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AMD Headed To The Facial Recognition Space

January 19, 2015 by Michael  
Filed under Computing

AMD has developed facial recognition technology to enable users to organize and search video clips based on the people featured in them.

AMD executive Richard Gayle demonstrated to Tom’s Guide how AMD Content Manager, uses facial recognition to browse through a group of local videos to find specific faces.

There is an index that displays the people’s faces that have been detected throughout the video clips.

The user can edit the names of the people as well as add keyword tags to help improve future searches for specific people.

For instance, if you are searching for videos that feature one person, you can click on his or her respective face to pull up the corresponding videos.

Additionally, if you want to narrow a search to a specific person combined with a keyword tag, you can drag the face icon and click on the desired keyword.

Once you click on the video you wish to view, a player appears in the right windowpane, along with a timeline displayed at the bottom with a list of all the people who appear in the video.

The timeline is separated into various coloured boxes to mark the exact moment in the video when each person first appears on screen, so you do not have to watch the entire video to see the bit you want.

The application also has facial recognition capabilities that allow users to do some basic editing, such as compiling a single montage video of any individual or individuals.

While this is pretty good technology, it probably does not have any major use yet on its own.

Gayle said it is unlikely that AMD will release Content Manager in its current form but will license it to OEMs that are able to rebrand the application before offering it on their respective systems.

He claimed that only AMD processors have sufficient power to operate the application, because of the processor’s ability to have the CPU, GPU and memory controller work closely together.

Courtesy-Fud

AMD’s Fiji GPU Goes High Bandwidth

January 16, 2015 by Michael  
Filed under Computing

New evidence coming from two LinkedIn profiles of AMD employees suggest that AMD’s upcoming Radeon R9 380X graphics card which is expected to be based on the Fiji GPU will actually use High-Bandwidth Memory.

Spotted by a member of 3D Center forums, the two LinkedIn profiles mention both the R9 380X by name as well as describe it as the world’s firts 300W 2.5D discrete GPU SoC using stacked die High-Bandwidth Memory and silicon interposer. While the source of the leak is quite strange, these are more reliable than just rumors.

The first in line is the profile of Ilana Shternshain, an ASIC Physical Design Engineer, which has been behind the Playstation 4 SoC, Radeon R9 290X and R9 380X, which is described as the “largest in ‘King of the hill’ line of products.”

The second LinkedIn profile is the one from AMD’s System Architect Manager, Linglan Zhang, which was involved in developing “the world’s first 300W 2.5D discrete GPU SOC using stacked die High Bandwidth Memory and silicon interposer.”

Earlier rumors suggest that AMD might launch the new graphics cards early this year as the company is under heavy pressure from Nvidia’s recently released, as well as the upcoming, Maxwell-based graphics cards.

Courtesy-Fud

Will 20nm GPU’s Ever Make It To Market?

January 14, 2015 by Michael  
Filed under Computing

We want to make sure that you realize that 20nm GPUs won’t be coming at all. Despite the fact that Nvidia, Qualcomm, Samsung and Apple are doing 20nm SoCs, there won’t be any 20nm GPUs.

From what we know AMD and Nvidia won’t be releasing 20nm GPUs ever, as the yields are so bad that it would not make any sense to manufacture them. It is not economically viable to replace 28nm production with 20nm.

This means the real next big thing technology will be coming with 16nm / 14nm FinFET from TSMC and GlobalFoundries / Samsung respectively, but we know that AMD is working on Caribbean Islands and Fiji as well, while Nvidia has been working on its new chip too.

This doesn’t mean that you cannot pull a small miracle in 28nm, as Nvidia did that back in September 2014 with Maxwell and proved that you can make a big difference with optimization on the same manufacturing process, in case when the new node is not an option.

Despite the lack of 20nm chips we still think that next gen Nvidia and AMD chips bring some innovations and make you want to upgrade in order to buy it to play the latest games on FreeSync or G-Sync monitors, or in 4K/UHD resolutions.

Courtesy-Fud

Customers Suing Apple Over Device Storage Space

January 6, 2015 by mphillips  
Filed under Consumer Electronics

Two Florida men have filed a lawsuit against Apple for allegedly misrepresenting the amount of storage room available to owners of 16GB iPhones and iPads.

The two, Paul Orshan and Christopher Endara, accused Apple of “unfair, unlawful, and fraudulent business acts or practices,” including false advertising, and asked a California federal judge to designate the lawsuit as a class action so that others can participate.

n the complaint filed Dec. 29, Orshan’s and Endara’s lawyers claimed Apple failed to tell buyers that a fifth of the 16GB in low-end iPhones and iPads is occupied by the operating system and pre-installed apps, leaving consumers less than the full amount for their own content, such as apps, photos and other files.

“Reasonable consumers do not expect this marked discrepancy between the advertised level of capacity and the available capacity of the devices, as the operating system and other storage space unavailable to consumers occupies an extraordinary percentage of their devices’ limited storage capacity,” the complaint stated.

By the plaintiffs’ calculations, a 16GB iPhone 6 had 13GB of space available to the user, while the 16GB iPhone 6 Plus and 16GB iPad Air had 12.7GB and 12.6GB, respectively. The portions of the 16GB inaccessible to users ranged from 19% to 21%.

The lawsuit also charged Apple with a Machiavellian strategy that used the disparity between the advertised and actual user-available storage space to push customers into paying for iCloud premium plans. “Using these sharp business tactics, defendant gives less storage capacity than advertised, only to offer to sell that capacity in a desperate moment, e.g., when a consumer is trying to record or take photos at a child or grandchild’s recital, basketball game or wedding,” the lawyers wrote.

Apple charges $0.99 per month for an additional 20GB — above the free allotment of 5GB — with other plans ranging from $3.99 monthly (for 200GB) to $19.99 per month (for 1TB).

 

 

 

Samsung To Jump In The GPU Arena Next Year

December 8, 2014 by Michael  
Filed under Computing

Samsung is having another crack at building a GPU.

This is not company’s first attempt to make a GPU and this time it is meant to be used with its SoC and not in graphics cards. Samsung has announced last year that it wants to make its System on Chips based on in-house 64-bit architecture but we still have to wait and see one eventuate.

Samsung is trying to make a GPU for years and enter this already crowded GPU IP market. Qualcomm uses Adreno, Nvidia uses Geforce and wants to license it to others. Apple uses PowerVR while Mediatek uses ARM owed Mali graphics for newer processors while using PowerVR for some older parts. Intel is using PowerVR G6430 for its mobile processors such as Atom Z3580 Moorefield while AMD has its own graphics that it can use for future SoCs and APUs. Intel owns Intel HD graphics that dominates the integrated CPU market especially for notebooks.

Samsung currently uses Mali graphics but this might change. If its team is successful, it might come with its own graphics and jack them under the bonnet of its own Exynos processor by the next summer.

All the sudden Nvidia’s lawsuit against Samsung makes more sense.

Samsung is trying to get into Nvidia space and the company doesn’t like it. Even if Samsung manages to make a successful GPU, the competition is hard. Even with years of trying Samsung is mostly using Exynos for its own tablets and some phones. Most Samsung high end phones use Qualcomm Snapdragons as these tend to have better LTE modems and are widely available.

According to the Korean ZDnet the company might talk about the GPU as early as February at the Solid Circuits Society (ISSCC) conference with the official announcement scheduled for summer 2015.

Courtesy-Fud

 

Sony To Slash Mobile Phone, TV Product Lines

November 26, 2014 by mphillips  
Filed under Consumer Electronics

Japan’s hemorrhaging technology giant Sony Corp plans to slice its TV and mobile phone product line-ups to cut costs, counting on multi-billion dollar revenue surges for its buoyant PlayStation 4 and image sensor businesses over the next three years.

Having lost ground to nimbler rivals like Apple Inc and Samsung Electronics Co Ltd in consumer electronics, Sony said on Tuesday its goal for TV and smartphones is to turn a profit, even if sales slide as much as 30 percent.

“We’re not aiming for size or market share but better profits,” Hiroki Totoki, Sony’s newly appointed chief of its mobile division told an investors’ conference. A poor showing by its Xperia smartphones has weighed heavily on recent earnings and Sony said more detail on plans for the unit will be unveiled before end-March.

Under its new three-year electronics business plan, Sony said it was aiming to boost sales for its videogame division by a quarter to as much as 1.6 trillion yen ($13.6 billion). It said that will be helped by personalized TV, video and music distribution services that should lift revenue per paying user.

At its devices division, which houses its image sensor business, Sony said sales could increase 70 percent to as much as 1.5 trillion yen. Sony’s sensor sales are already robust, with Apple using them in its iPhones while Chinese handset manufacturers are increasingly adopting them.

In a similar event last week for its entertainment units, the conglomerate said it was aiming to lift its movie and TV programming revenues by a third over the next three years.

 

 

Nokia Launches N1 Tablet

November 20, 2014 by mphillips  
Filed under Consumer Electronics

Finland’s Nokia unveiled a new brand-licensed tablet computer which is designed to rival Apple’s iPad Mini, just six months after the company sold its underperforming phones and devices business to Microsoft for over $7 billion.

Nokia, a name which was once synonymous with mobile phones until first Apple and then Samsung Electronics eclipsed the Finnish company with the advent of smart phones, said the manufacturing, distribution and sales of the new N1 tablet, will be handled under license by Taiwan’s Foxconn.

The aluminum-cased N1, which runs on Google’s Android Lollipop operating software but features Nokia’s new Z Launcher intelligent home screen interface, is due to be in stores in China in the first quarter of next year for an estimated price of $249 before taxes, with sales to other markets to follow.

Sebastian Nystrom, the head of products at Nokia’s Technologies unit, said the company was looking to follow up with more devices and will also look into eventually returning to the smartphones business by brand-licensing.

“With the agreement with Microsoft, as is customary, we have this transition and we can’t do smartphones … We have a time limit. In 2016 we can again enter that business,” Nystrom told Reuters.

“It would be crazy not to look at that opportunity. Of course we will look at it.”

Microsoft last week dropped the Nokia name on its latest Lumia 535 smartphone, which runs on its Windows Phone 8 operating system, but still uses the brand for more basic phones.

After the Microsoft sale Nokia was left with its core network equipment and services business plus its smaller HERE mapping and navigation unit and Nokia Technologies, which manages the licensing of its portfolio of patents and develops new products such as the N1 and the Z Launcher.

 

 

WhatsApp Adds End-to-End Encryption

November 20, 2014 by mphillips  
Filed under Around The Net

Stepping up efforts to keep its users messages safe from prying eyes, WhatsApp announced that it now supports end-to-end encryption for messages sent between users.

The end-to-end encryption comes thanks to a collaboration between WhatsApp and Open Whisper Systems, an open-source development company focused on secure communications.

Facebook-owned WhatsApp has more than 600 million users who log in monthly, making Open Whisper’s encryption deployment the largest ever in the area of end-to-end encrypted communication, Open Whisper said.

The encryption is on by default. It’s only available for Android right now, though the companies are working to roll out support for other platforms.

End-to-end encryption has gained attention following the disclosures about government surveillance last year by former NSA contractor Edward Snowden. Meanwhile, the flood of cyber attacks targeting retailers and Internet companies alike have highlighted the need for better data security.

Edward Snowden himself has called end-to-end encryption the best possible form of encryption, because it keeps people’s data encrypted even while it’s on company servers. The data, in theory, can only be decrypted on people’s personal devices. That means outside groups must target individuals’ machines if they want to access the data.

Some other mainstream services like Google have released products to facilitate end-to-end encryption. And along with Apple, Google’s also working to make encryption the default on smartphones.

But end-to-end encryption still is primarily offered by lesser known companies that don’t rely on people’s data for advertising.

WhatsApp’s end-to-end encryption uses Whisper’s TextSecure protocol, which encrypts text messages over the air and on people’s phones.

WhatsApp declined to comment further on the encryption deployment.

 

 

Should AMD And nVidia Get The Blame For Assassin’s Creed’s PC Issues?

November 19, 2014 by Michael  
Filed under Gaming

Ubisoft is claiming that the reason that its latest Assassin’s Creed game was so bad was because of AMD and Nvidia configurations. Last week the Ubisoft was panned for releasing a game which was clearly not ready and Ubisoft originally blamed AMD for its faulty game. Now Ubisoft has amended an original forum post to include and acknowledge problems on Nvidia hardware as well.

Originally the post read “We are aware that the graphics performance of Assassin’s Creed Unity on PC may be adversely affected by certain AMD CPU and GPU configurations. This should not affect the vast majority of PC players, but rest assured that AMD and Ubisoft are continuing to work together closely to resolve the issue, and will provide more information as soon as it is available.”

However there is no equivalent Nvidia-centric post on the main forum, and no mention of the fact that if you own any Nvidia card which is not a GTX 970 or 980. What is amazing is that with the problems so widespread, Ubisoft did not see them in its own testing before sending it out to the shops. Unless they only played the game on an Nvidia GTX 970 and did not bother to test it on a console, it is inconceivable that they could not have seen it.

Courtesy-Fud

Is nVidia Winning The GPU War?

November 17, 2014 by Michael  
Filed under Computing

According to Jon Peddie Research (JPR), Nvidia has managed to claw back market share from AMD in the second quarter of 2014. JPR found that AMD’s overall unit shipments decreased 7% sequentially, while Intel and Nvidia gained 11.6% and 12.9% respectively. The ‘attach rate’ is almost flat at 155% (up 2%). A total of 32% of PCs tracked last quarter had discrete graphics, while 68% did not.

The PC market grew 6.9% sequentially, but it was down 2.6% year-on-year. Shipments of desktop graphics cards were up 7.8% from last quarter.

“Q3 2014 saw a flattening in tablet sales from the first decline in sales last quarter. The CAGR for total PC graphics from 2014 to 2017 is up to almost 3%. We expect the total shipments of graphics chips in 2017 to be 510 million units. In 2013, 454 million GPUs were shipped and the forecast for 2014 is 468 million,” JPR said.

Shipments of AMD APUs were up 10.5% over the last quarters, but AMD lost 16% in the notebook market. AMD’s discrete GPU shipments were down 19%, but notebook discrete shipments were up 10%. AMD’s overall graphics shipments were down 7%.
Intel’s desktop GPU shipments were stagnant (down 0.3%), but notebook shipments were up by 18.6%.

Nvidia’s desktop discrete shipments were up 24.3% sequentially, while notebook shipments increased 3.5% for an overall increase of 12.9%.

“Year-to-year this quarter AMD’s overall PC shipments decreased 24%, Intel increased 19%, Nvidia decreased 4%, and the others essentially are too small to measure,” the report found.

“Total discrete GPU (desktop and notebook) shipments from the last quarter increased 6.6%, and decreased 7.7% from last year. Sales of discrete GPUs fluctuate due to a variety of factors (timing, memory pricing, etc.), new product introductions, and the influence of integrated graphics. Overall, the trend for discrete GPUs has increased with a CAGR from 2014 to 2017 now of 3%.”

At the moment, an estimated 99% of all Intel chips ship with integrated graphics, compared to 66% of AMD non-server processors.

Courtesy-Fud

Will nVidia Or AMD Ever Produce A 20nm GPU?

November 14, 2014 by Michael  
Filed under Computing

It looks like we might never see 20nm GPUs from either Nvidia or AMD. From what we know, both companies spent a lot of time looking into the new 20nm manufacturing process and they have decided that it is simply not viable for GPUs.

Yields are not where they are supposed to be and from a business perspective it doesn’t make sense to design and produce chips that would end up with very low yields. At this point we do not expect to see any high-end chips in 20nm, as there are obvious manufacturing obstacles and both companies might even skip the 20nm process altogether and move directly to 16nm FinFET.

16nm FinFET GPUs coming in 2016

We expect 16nm FinFET based GPUs sometime 2016 and this manufacturing process will bring some rather innovative products worthy of an upgrade.

One might ask why Apple doesn’t appear to have problems with its 20nm A8 and A8X chips and we might have a partial answer for you. The Apple A8 chip has to stay under 2.5W TDP, the A8X used in the iPad Air 2 A8X has a maximum TDP of 4.5W.

GPUs such as Maxwell- and Hawaii-based parts used in the Geforce GTX 980 and Radeon R9 290X have TDPs in the 150-250W range and the size of the modern GPU is an order of magnitude bigger than the size of an iPhone SoC.

Die size conundrum

The Apple A8 has a die size of 89mm2 and while we can only assume that the more powerful A8X measures over 100 mm2. Nvidia’s 28nm Maxwell GM204 die measures 398 mm2, which is about four and a half times bigger in terms of sheer die size.

To put things in perspective, in a single 20nm 300mm wafer you can place more than 700 A8 dies, while Nvidia can get about 140 Maxwell 204 chips from a 28nm High K 300 mm wafer and in 20nm manufacturing it would be able to get more, as the individual die would be significantly smaller.

However, these 150-250W chips are completely different than low-power SoCs with TDPs of less than 5W. They are worlds apart and one can assume that with the high performance and clock of discrete GPUs, coupled with their sheer size, result in higher leakage and other issues. Making a chip 4.5 times bigger means that there is much more room for potential issues, leakage and yield problems.

Don’t despair, 28nm still has some life in it

Not all is lost. We all saw that Nvidia pulled off a small miracle with the 28nm Maxwell GM204 chip, as this 5.2 billion transistor chip has a TDP of just 165W.

Its predecessor, the Geforce GTX 780 based on the GK110 chip, ended up with a 250W TDP with 7.08 billion transistors and a massive 561mm2 die size. Maxwell is also faster than Kepler, at least in this iteration, yet they are both 28nm products.

We expect that AMD’s upcoming Fiji GPU to be substantially more efficient than the Hawaii XT chip used in last year’s Radeon R9 290X. However, the new part is coming in 2015.

Courtesy-Fud

Sony Announces PlayStation Vue Roll Out Plans

November 14, 2014 by mphillips  
Filed under Consumer Electronics

Sony Network Entertainment International LLC, a unit of Sony Corp of America, rolled out a new cloud-based TV service, PlayStation Vue, expected to be commercially launched during the first quarter of 2015.

The web-based television service allows users to access live TV and on-demand content without a cable or satellite service, the company said.

The service offers catch-up and on-demand TV. It makes the past three days of popular programming available without the need to schedule recordings, the company said.

During the invite-only beta, PlayStation Vue will initially offer around 75 channels per market from major programmers, such as CBS, Discovery Communications, Fox, NBCUniversal, Scripps Networks Interactive and Viacom.

PlayStation Vue will begin an invite-only beta preview during November for select PlayStation 4 and PlayStation 3 owners, with a phased rollout starting in New York followed by Chicago, Philadelphia and Los Angeles, the company said.

The service will also be available on iPad shortly thereafter, and later on to more Sony and non-Sony devices.

 

 

Office For iPad Tops Downloaded Apps List

November 11, 2014 by mphillips  
Filed under Consumer Electronics

Microsoft’s Office for iPad apps surged in download popularity last week, topping the App Store’s U.S. chart the day after the Redmond, Wash. firm handed consumers more functionality free of charge.

On Friday, Microsoft’s Word, Excel and PowerPoint apps for the iPad were ranked Nos. 1, 2 and 3, respectively, on the App Store free download list.

Two days earlier, those same apps were ranked Nos. 14, 39 and 44 in the U.S., according to AppAnnie, a company that tracks app store market data for developers. Distimo, which AppAnnie acquired in May but still maintains its own listings, pegged Word, Excel and PowerPoint on the iPad at Nos. 12, 39 and 48 on the same day, Wednesday, Nov. 5.

The rankings surge was triggered by announcements by Microsoft that it was moving the boundary line between free and paid on the Office for iPad apps. Previously, consumers without an Office 365 subscription could use the Office for iPad apps only to view documents. Under the new rules, consumers may now also create and edit documents, although features Microsoft labeled “advanced editing,” as well as the unlimited OneDrive storage space, remained available only to Office 365 customers.

Businesses must still pay if their employees want to use Office for iPad, Office on iPhones and Android smartphones, and almost certainly Office on Android tablets when that ships early next year.

Office apps on the iPhone also pushed to near the top of the App Store chart on Friday: Word was No. 1, Excel No. 4 and PowerPoint No. 8. Those apps were new, so no direct comparisons were possible.

The iPhone trio had been spun off Microsoft’s earlier app, Office Mobile, which debuted in mid-2013. Initially tied to Office 365 — as was the iPad  – the link was broken in March when Microsoft allowed consumers to download and use all Office Mobile features free of charge on their iPhones.

 

 

New Malware Targeting Apple Devices Uncovered

November 7, 2014 by mphillips  
Filed under Computing

Palo Alto Networks Inc  has uncovered a new group of malware that can infect Apple Inc’s  desktop and mobile operating systems, underscoring the increasing sophistication of attacks on iPhones and Mac computers.

The “WireLurker” malware can install third-party applications on regular, non-jailbroken iOS devices and hop from infected Macs onto iPhones through USB connector-cables, said Ryan Olson, intelligence director for the company’s Unit 42 division.

Palo Alto Networks said on Wednesday it had seen indications that the attackers were Chinese. The malware originated from a Chinese third-party apps store and appeared to have mostly affected users within the country.

The malware spread through infected apps uploaded to the apps store, that were in turn downloaded onto Mac computers. According to the company, more than 400 such infected apps had been downloaded over 350,000 times so far.

It’s unclear what the objective of the attacks was. There is no evidence that the attackers had made off with anything more sensitive than messaging IDs and contacts from users’ address books, Olson added.

But “they could just as easily take your Apple ID or do something else that’s bad news,” he said in an interview.

Apple, which Olson said was notified a couple weeks ago, did not respond to requests for comment.

Once WireLurker gets on an iPhone, it can go on to infect existing apps on the device, somewhat akin to how a traditional virus infects computer software programs. Olson said it was the first time he had seen it in action. “It’s the first time we’ve seen anyone doing it in the wild,” he added.

 

 

 

Microsoft, Dropbox Team Up For Online File-sharing

November 6, 2014 by mphillips  
Filed under Around The Net

Microsoft and Dropbox announced a collaboration that will integrate each company’s corporate offerings — Office 365 on Microsoft’s part, Dropbox for Business on Dropbox’s — with the other’s services.

The two firms, which have been competing in the cloud storage and file sync market — Dropbox’s bread and butter, a feature rather than a business for Microsoft — will now team up, first on tablets and smartphones, then next year online.

Some analysts called it advantage Microsoft in the partnership, but still thought Dropbox got an important win. “What Dropbox gets out of this is survival,” said Patrick Moorhead, principal analysts at Moor Insights & Strategy.

Microsoft will revamp its Office mobile apps — Excel, PowerPoint and Word on the iPad, iPhone and Android smartphones — in the coming weeks so that users can connect to their Dropbox accounts from within those apps. In 2015, Microsoft will add the same capability to the Office Online apps, the Web-based versions of its primary applications.

Meanwhile, Dropbox will modify its mobile app — available now for Android and iOS — so that Excel, PowerPoint and Word documents stored on its service can be opened using the Office apps. Dropbox also said it would create a native Windows Phone app, something it’s declined to do previously, that would offer the same connectivity to Office.

“That [commitment to a Windows Phone app] shouldn’t be undersold,” said Wes Miller of Directions on Microsoft. “That’s a ‘you scratch my back, I’ll scratch yours.’”

In the first half of 2015, Dropbox’s Web-based interface will tie into the Office Online apps.

Both Microsoft and Dropbox touted the partnership, with the latter contending “an even more seamless experience on all platforms” would be the result.