Hyundai Motor Co aims to launch its next-generation fuel-cell electric vehicle in early 2018, Vice Chairman Yang Woong-chul said, to better compete with Japanese rivals and meet tougher emissions rules.
Hyundai rolled out the world’s first mass-produced fuel cell vehicle in 2013, dubbed the Tucson Fuel Cell, but sales have trailed expectations due in part to a lack of refueling stations and a high price tag.
For its new fuel cell vehicle, the automaker is set to double the driving range to about 800 kilometers (497 miles), the Electronic Times reported in January.
The new model will be a sport utility vehicle (SUV), in contrast to the fuel cell sedans of Toyota Motor Corp and Honda Motor Co Ltd, the South Korean newspaper reported citing a high-ranking Hyundai official.
The automaker declined to comment on details of the new fuel cell vehicle when contacted by Reuters. Vice Chairman Yang was speaking on Wednesday during a ministerial tour of a Hyundai research and development center.
Hyundai, which has long trumpeted fuel-cell vehicles – those powered by electricity generated using hydrogen and oxygen – also plans to launch its first battery-powered car later this year.
Nokia has demonstrated the feasibility of 10Gbps symmetrical data speeds over traditional hybrid fibre-coaxial (HFC) cable networks, such as those operated by Virgin Media in the UK.
Trumping BT’s 5Gbps XG.fast trials, Nokia’s prototype technology, called XG-Cable, is still at the proof-of-concept stage, but should easily integrate into the DOCSIS 3.1 suite of specifications focused on providing cable operators with technology innovations to transform the industry.
DOCSIS is the set of standards governing data access over cable TV networks, and DOCSIS 3.1 was designed to enable capacities of 10Gbps downstream, but only 1Gbps upstream. Nokia has taken this a step further by demonstrating that symmetrical speeds of 10Gbps are possible.
The technology is still at an early stage of development and no in-service date has been even floated by Nokia, but the test by Nokia Bell Labs has apparently demonstrated that the technology is viable using existing HFC cable networks, where fibre-optic cable is used to connect to cabinets on the street and coaxial copper cable lines are used for last-leg distribution to the customer premises.
XG-Cable means that cable operators will at some point in the future be able to use existing HFC cables in the last 200 meters to provide upstream speeds never before achievable owing to the limited spectrum available, according to Nokia.
This will enable the provision of ultra-fast broadband services to consumer locations that were not physically or economically viable unless fiber was brought all the way to the premises.
“The XG-Cable proof-of-concept is a great example of our ongoing effort and commitment to provide the cable industry with the latest innovations and technology needed to effectively address the growing demand for gigabit services,” said Federico Guillén, president of fixed networks at Nokia.
“The proof-of-concept demonstrates that providing 10Gbps symmetrical services over HFC networks is a real possibility for operators. It is an important achievement that will define the future capabilities and ultra-broadband services cable providers are able to deliver.”
Nintendo Co Ltd is holding discussions with several global production companies about expanding its video content business, including making movies, said Tatsumi Kimishima, president of the Japanese videogame maker.
The move is aimed at strengthening Nintendo’s character business and expanding the global gaming population, he told the Asahi newspaper in an interview published Monday.
“We’re talking with various partners. I think we’ll be able to decide something in the not-too-distant future,” Kimishima told the Japanese daily.
Kimishima declined to say when any projects would be announced but said it would not be as far off as five years. He would not say which of Nintendo’s popular characters were being considered for use.
A Nintendo spokesman told Reuters that Kimishima’s comments referred to “video content” but did not deny the possibility of making movies.
Nintendo is diversifying its operations to counter a shrinking console business. It has entered the fast-growing mobile game segment and reached a deal with NBCUniversal to develop theme-park attractions.
In fact, Nintendo already allows film companies to use its characters through licensing agreements, such as for the “Pokemon” franchise. There was also a Hollywood live-action movie based on “Super Mario” in 1993 but it was a box office and critical bomb.
But Kimishima told the Asahi that this time, Nintendo would like to do things itself as much as possible, rather than just licensing out its content, and said it was unlikely to be live-action.
In 2014, “Super Mario” creator Shigeru Miyamoto screened a 3D short-animation film based on Nintendo’s Pikmin characters at the Tokyo International Film Festival, and in an interview with Reuters left the door open to future film projects.
The new home battery system, called xStorage, will be in direct competition with Tesla’s Powerwall lithium-ion wall-mounted battery, which the company announced last year.
Tesla’s Powerwall will come in 6.4 kilowatt hour (kWh) and 10kWh capacities. The 6.4kWh battery retails for $3,000.
Recently, Tesla removed the 10kWh Powerwall battery from its website.
Nissan/Eaton’s xStorage wall-mounted lithium-ion battery system will provide 4.2kWh of power and have a starting price of about $4,800, the companies said.
While the xStorage battery appears to cost more than the Powerwall, Nissan said the total cost of ownership would be lower because the price includes professional installation of the unit. SolarCity is expected to charge about $7,500 for the Powerwall battery with installation, which includes an inverter that changes direct current from solar panels to usable alternating current.
Alex Eller, an energy analyst with Navigant Research, said the cost of the xStorage system — if it can actually be fully installed for $4,800 — would be one of the lower priced systems on the market.
“However the installed costs are generally measured in $/kWh,” he wrote in an email reply to Computerworld. “A 4.2 kWh system installed for $4,800 is around $1,142/kWh. SolarCity claims they can install a PowerWall for around $7,500 for the unit rated at 7kWh [6.4kWh in actuality], which translates to only $1,071/kWh.”
SolarCity spokesman Jonathan Bass, however, said the company offers battery storage as a service for $4,250, including the battery pack, advanced hybrid inverter, monitoring and control systems and warranty and 9-year service agreement.”
“Installation is also included,” Bass said.
Additionally, up to nine Powerwall battery units can be daisy-chained together on a wall to provide up to about 57kWh of power. Nissan and Eaton did not specify whether their batteries could be interconnected to provide more aggregate power.
The average U.S. household uses about 20kWh to 25kWh of power every day, according to GTM Research.
Eller said Nissan/Eaton have more to worry about than just Tesla and its battery system, saying “the marketplace for residential battery storage systems is growing highly competitive.”
Lenovo owned Motorola has been slapped with a $5m class action lawsuit over allegations of shoddy customer service and not honoring warranty policies.
News of the lawsuit comes via Trusted Reviews, which learned this week that the complaint was filed against Motorola on 21 April in Illinois, accusing the company of “unfair, unscrupulous, immoral and oppressive” business practices.
The lawsuit’s main plaintiff, Douglas Lynch, decided to take legal action after a long-drawn out battle over a Moto 360 repair. He contacted Motorola for a replacement after the backplate of his smartwatch cracked, and was informed that a replacement would take four days to reach him.
The replacement failed to arrive, and Lynch was eventually sent a Moto 360 two months later that was a cheaper model than the one he had purchased.
Lynch isn’t alone in having a bad experience with Motorola. Girard Gibbs LLP, one of the law firms handling the case, told Trusted Reviews that Motorola owes “thousands of people” compensation.
This is evident on Reddit, where pissed off Motorola customers have flocked to tell similar stories.
One Redditor said: ”I have had some of the worst support from them on my Moto G 3rd gen I bought last year.
“I tried to buy an extended warranty plan they supposedly offered, but their website was so jankedy that even after a few escalations over a FEW MONTHS to various higher ups in their support department with no resolution to the problem I finally just gave up and decided to never buy a Motorola phone again.”
Another added: “Wish someone would do the same in the UK as they wouldn’t replace my 6 month old 360 and I ended up having to pay about £120 to get it fixed when it was a hardware problem.”
Esfand Nafisi, an attorney at Girard Gibbs LLP, explained that the actual compensation owed is “likely higher” than the $5m referred to in the original filing, adding: “We want these issues to be resolved for all consumers.”
Motorola said in a statement: “Motorola has a long history of providing exceptional products and services to its customers. We are aware of the lawsuit, and are investigating the claims, which we believe to be without merit.”
Intel has called for the standard 3.5mm headphone jack to be dropped in favor of connections like USB-C.
Intel does not think there is much wrong with the 3.5mm audio jack, but apparently there are more advantages to a digital connection. USB-C would allow would mean higher quality and “cleaner” audio, apparently. USB-C could also allow for headphones to track health data like your body temperature and tell the doctors if your ears are bleeding.
At present, Intel is finalizing the USB Type-C Digital Audio technology and plans to release its specification later in Q2. The company does not reveal a lot about the standard right now, but notes that it is working on updating the USB Audio Device Class 2.0 specifications to support new connector, expand the list of recent audio specifications and features, improve power management and simplify the discovery and configuration model to make the upcoming headsets as easy to use as today’s headsets.
Intel calls like this can be taken with a grain of salt. OEMs are the people who decide this sort of thing, but with Intel’s support maybe more companies might consider it. However digital is not all it is cracked up to be. In the audio world there is a new trend back to old style vinyl and tube amps are still a thing.
At the moment there is no actual music being produced and those who can actually write good music are dying off, so it probably does not matter what headphone socket you have – there is going to be nothing worth listening to in a few years.
Nintendo has confirmed that its next-gen console, the Nintendo NX, will launch in March 2017.
Causing many to screw up their Christmas lists, the company told shareholders during its earnings call on Tuesday: “For our dedicated video game platform business, Nintendo is currently developing a gaming platform codenamed ‘NX’ with a brand-new concept. NX will be launched in March 2017 globally.”
Probably also causing some to cancel a trip to Los Angeles, Nintendo said that the NX will not be demonstrated at the upcoming E3 video games conference in June, despite speculation that Sony plans to show off its so-called PlayStation 4.5 console.
Nintendo’s keynote at the games show will focus instead on the next Legend of Zelda game, which will launch simultaneously on the Wii U and Nintendo NX in 2017. Rumour has it that Smash Bros 4, Splatoon and Super Mario Maker are all set to receive an NX makeover too.
A launch is now less than a year away, but we still don’t know much about the Nintendo NX, which Nintendo confirmed this week is just a codename for the incoming console. However, rumour claims that it will arrive as a hybrid between a home console and a mobile games console to sit alongside the New Nintendo 3DS.
Nintendo president and CEO Tatsumi Kimishima reiterated in December last year that the company is “not building the next version of Wii or Wii U” and that the device will be something “unique and different”.
News of the Nintendo NX’s launch date no doubt came as the firm looked to play down the fact that its profits fell 61 per cent year over year. Worked, didn’t it?
Apple apparently does not plan to make enough of the newly launched iPhone SE model, the Nikkei report said.
The company’s shares fell 1.8 percent to $110.05. Shares of some Apple suppliers also fell following the report. Skyworks Solutions Inc was down 1.4 percent, Broadcom Ltd fell 2.4 percent while Jabil Circuit lost 1.7 percent. The Nikkei reported in January that the technology giant was expected to cut production of its iPhone 6s and 6s Plus models by about 30 percent in the quarter ended March, but production was expected to return to normal in the current quarter.
The production cut could last longer than the one it implemented in 2013, when Apple cut production orders for its cheaper iPhone 5C a month after its launch, the Nikkei said.
Apple has told parts suppliers in Japan and elsewhere that it will maintain the reduced output level in the current quarter, the Nikkei report said.
Apple did not immediately respond to a request for comment.
In January, Apple said it expected a fall in revenue for the quarter ending March – its first forecast for a revenue drop in 13 years – as the critical Chinese market showed signs of weakening. It also reported the slowest-ever increase in iPhone shipments.
Global smartphone sales in 2016 are expected to grow at their slowest rate – in single digits in percentage terms, according to research firm Gartner Inc.
Cloud storage provider Box Inc announced a new service that allows businesses in Europe and Asia to store data regionally, at a time when governments demand greater protection for their data in the backdrop of revelations about massive U.S. surveillance programs.
Box Zones, to be available next month, uses the cloud services of Amazon.com Inc and International Business Machines Corp to store its customers’ data across Germany, Ireland, Singapore and Japan, Box said on Tuesday.
The company, which serves about 57,000 customers including Unilever Plc and Home Depot Inc, has witnessed rising demand for its current add-on services such as KeySafe and Governance.
The European Union and the United States agreed on a Privacy Shield framework in February after two years of difficult talks aimed at ensuring that Europeans’ data transferred by companies across the Atlantic would be afforded the same level of protection as in Europe.
After years of negotiation, it has finally sealed its on-again, off-again deal to buy troubled Japanese components and consumer electronics vendor Sharp.
Foxconn Technology Group will pay ¥389 billion (US$3.43 billion) for a 66% stake in Sharp, the two companies said Wednesday.
The deal gives Taiwan-based Foxconn access to a captive market for its assembly services but also to a broad range of electronic components and consumer devices that could allow it to take a larger share of the value added between design and delivery. Foxconn, which employs thousands of workers in China, assembles products for a number of companies including Apple’s iPhone.
For years, Sharp was a household name for its TVs, but it also sells printers, projectors, phones and point-of-sale systems. Foxconn’s majority ownership of Sharp will put it into competition with some of its own customers.
Sharp also makes many of the components in those products, including LCD panels, power supplies, radio receivers and image sensors, and sells them to other manufacturers too. The deal will give Foxconn more control over its supply chain.
It pioneered the use of IGZO (indium gallium zinc oxide) to make brighter LCD displays, a technology that Apple was repeatedly rumored, with each new generation of iPhone, to be ready to adopt, but never quite seemed to get around to.
The head of Sharp’s LCD unit, Tetsuo Onishi, isn’t waiting for a Foxconn-led turnaround: Sharp announced Monday that he will leave Thursday, the last day of the company’s fiscal year.
When Sharp reports its full-year results, they are likely to make grim reading. President and CEO Kozo Takahashi said Tuesday that the company is considering lowering its financial results estimates for the year to March 31 due to a decline in sales, particularly in China.
The move will allow U.S. computer maker Dell to trim some of the $43 billion in debt it is taking on to fund its pending cash-and-stock acquisition of data storage provider EMC Corp, a deal worth close to $60 billion.
The Japanese company said it would pay around $3.05 billion, an amount that excludes debt and unspecified advisory fees.
The sale will also offer NTT Data, one of the world’s largest technology services companies, a bigger foothold in the United States, where it is looking to expand in healthcare IT, insurance and financial services consulting.
Dell has also made progress in syndicating $10 billion of its financing package for the EMC acquisition dubbed ‘term loan A’, people familiar with the situation said earlier. This is expected to be increased in size by $500 million to $750 million due to strong demand, with the extra money to be used to downsize some of the more expensive tranches of the remaining $33 billion in financing, the people added.
Formerly known as Perot Systems, Dell’s IT services division is a major provider of technology consulting to hospitals and government departments. Founded in 1988 by former U.S. presidential candidate Ross Perot, it was acquired by Dell in 2009 for $3.9 billion.
However, Dell has since divested some of the unit’s operations and integrated some others, which it is not including in the sale. Some of the unit’s capabilities were seen by Dell as redundant in the wake of the acquisition of EMC.
Dell has also been speaking to private equity firms about selling Quest Software, which helps with information technology management, as well as SonicWall, an e-mail encryption and data security provider, Reuters has previously reported. Together, Quest and SonicWall could be worth up to $4 billion.
Dell’s acquisition of EMC, which is backed by founder and Chief Executive Michael Dell as well as private equity firm Silver Lake Partners, is subject to approval by EMC shareholders. EMC is expected to hold a shareholder vote on the Dell deal in May, allowing for the transaction to be completed sometime between July and October.
Besides the fact that chip is pretty good, since the Qualcomm has been seen at all the fashionable places and all the right people promoting the chip heavily. As a result it will be adopted by Samsung, LG, Sony, HTC, Xiaomi, Vivo and LeTV.
Qualcomm senior vice president for global marketing Tim McDonough has confirmed that more than 100 mobile devices powered by Snapdragon 820 chips are currently under development.
But mobile is only the tip of the iceberg for the Snapdragon 820 platform. It has been earmarked for VR (virtual reality) devices, robots and commercial drones. There will also be a Snapdragon 820A to enable automakers to develop driving assistance systems and telematics/entertainment systems for connected car applications.
All up this means that this year will be Qualcomm’s and more than make up for the embarrassment of last year’s over heating 810 fiasco.
Last year, it was loose lips in the supply chain for console manufacture, now it’s seemingly loose lips within Nintendo’s own marketing department, but there’s a common thread to every leak or rumour that spreads about the platform holder these days – they all point to a late 2016 launch for the company’s next console platform, codenamed NX.
The numbers Nintendo was said to be targeting for NX that were floated around from sources at overseas parts suppliers checked out pretty well. Similarly, the more recent marketing leak has lent significant credibility by being on the money regarding the now-announced Pokemon Sun and Moon titles. It’s all still in the realm of rumour – a dedicated faker could have done the maths required to arrive at plausible manufacturing numbers for NX, just as we did when we dissected the claims; someone with knowledge of a soon-to-be-announced Pokemon game could have tacked on fake information about an upcoming console in order to troll gaming forums. It happens.
Besides, in the skeptics’ corner, there are some solid reasons to question the 2016 launch window. For a start, there’s the simple fact that we know nothing about NX. It’s already March, and all we know is a codename and some vague, hand-waving stuff about the console bridging home and handheld paradigms. That’s pretty much it. Assuming a November launch, that would leave Nintendo with a grand total of eight months to unveil, explain, market and promote an entire new console launch – even assuming that they were to start that process tomorrow. It’s not impossible, of course; that eight months would encompass E3, GamesCom, Tokyo Games Show and as many Nintendo Direct shows as the company wanted, so getting the message out there is plausible… But bear in mind that this is also the year in which Nintendo’s mobile gaming partnership with DeNA will bear its first fruit, and while I maintain that the company views that as a support to its console business, not a replacement for it, it’s reasonable to be dubious of the idea that it would willingly completely overshadow the marketing of those games with a blitz of promotion for a new console.
There’s also the simple matter of history to consider. Nintendo has never, as far as I can recall or uncover, announced a console in the same calendar year that it released it. The pattern for its systems’ pre-launch promotion has been fairly consistent since the turn of the millennium; a slow build-up from the reveal of hardware to further details and the introduction of software, with a launch often as much as 18 months after the unveiling. Compressing that into eight months (or seven, or six) might be possible, but it would be totally outside the pattern of what Nintendo has done up until now with its consoles.
On the other hand, Nintendo is in a pretty unique situation right now. It has a new CEO who, although he’s essentially pledged to follow the path Iwata set the company upon, will also have his own way of doing things and his own vision for the firm. It also has an absolute albatross in the form of the Wii U, which has not been saved from commercial disaster even by successful, acclaimed games like Splatoon and Super Mario Maker – and, almost uniquely for the company, it faces giving the Wii U an early bath at the same time that its all-conquering handheld platform, the 3DS (which has done very well despite not matching sales of its predecessor, the DS) is also slowing down significantly. Nintendo does face entering 2016 without a particularly strong handheld or home console platform and only the 3DS’ installed base to keep things ticking over – which might be a significant impetus to speed things up on the introduction of something new.
Let’s think in more details about the factors that would be involved in launching the NX by the end of the year. It would absolutely have benefits; perhaps the most clear one is that it would prevent 2016 being a “wasted” holiday season for Nintendo. The flatlining Wii U and the rapidly slowing 3DS suggest that without the introduction of a new platform this year, holiday 2016 will likely be Nintendo’s worst for many years – arguably not something Kimishima will want on his report card so early in his tenure. A rapid build-up and launch for the NX would give the company a blow-out Christmas, since Nintendo platforms pretty much always do well at launch – and of course, this would also place NX in the window to receive a prettied-up port of the upcoming Zelda title for Wii U at the same time as the Wii U version itself launches, a mirror of the very successful strategy the company used for Twilight Princess across the GameCube and Wii a couple of hardware generations ago. Even if the game isn’t totally exclusive to NX, a Zelda game at launch would be an enormous boon for the new platform and a great way to ensure a solid holiday season.
It’s definitely a short period of time, though, and the window in which Nintendo can announce the console is probably quite limited. It’s highly unlikely that it would wait for E3 to unveil its plans; much as turning up with a brand new console to the show would be a very effective way to “win” E3, it’s probably more sensible to unveil some aspects of the device, at least, in a Nintendo event well ahead of the show. Indeed, if NX details aren’t revealed to some degree either this month or next, I suspect a 2016 launch can be said to be entirely off the cards – although I wouldn’t actually put money on that, since if we’re talking about reducing the pre-launch promotion window from 18 months to 8 or 7 months, why on earth not make it six, or five, or four?
In fact, it might be more instructive to think about that window in terms of how other devices manage it. Consoles are actually quite unusual in having a lengthy, protracted period where everyone is talking about them, everyone is showing off software for them, but nobody can buy them. Compare that to smartphones or tablets, which are generally available to buy within a matter of days or weeks after they’re first unveiled. That short lead time doesn’t seem to stop Apple’s devoted fans from camping out to buy a new iPhone; perhaps a short lead time for a console might actually spur fans to excitement, rather than denying the new system a build-up? If the NX console is really a complex concept that it takes people a while to get their head around, then perhaps that will be problematic – you don’t want to launch a device that hardly anyone actually understands yet – but if it’s merely an interesting twist on the familiar, then perhaps a short, intense few months of promotion is actually a marketing advantage over a year or more of drawn-out arguments regarding the merits of a still-vapourware device.
Whatever Nintendo actually plans for the NX, it will represent a very dramatic choice for the company. A 2016 launch will be an aggressive strategy that overturns its previous approach to console launches and suggests dramatic reforms under Kimishima’s guidance. Pushing its launch out into next year, though, will leave the company facing a bleak holiday season with an ailing, albeit still popular, handheld device and a home console that’s almost totally dead in the water – and even with the prospect of a Zelda swan song on the Wii U, that will be a bitter pill to swallow for Nintendo. The company is, in some regards, painted into a corner – no matter what it does next, it’ll require a very different Nintendo difference.
DisplayPort 1.4 will allow 8K displays to hook up to laptops, smartphones and other devices via a USB Type-C port. The new standard was announced by VESA (Video Electronics Standards Association) on Tuesday.
The USB Type-C connector is already gaining popularity, so DisplayPort 1.4 will be easy to implement in devices. There’s another 8K connector called SuperMHL under development that requires new ports but can also be slapped on USB Type-C connectors.
4K TVs are gaining popularity, but will be replaced by 8K in the coming years. Sharp was to first to retail an 8K TV for a whopping $133,000. Other top TV makers have shown 8K TVs, and may release them in time for the 2020 Olympics in Tokyo, which will be broadcast in 8K.
It’s still a challenge to transfer 4K video in real-time through USB Type-C port considering the amount of bandwidth required. But VESA has figured out a way to resolve the issue of 8K video transfer. A Display Stream Compression (DSC) technology in DisplayPort 1.4 is designed to compress video into smaller packets, which will make it possible to transmit 8K video from a device to displays. VESA says video quality won’t be affected by the compression.
The new standard is a big jump from the older DisplayPort 1.3 standard, which is already in PCs. The 1.3 standard had bandwidth to support two 4K monitors.
DisplayPort is especially popular in business PCs, while HDMI is the display connector for consumer PCs and devices. The DisplayPort protocol has its own connector, but has over years evolved to work with Thunderbolt, USB Type-C and other connector technologies.
It is not clear whether DisplayPort would abandon its own connector and move over to USB Type-C.
The comment by a Toshiba spokesman followed a report by the Sankei newspaper that said the Japanese conglomerate is planning to pull out of PCs as it restructures its business following a massive accounting scandal.
The Sankei said Toshiba, Fujitsu Ltd and VAIO are in talks to merge their PC businesses. Toshiba would consign production of its Dynabook brand to Fujitsu and VAIO factories while it focuses on design and development, helping it cut costs, the paper said.