4′s penchant for frequent and extended cutscenes larding the action with exposition and plot twists. While The Phantom Pain shows flashes of that approach (Ingenito noted the “spectacular” opening sequence), it ultimately produces a narrative he found “rushed and unsatisfying.”
Obviously, that failing was not enough to tarnish an otherwise fantastic game in Ingenito’s eyes.
“There have certainly been sandbox action games that have given me a bigger world to roam, or more little icons to chase on my minimap, but none have pushed me to plan, adapt, and improvise the way this one does,” he said. “Metal Gear Solid 5: The Phantom Pain doesn’t just respect my intelligence as a player, it expects it of me, putting it in a league that few others occupy.”
GameSpot’s Peter Brown likewise gave the game a 10 and praised its adaptable approach to missions, but enjoyed the story considerably more than his counterpart at IGN.
“After dozens of hours sneaking in the dirt, choking out enemies in silence, and bantering with madmen who wish to cleanse the world, The Phantom Pain delivers an impactful finale befitting the journey that preceded it,” Brown said. “It punches you in the gut and tears open your heart. The high-caliber cutscenes, filled with breathtaking shots and rousing speeches, tease you along the way. Your fight in the vast, beautiful, and dangerous open world gives you a sense of purpose. The story is dished out in morsels, so you’ll have to work for the full meal, but it’s hard to call it ‘work’ when controlling Big Boss feels so good, with so many possibilities at your fingertips.”
Brown said prior knowledge of the series isn’t a prerequisite to enjoying The Phantom Pain, but added that “Fans of the series will find their diligence rewarded in ways that newcomers can’t begin to imagine.” They’ll also, in his estimation, be enjoying the pinnacle of the franchise.
“There has never been a game in the series with such depth to its gameplay, or so much volume in content,” Brown said. “The best elements from the past games are here, and the new open-world gameplay adds more to love on top. When it comes to storytelling, there has never been a Metal Gear game that’s so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is.”
Eurogamer hasn’t published its full review yet, but Matt Wales weighed in with his impressions to date. Like Brown and Ingenito, Wales underscored the narrative approach as a major departure for the series.
“Beyond an outlandish, action-packed opening sequence… The Phantom Pain is a remarkably economical affair, telling its tale of ’80s cold war subterfuge through snatches of radio dialogue (courtesy of Ocelot), and the occasional return to Mother Base between missions,” Wales said. “It’s fascinating to see such restraint from Kojima, a man well known for his self-indulgence and excess, especially considering that The Phantom Pain is likely his Metal Gear swan song.”
On the gameplay side, Wales said The Phantom Pain “isn’t exactly a radical reinvention of the stealth genre,” but acknowledged the increased freedom players are given to accomplish the familiar assortment of objectives.
“Metal Gear Solid 5′s open world might not be vast, varied or stuffed full of things to do, but it’s a place of constant movement,” Wales said. “Night falls, day breaks, sandstorms sweep in, patrols come and go – and this organic sense of life means that missions are never predictable (no matter how often you play them) with tactical possibilities arising all the time. It’s a game of planning and reacting in a world that refuses to stand still, making every minute matter and every success feel earned.”
“The gameplay, storytelling, and protagonists in Metal Gear may shift with each new installment, but Kojima’s ability to surprise and enthrall gamers remains unchanged.”
He also applauded the way The Phantom Pain managed to adopt an open-world design without the genre’s standard glut of padding.
“[E]verything you do feels meaningful and consequential,” Wales said. “Guard posts and roaming patrols aren’t simply there for colour as you traverse the world: one careless move into hostile territory and every single enemy on the map will know you’re coming, with more search parties and increased security radically altering the way a mission unfolds. And while other games tout choice and consequence as a headline feature, the Phantom Pain just gets on with it. Even the smallest action can have unexpected consequences – some significant and others barely perceptible.”
Game Informer’s Joe Juba gave the game a 9.25, currently one of the lowest scores the game has received on Metacritic (where it has a 95 average based on 15 critic reviews). Like some of the above reviewers, Juba was a bit disappointed at The Phantom Pain’s approach to storytelling, but noted that having the narrative take a step in to the background puts the focus on the game’s strongest point, its open-ended gameplay.
“A series can’t survive this long without evolving, and The Phantom Pain is a testament to the importance of taking risks,” Juba said. “An open world, a customizable base, a variable mission structure – these are not traditional aspects of Metal Gear, but they are what makes The Phantom Pain such an exceptional game. The gameplay, storytelling, and protagonists in Metal Gear may shift with each new installment, but Kojima’s ability to surprise and enthrall gamers remains unchanged.”
Intel has teamed up with OpenStack distribution provider Mirantis to push adoption of the OpenStack cloud computing framework.
The deal, which includes a $100m investment in Mirantis from Intel Capital, will provide technical collaboration between the two companies and look to strengthen the open source cloud project by speeding up the introduction of more enterprise features as well as services and support for customers.
The funding will also bring on board Goldman Sachs as an investor for the first time, the firm said, alongside collaboration from the companies’ engineers in the community on OpenStack high availability, storage, network integration and support for big data.
“Intel is actually providing us with cash, so they’ve bought a co-development subscription from us. Then, in addition, we’ve strengthened our balance sheet by putting more equity financing dollars into the company. So overall the total funds are at $100m,” said Mirantis president and co-founder Alex Freedland.
“With Intel as our partner, we’ll show the world that open design, open development and open licensing is the future of cloud infrastructure software. Mirantis’ goal is to make OpenStack the best way to deliver cloud software, surpassing any proprietary solutions.”
Freedland added that the collaboration means that there’s nothing proprietary in the arrangement that it is flowing directly into open source. No intellectual property is going to Intel.
“All this is community-driven, so everyone will be able to take advantage of it,” he added.
The move is part of the Cloud for All initiative announced by Intel in July.
Intel is becoming increasingly involved in OpenStack. The company said at the OpenStack Summit in May that it is making various contributions, including improving the security of containerised applications in the cloud using the VT-x extensions in Intel processors.
Other big companies are also backing the open source software. Google announced in July that it had joined the OpenStack Foundation as a corporate sponsor in a bid to promote open source and open cloud technologies.
Working closely with other members of the OpenStack community, Google said that the move will bring its expertise in containers and container management to OpenStack while sharing its work with innovative open source projects like Kubernetes.
The Chinese e-commerce giant has announced DT PAI, a platform designed to comb through a client’s data and analyze it for useful information.
The service could help companies find key trends within their customer data, or even recommend goods to users, according to Alibaba. For example, online shoppers could take a picture of an item they like, upload the image and then receive the e-commerce listing about where they can buy the product.
Alibaba had been experimenting with this concept back in 2011 through its own e-commerce search engine.
Alibaba’s DT PAI platform now aims to streamline AI development for the enterprise market, reducing the time and expertise needed. Interested customers can simply “drag-and-drop” what functions they want, before proceeding to application development, the company said.
“What used to take days can be completed in minutes,” said Xiao Wei, senior product expert with Alibaba’s cloud business, in a press release.
Alibaba isn’t exactly known for AI development, but there are other factors to consider. In China, the company dominates as the country’s leading e-commerce player, and its initial public offering in the U.S. was the world’s largest at US$25 billion.
In addition, the company has a fast-growing cloud computing business, which is expanding globally. It has already opened a data center in Silicon Valley, and more are slated for other markets such as Europe and Japan.
In expanding, however, Alibaba will have to contend with better-known cloud providers such as Amazon Web Services and Microsoft, according to analysts.
AMD and Nvidia both appear to be certain to get their “14 nm” out next year.
According to TweakTown Nvidia is apparently dotting the “I” and working out where to put in the semi-colons for its Pascal GPU using TSMC’s 16nm FinFet node. AMD rumored has been wining and dining its old chums at GlobalFoundries to use its 14nm process for its Greenland GPU.
Although these sound like different technologies the “14nm and 16nm” is difference how you measure a transistor. The outcome of both 14 and 16 should be a fairly same sized transistor with similar power features. TSMC calls its process 16nm FinFet, while Samsung and GloFo insist on calling it 14nm FinFet.
The dark satanic rumor mill suggests that the Greenland GPU, which has new Arctic Islands family micro-architecture, will have HBM2 memory. There will be up to 32GB of memory available for enthusiast and professional users. Consumer-oriented cards will have eight to 16GB of HBM2 memory. It will also have a new ISA (instruction set architecture).
It makes sense, AMD moved to HBM with its Fury line this year. Nvidia is expected to follow suit in 2016 with cards offering up to 32GB HBM2 as well.
Both Nvidia and AMD are drawn to FinFET which offers 90 percent more density than 28nm. Both will boost the transistors on offer with their next-generation GPUs, with 17 to 18 billion transistors currently being rumored.
Samsung is working on a huge Android-based tablet that could be used in living rooms, offices, or schools, presumably as a coffee table.
According to Sam Mobile the SM-T670, codenamed ‘Tahoe’, is an Android 5.1 Lollipop-based tablet with an 18.4-inch display.
It will have a TFT LCD screen with a resolution of 1920 x 1080 pixels and be powered by an octa-core 64-bit 1.6GHz Exynos 7580 processor. It will have a rather low 2GB RAM, 32GB internal storage, a microSD card slot and a 5,700 mAh battery. Face it though a tablet this big is not going to spend a lot of time being carried about or needing a battery.
Apparently it will have an 8-megapixel primary camera and a 2.1-megapixel secondary camera. It will be 451.8 mm wide, 275.8 mm tall, and 11.9 mm thick. Strangely no one has mentioned the things weight.
Samsung is also said to be working on a Windows 10-based tablet with a high-resolution 12-inch display, a 13nm Intel Core M chipset, 4GB RAM, and an S Pen.
AMD is continuing to lose market share to Nvidia, despite the fact that its new best video card, the Fury is out.
AMD always had a get out of jail card when the last GPU market share numbers were out on the basis of it not having released anything. At the time NVidia had 76% of the discrete GPU market. This was when Nvidia’s best card was the GeForce GTX 980.
A lot happened in that time. There was the release of the Titan X in March, and before the GTX 980 Ti in June. AMD had its Hawaii architecture inside of the R9 290X, and the dual-GPU in the form of the R9 295X2. It was expected that the R9 390X might turn AMD’s luck around but that turned out to be another rebrand. Then there was the arrival of the R9 Fury X.
AMD has new products on the market: the R9 Fury X, R9 Fury, R9 390X and a bunch of rebranded 300 series video cards. But according to Mercury Research’s latest data, NVIDIA has jumped from 76% of the discrete GPU market in Q4 2014 to 82 per cent in Q2 2015.
AMD has 18 per cent of the dGPU market share, even after the release of multiple new products.
It is not that the Fury X isn’t selling well, but because of yield problems there will only 30,000 units made over the entire of the year.
AMD also rebranded nearly its entire product stack thus making no reason to buy a R9 390X if you own an R9 290X.
Sure there is 8GB of GDDR5 on board compared to the 4GB offered on most R9 290X cards, but that’s not enough to push someone to upgrade their card.
Tweaktown noted that there was a big issue of the HBM-powered R9 Fury X not really offering any form of performance benefits over the GDDR5-powered GeForce GTX 980 Ti from NVIDIA. The 980 Ti beating the Fury X in some tests which it should not have.
Nvidia has plenty of GM200 GPUs to go around, with countless GTX 980 Ti models from a bunch of AIB partners. There is absolutely no shortage of GTX 980 Ti cards. Even if you wanted to get your paws on a Fury X, AMD has made it difficult.
Now it seems that next year could be a lot worse for AMD. Nvidia will have its GP100 and GP104 out next year powered by Pascal. This will cane AMD’s Fiji architecture. Then Nvidia will swap to 16nm process when its Maxwell architecture is already power efficient. Then there is the move HBM2, where be should see around 1TB/sec memory bandwidth.
All up the future does not look that great for AMD.
The early returns on Edge not only hint at Microsoft’s failure to get the earliest adopters to rely on the new browser, but also question Mozilla’s contention that Windows 10′s setup will result in defections from its own Firefox, or by association, other non-Microsoft browsers.
During July, Edge accounted for just 0.14% of all browsers tracked by California-based Net Applications. With Windows 10′s user share standing at 0.39% for July — and because Edge works only on Windows 10 — the browser was run by about 36% of its potential users (0.14% divided by 0.39%).
Net Applications measures user share using visitor tallies to its customers’ websites. The result is a rough estimate of the percentage of the world’s online users who run a specific browser.
Data from StatCounter, an Irish metrics vendor, also showed that Edge was far from the universal browser of choice among people who have upgraded to Windows 10.
Over the first 16 days of August, Edge’s global average daily usage share was 0.7%, far below the 4.4% average daily share of Windows 10. In other words, StatCounter pegged Edge as accounting for about 16% of the online activity of all Windows 10 owners.
The low percentages of Windows 10 users currently running Edge signaled that Microsoft has not made its case for the new browser, at least among those who have jumped on the OS and its free upgrade. That’s troubling, since Microsoft has positioned Edge as its browser of the future, and put in considerable effort to making it more compliant with standards, while relegating Internet Explorer (IE) in general, IE11 specifically, to a legacy support position.