The group had published a list of emails and passwords for PSN, Windows Live Mail and 2K Games accounts online, and claimed to be prepared to release more, but Sony says that they’ve come from other sources than hacking.
“We have investigated the claims that our network was breached and have found no evidence that there was any intrusion into our network,” the company wrote in a declaration to Joystiq. “Unfortunately, Internet fraud including phishing and password matching are realities that consumers and online networks face on a regular basis. We take these reports very seriously and will continue to monitor our network closely.”
The service, which is designed to do what Drive does for Google and what Office 365 does for software rental, has gained mobile apps for the first time as Zocalo appears on the Google Play store and Apple App Store.
Amazon also mentions availability on the Kindle store, but we’re not sure about that bit. We assume it means the Amazon App Store for Fire tablet users.
The AWS blog says that the apps allow the user to “work offline, make comments, and securely share documents while you are in the air or on the go.”
A second announcement brings Zocalo into line with the AWS S3 storage on which it is built. Users will receive an update to their Zocalo sync client which will enable file capacities up to 5TB, the same maximum allowed by the Amazon S3 cloud.
To facilitate this, multi-part uploads will allow users to carry on an upload from where it was after a break, deliberate or accidental.
Zocalo was launched in July as the fight for enterprise storage productivity hots up. The service can be trialled for 30 days free of charge, offering 200GB each for up to 50 users.
Rival services from companies including the aforementioned Microsoft and Google, as well as Dropbox and Box, coupled with aggressive price cuts across the sector, have led to burgeoning wars for the hearts and minds of IT managers as Microsoft’s Office monopoly begins to wane.
“Office 365 Video provides organizations with a secure, company-wide destination for posting, sharing and discovering video content,” said Mark Kashman, a senior product manager with the Office 365 team, in a blog posting.
Kashman touted Video as a tool for internal communications, citing the examples of new-employee orientation, management messaging and worker training. Employees will also be able to contribute to a “Community” section, though most companies will probably frown on cat antic clips.
The service rolls out over the next few days to companies that have registered for Office 365′s First Release early distribution program, then through early 2015 to others.
Video will be available only to subscribers of Office 365′s plans for enterprises — E1 through E4 — and universities (A2 through A4). It will not be offered to consumer subscribers or firms with small business-oriented plans like Business Essentials, Business and Business Premium.
Kashman also said Office 365 plans for government agencies will get Video at some point, but he did not proffer a timeline.
The other requirement is SharePoint Online, an off-premises component of the enterprise and academic plans, but missing from the increasingly popular Office 365 ProPlus, the rent-not-buy plan used by organizations that have decided to retain their back-end services, like SharePoint and Exchange, on premises.
Although Office 365 Video has elements of consumer streaming services like Google’s YouTube, it’s strictly an in-house affair: It will be available only to employees, and then only those whom IT administrators have assigned access rights.
Qualcomm has confirmed that it will branch out from offering its Snapdragon mobile chips and will soon launch a line of server processors.
The firm’s CEO, Steve Mollenkopf, has remained tight lipped about the plans so far but, according to The Wall Street Journal, said during a meeting with financial analysts in New York on Wednesday that the company is working on chips for the data centre.
There’s no timing yet, either, although Mollenkopf said that his firm is currently “engaged with customers”.
Qualcomm is already the world leader in ARM chips for smartphones, and we assume that the company will develop server chips based on ARM’s 64-bit ARMv8-A architecture as rivals such as AMD have done.
The move will place Qualcomm in competition with chip giant Intel, which is currently one of the biggest server chip makers.
Qualcomm announced last month that it had acquired Cambridge-based chipmaker CSR for a hefty $2.5bn (£1.6bn), as the company looks to push further into the Internet of Things (IoT).
The buyout, which comes two months after CSR rejected a takeover bid from Microchip Technology, will see Qualcomm using the British company to push further into the IoT, automotive and mobile communications markets.
CSR rejected an initial bid from Microchip, but reports claim that the firm has until 5pm UK time today to make a better offer.
However, CSR’s board of directors has unanimously accepted Qualcomm’s offer of 900p a share. The closing price at the time of the offer was 660p.
Microsoft has seen a number of Xbox One exclusive titles already be ported to the PC. Both Dead Rising 3 and Ryse have already made it to the PC, but we are now again hearing that Sunset Overdrive again is heading to the PC and Forza Horizon 2 maybe following as well.
This is not the first time we have heard rumors of Sunset Overdrive coming to the PC. An ad that suggested as much was down played at the time by Insomiac as a mistake. Now Sunset Overdrive and Forza Horizon 2 showed up on Amazon France as coming for the PC.
While Phil Spencer has suggested that Microsoft will have more to say about the PC in 2015 and that it would be a good thing for PC gamers. The reality is that Microsoft has not pushed PC game development in a longtime as it chose to focus on titles for the Xbox and Xbox 360. With the Xbox One being closer in design to the PC, porting a title to the PC is easier and Microsoft of course wants to be a player in this space.
We will have to wait and see what actually happens, but should Sunset Overdrive and Forza Horizon 2 make their way to the PC, it will be a good thing for PC gamers. Then again it could just be nothing more than a mistake.
Finland’s Nokia unveiled a new brand-licensed tablet computer which is designed to rival Apple’s iPad Mini, just six months after the company sold its underperforming phones and devices business to Microsoft for over $7 billion.
Nokia, a name which was once synonymous with mobile phones until first Apple and then Samsung Electronics eclipsed the Finnish company with the advent of smart phones, said the manufacturing, distribution and sales of the new N1 tablet, will be handled under license by Taiwan’s Foxconn.
The aluminum-cased N1, which runs on Google’s Android Lollipop operating software but features Nokia’s new Z Launcher intelligent home screen interface, is due to be in stores in China in the first quarter of next year for an estimated price of $249 before taxes, with sales to other markets to follow.
Sebastian Nystrom, the head of products at Nokia’s Technologies unit, said the company was looking to follow up with more devices and will also look into eventually returning to the smartphones business by brand-licensing.
“With the agreement with Microsoft, as is customary, we have this transition and we can’t do smartphones … We have a time limit. In 2016 we can again enter that business,” Nystrom told Reuters.
“It would be crazy not to look at that opportunity. Of course we will look at it.”
Microsoft last week dropped the Nokia name on its latest Lumia 535 smartphone, which runs on its Windows Phone 8 operating system, but still uses the brand for more basic phones.
After the Microsoft sale Nokia was left with its core network equipment and services business plus its smaller HERE mapping and navigation unit and Nokia Technologies, which manages the licensing of its portfolio of patents and develops new products such as the N1 and the Z Launcher.
The world’s No.1 Internet social network with 1.35 billion monthly users has been quietly testing a version of its website aimed at workplace collaboration. The service, dubbed Facebook at Work, allows users to exchange messages and share documents using Facebook’s scrolling news feed and other familiar features from the consumer version of Facebook.
The professional version of Facebook, which could compete with services such as LinkedIn Corp, as well as Salesforce.com Inc and Microsoft Corp, would allow users to maintain special profiles that are distinct from their existing Facebook profiles, the person said. Work activities would not be shared on a user’s personal profile, and the baby photos, videos and general banter popular in the consumer version of Facebook would not encroach into the professional version.
A Facebook team in London is leading the effort and a small number of companies are currently running a pilot version of the service, the person said.
It is still unclear how Facebook plans to make money from the professional service. Facebook is not currently charging a subscription fee for the version being tested, according to a report in the Financial Times, which first reported news of the service. Facebook currently generates the bulk of its revenue from ads that appear on its existing service.
Ubisoft is claiming that the reason that its latest Assassin’s Creed game was so bad was because of AMD and Nvidia configurations. Last week the Ubisoft was panned for releasing a game which was clearly not ready and Ubisoft originally blamed AMD for its faulty game. Now Ubisoft has amended an original forum post to include and acknowledge problems on Nvidia hardware as well.
Originally the post read “We are aware that the graphics performance of Assassin’s Creed Unity on PC may be adversely affected by certain AMD CPU and GPU configurations. This should not affect the vast majority of PC players, but rest assured that AMD and Ubisoft are continuing to work together closely to resolve the issue, and will provide more information as soon as it is available.”
However there is no equivalent Nvidia-centric post on the main forum, and no mention of the fact that if you own any Nvidia card which is not a GTX 970 or 980. What is amazing is that with the problems so widespread, Ubisoft did not see them in its own testing before sending it out to the shops. Unless they only played the game on an Nvidia GTX 970 and did not bother to test it on a console, it is inconceivable that they could not have seen it.
Amazon has become the latest vendor to commission a customized Xeon chip from Intel to meet its exact compute requirements, in this case powering new high-performance C4 virtual machine instances on the AWS cloud computing platform.
Amazon announced at the firm’s AWS re:Invent conference in Las Vegas that the latest generation of compute-optimized Amazon Elastic Compute Cloud (EC2) virtual machine instances offer up to 36 virtual CPUs and 60GB of memory.
“These instances are designed to deliver the highest level of processor performance on EC2. If you’ve got the workload, we’ve got the instance,” said AWS chief evangelist Jeff Barr, detailing the new instances on the AWS blog.
The instances are powered by a custom version of Intel’s latest Xeon E5 v3 processor family, identified by Amazon as the Xeon E5-2666 v3. This runs at a base speed of 2.9GHz, and can achieve clock speeds as high as 3.5GHz with Turbo boost.
Amazon is not the first company to commission a customized processor from Intel. Earlier this year, Oracle unveiled new Sun Server X4-4 and Sun Server X4-8 systems with a custom Xeon E7 v2 processor.
The processor is capable of dynamically switching core count, clock frequency and power consumption without the need for a system level reboot, in order to deliver an elastic compute capability that adapts to the demands of the workload.
However, these are just the vendors that have gone public; Intel claims it is delivering over 35 customized versions of the Intel Xeon E5 v3 processor family to various customers.
This is an area the chipmaker seems to be keen on pursuing, especially with companies like cloud service providers that purchase a great many chips.
“We’re really excited to be working with Amazon. Amazon’s platform is the landing zone for a lot of new software development and it’s really exciting to partner with those guys on a SKU that really meets their needs,” said Dave Hill, senior systems engineer in Intel’s Datacenter Group.
Also at AWS re:Invent, Amazon announced the Amazon EC2 Container Service, adding support for Docker on its cloud platform.
Currently available as a preview, the EC2 Container Service is designed to make it easy to run and manage distributed applications on AWS using containers.
Customers will be able to start, stop and manage thousands of containers in seconds, scaling from one container to hundreds of thousands across a managed cluster of Amazon EC2 instances, the firm said.
“We’ve made Skype available on computers, mobile phones, TVs and even games consoles,” wrote Jonathan Watson, Skype product marketing manager for Microsoft, in a blog post. “Expanding to different platforms has helped us grow to over 2 billion daily minutes (that’s over 33 million hours) of voice and video calls…. Now, not only can Skype be used on just about any screen you lay your hands on, but you can also enjoy Skype on a browser.”
Skype for Web, which is expected to roll out in the coming weeks, will be available via Internet Explorer, Chrome on Windows, Firefox or Safari.
“If you already use Skype, go to Skype.com and sign in to see all your contacts and latest conversation history,” wrote Watson. “We’re making Skype for Web available to small number of existing and new users to begin with, and gradually rolling out worldwide in the coming months — look out for an invite when you sign in to your Skype account on Skype.com.”
Zeus Kerravala, an analyst with ZK Research, said this is a good move for Microsoft because it opens Skype up to more users in more places.
“The requirement to have a client means one might not always be able to use Skype,” he said. “For example, if I’m on a shared computer, say in an airport, I can’t use Skype…. Maybe I can’t get on the airport Wi-Fi, but there’s a public Internet terminal or I might want to use a friend’s computer. But with Skype Web, now I can. So now Skype can be pervasive across all devices, not just ones that I happen to own.”
Sophos is betting that understaffed IT departments will want to use the cloud to deal with cyber attacks. Kris Hagerman, CEO of the computer security company, said SMBs often have small IT departments and may have no one dedicated to full-time security.
Sophos thinks the answer will be a cloud-based management console to work across its entire security portfolio, Hagerman said. The company’s UTM firewall product handles email security, endpoint and network protection, wireless, web filtering and web server defence.
The company has linked its UTM system to its endpoint protection product so the two can share data, which results in better overall security and easier management, Hagerman said. The system has been given the thumbs up from analyst outfit Gartner which said that its “ease of use consistently rates high. The interface contains general guidance on what each feature does, which is useful for SMB operators, who are not all security experts.”
Hagerman said Sophos’ end user and network businesses—it’s two main lines—are growing twice the rate of the market. There isn’t a magic formula to that growth, he said.
According to Jon Peddie Research (JPR), Nvidia has managed to claw back market share from AMD in the second quarter of 2014. JPR found that AMD’s overall unit shipments decreased 7% sequentially, while Intel and Nvidia gained 11.6% and 12.9% respectively. The ‘attach rate’ is almost flat at 155% (up 2%). A total of 32% of PCs tracked last quarter had discrete graphics, while 68% did not.
The PC market grew 6.9% sequentially, but it was down 2.6% year-on-year. Shipments of desktop graphics cards were up 7.8% from last quarter.
“Q3 2014 saw a flattening in tablet sales from the first decline in sales last quarter. The CAGR for total PC graphics from 2014 to 2017 is up to almost 3%. We expect the total shipments of graphics chips in 2017 to be 510 million units. In 2013, 454 million GPUs were shipped and the forecast for 2014 is 468 million,” JPR said.
Shipments of AMD APUs were up 10.5% over the last quarters, but AMD lost 16% in the notebook market. AMD’s discrete GPU shipments were down 19%, but notebook discrete shipments were up 10%. AMD’s overall graphics shipments were down 7%.
Intel’s desktop GPU shipments were stagnant (down 0.3%), but notebook shipments were up by 18.6%.
Nvidia’s desktop discrete shipments were up 24.3% sequentially, while notebook shipments increased 3.5% for an overall increase of 12.9%.
“Year-to-year this quarter AMD’s overall PC shipments decreased 24%, Intel increased 19%, Nvidia decreased 4%, and the others essentially are too small to measure,” the report found.
“Total discrete GPU (desktop and notebook) shipments from the last quarter increased 6.6%, and decreased 7.7% from last year. Sales of discrete GPUs fluctuate due to a variety of factors (timing, memory pricing, etc.), new product introductions, and the influence of integrated graphics. Overall, the trend for discrete GPUs has increased with a CAGR from 2014 to 2017 now of 3%.”
At the moment, an estimated 99% of all Intel chips ship with integrated graphics, compared to 66% of AMD non-server processors.
Mozilla is continuing its 10th birthday celebrations with the launch of a virtual reality (VR) website.
MozVR will be a portal to sites compatible with the Oculus Rift VR helmet, accessible by a VR-enabled version of the Firefox browser.
The site is designed to act as a sharing platform for VR web experiences as well as a place where developers can get hold of resources to help create their own.
MozVR has been built to be a “native VR” site and navigating around from site to site is completely immersive, described by the developers as like being teleported from place to place.
All the tools to create VR websites are open source, as you would expect from Mozilla, and have been posted to Github, including the full source code, a collection of tools and a range of tutorials.
Mozilla has contributed its own experience to the site in the form of Talk Chat Show Thing, the world’s first VR talk show, presented from the roof of Mozilla’s offices in San Francisco.
MozVR will also render correctly in VR versions of Chromium, the open source version of Google Chrome, giving Mozilla a significant foothold in a burgeoning early-adopter market.
In March of this year, Facebook purchased Oculus Rift maker Oculus VR, which continues to be run as a separate subsidiary.
The move caused animosity between developers and early adopters who felt that Facebook was an inappropriate home for the cutting edge device which had been originally crowdfunded through Kickstarter.
It looks like we might never see 20nm GPUs from either Nvidia or AMD. From what we know, both companies spent a lot of time looking into the new 20nm manufacturing process and they have decided that it is simply not viable for GPUs.
Yields are not where they are supposed to be and from a business perspective it doesn’t make sense to design and produce chips that would end up with very low yields. At this point we do not expect to see any high-end chips in 20nm, as there are obvious manufacturing obstacles and both companies might even skip the 20nm process altogether and move directly to 16nm FinFET.
16nm FinFET GPUs coming in 2016
We expect 16nm FinFET based GPUs sometime 2016 and this manufacturing process will bring some rather innovative products worthy of an upgrade.
One might ask why Apple doesn’t appear to have problems with its 20nm A8 and A8X chips and we might have a partial answer for you. The Apple A8 chip has to stay under 2.5W TDP, the A8X used in the iPad Air 2 A8X has a maximum TDP of 4.5W.
GPUs such as Maxwell- and Hawaii-based parts used in the Geforce GTX 980 and Radeon R9 290X have TDPs in the 150-250W range and the size of the modern GPU is an order of magnitude bigger than the size of an iPhone SoC.
Die size conundrum
The Apple A8 has a die size of 89mm2 and while we can only assume that the more powerful A8X measures over 100 mm2. Nvidia’s 28nm Maxwell GM204 die measures 398 mm2, which is about four and a half times bigger in terms of sheer die size.
To put things in perspective, in a single 20nm 300mm wafer you can place more than 700 A8 dies, while Nvidia can get about 140 Maxwell 204 chips from a 28nm High K 300 mm wafer and in 20nm manufacturing it would be able to get more, as the individual die would be significantly smaller.
However, these 150-250W chips are completely different than low-power SoCs with TDPs of less than 5W. They are worlds apart and one can assume that with the high performance and clock of discrete GPUs, coupled with their sheer size, result in higher leakage and other issues. Making a chip 4.5 times bigger means that there is much more room for potential issues, leakage and yield problems.
Don’t despair, 28nm still has some life in it
Not all is lost. We all saw that Nvidia pulled off a small miracle with the 28nm Maxwell GM204 chip, as this 5.2 billion transistor chip has a TDP of just 165W.
Its predecessor, the Geforce GTX 780 based on the GK110 chip, ended up with a 250W TDP with 7.08 billion transistors and a massive 561mm2 die size. Maxwell is also faster than Kepler, at least in this iteration, yet they are both 28nm products.
We expect that AMD’s upcoming Fiji GPU to be substantially more efficient than the Hawaii XT chip used in last year’s Radeon R9 290X. However, the new part is coming in 2015.
TSMC’s next generation 16nm process has reached an important milestone – 16nm FinFET Plus (16FF+) is now in risk production.
Needless to say, 16FF+ comes a few quarters after the 16nm rollout, expected in Q1 2015. TSMC hopes to start churning out 50,000 16FF wafers in Q2 2015. As for the Plus process, it is still more than a year away in terms of availability and it will be followed by 10nm, which is expected to materialise in late 2016.
TSMC says the improved 16FF+ process can deliver a 40% performance boost compared to its planar 20nm SoC process (20SoC), with a 50% reduction in power consumption.
“Our successful ramp-up in 20SoC has blazed a trail for 16FF and 16FF+, allowing us to rapidly offer a highly competitive technology to achieve maximum value for customers’ products,” said Mark Liu, president and Co-CEO for TSMC.
“We believe this new process can provide our customers the right balance between performance and cost so they can best meet their design requirements and time-to-market goals.”
The first 16FF+ chips are expected to tape out in late 2015 and TSMC expects the volume ramp will start in mid-2015.