Adobe has been accused of snooping on e-document readers and using spyware to feedback on user libraries.
The accusation comes from the Digital Reader website and Nate Hoffelder, its editor. Hoffelder said that he was tipped to the issue by a ‘hacker’ associate and has tested and confirmed its authenticity.
At the nut of the issue is Digital Editions 4, which has more features than its users expected.
“My source told me, and I can confirm, that Adobe is tracking users in the app and uploading the data to their servers,” he said.
“Adobe is gathering data on the e-books that have been opened, which pages were read, and in what order. All of this data, including the title, publisher and other metadata for the book, is being sent to Adobe’s server in clear text. I am not joking.”
Hoffelder said that the data is sent from hardware to server in plain text, and that it takes other information with it, including metadata from e-books stored on the user’s hard drive. He added that he is shocked, and has put the issue to Adobe but failed to get a response.
We have followed suit and asked Adobe for comment or explanation as to what the system is and why it is happening.
Hoffelder has uploaded documents with information from tracking software Wireshark that shows material leaving his computer and going to an Adobe IP address.
“This is a privacy and security breach so big that I am still trying to wrap my head around the technical aspects, much less the legal aspects,” he said.
“I would highly recommend that users avoid running Adobe’s apps for the near future – ever again, for that matter. Luckily for us there are alternatives.”
The move, the first announced by a major insurer, allows Humana customers to more easily manage fitness data and other personal health goals, the company said in a statement.
Humana’s wellness program, called HumanaVitality, rewards members for hitting these goals, which include being more active, eating better or losing weight, with items such as movie tickets and fitness equipment.
Apple’s HealthKit gathers data such as blood pressure and weight from various applications, enabling it to be viewed by consumers and doctors in one place. Its ease of use is expected to increase the data sharing between doctors and patients.
Apple delayed the launch of HealthKit earlier this month when it pulled back its iOS 8 operating system for iPhones and iPads. HealthKit and the new Humana application, which has about 3.8 million eligible members, launched lastFriday.
Kuddle, a Norwegian photo-sharing app created for children, plans to roll out a child safe tablet with Microsoft on Dec 1, and expects to sign funding deals with several venture capital firms within weeks, its chief executive said on Monday.
The Oslo-based company said it was on track to reach its goal of one million users by year-end and plans to soon raise another $5 million of fresh funds on top of the nearly $6 million it has already raised.
“We are working with Microsoft on several child safe devices which will be sold on our online store,” Chief Executive Ole Vidar Hestaas said. “The first device will be an Ipad Mini sized tablet prized under $100 that will be ready ahead of the Kuddle Store launch.”
“This is a child friendly device and it is not possible to download games like GTA (Grand Theft Auto) or apps like Snapchat,” Hestaas said.
Kuddle, which bills itself as a rival to Instagram, lets parents monitor what their children publish and keeps access to content restricted, preventing strangers from seeing and sharing pictures. There are no hashtags or comments to prevent online bullying and “likes” are anonymous.
Hestaas said the company also is in talks with Samsung and Microsoft’s Nokia phones unit on similar cooperation, and that it was also working on deals with European telecoms operators Telenor and Vodafone for child safe Kuddle SIM cards to be sold separately or linked up to one of its devices.
The app, which has a target of 1 million users by the end of 2014, is now available in 7 languages. The most significant growth has recently come from Brazil and the US.
Hestaas said he expects to conclude funding deals with several major international venture capital funds within weeks.
The firm’s present investors include Norwegian golf ace Suzann Pettersen.
When Titan first came to light in 2007, most people assumed it would be Blizzard’s next big thing, ultimately taking the place of World of Warcraft which was likely to see further declines in the years ahead. Fast forward seven years, WoW clearly has been fading (down to 6.8 million subs as of June 30) but Blizzard has no MMO lined up to replace it, and that fact was really hammered home today with the surprise cancellation of Titan. In fact, the developer stressed that it didn’t want to be known as an MMO company and one may not be in its future. Cancelling the project this late in the game may have cost Blizzard several tens of millions of dollars, analysts told GamesIndustry.biz.
“Development costs for Titan may have amounted to tens of millions, perhaps $50 million or more. This is not an unusual event, however. Blizzard has cancelled several games in various stages of development in the past. Costs for unreleased games can be significant, but launching substandard games can harm the reputation of a successful publisher such as Blizzard. Expenses for development can be considered R&D, and benefits can include invaluable training, IP and technology that can be applied to other games,” explained independent analyst Billy Pidgeon.
Wedbush Securities’ Michael Pachter estimated an even higher amount lost: “My guess is 100 – 200 people at $100,000 per year, so $70 – 140 million sunk cost. It’s pretty sad that it took so long to figure out how bad the game was. I expect them to go back to the drawing board.”
Indeed, the market has changed considerably in the last seven years, and while MMOs like EA’s Star Wars: The Old Republic struggle to find a large audience, free-to-play games and tablet games like Blizzard’s own Hearthstone are finding success. Blizzard has no doubt been keenly aware of the market realities too.
“As far back as 2013, they had already stated Titan was not likely to be a subscription-based MMORPG. This is consistent with a market that is increasingly dominated by multiplayer games that are either free to play or are an expected feature included with triple-A games such as Call of Duty. Titanfall and Destiny sold as standalone games supplemented by paid downloadable add-ons. Blizzard maintains very high standards of quality, so expectations will be steep for new franchises as well as for sequels,” Pidgeon continued.
DFC Intelligence’s David Cole agreed, noting that after seven years of development in an industry where trends and technologies change at a rapid pace, Blizzard simply had to pull the plug on Titan.
“They realized that unless a big MMO is out-of-this-world unbelievable it won’t work in today’s market where it competes against a bunch of low cost options. If they felt that it just wasn’t getting to that point it makes sense to cut your losses,” he noted. “Also, you see games like League of Legends and their own Hearthstone which are doing very well on a much lower budget.”
“For Blizzard, I am expecting to see them continue to focus on high quality products but also focus on products with shorter development cycles and less cost. The market is just not in a place where you can have games with 7+ year development. It is changing too fast.”
For most developers, junking a seven-year long project would instantly spell turmoil, but thankfully for Blizzard, it’s part of the Activision Blizzard behemoth, which has a market cap of over $15 billion and, as of June 30, cash and cash equivalents of over $4 billion on hand. It’s a nice luxury to have.
For much of the year we were under the impression that the second generation Maxwell will end up as a 20nm chip.
First-generation Maxwell ended up being branded as Geforce GTX 750 and GTX 750 TI and the second generation Maxwell launched a few days ago as the GTX 980 and Geforce GTX 970, with both cards based on the 28nm GM204 GPU.
This is actually quite good news as it turns out that Nvidia managed to optimize power and performance of the chip and make it one of the most efficient chips manufactured in 28nm.
Nvidia 20nm chips coming in 2015
Still, people keep asking about the transition to 20nm and it turns out that the first 20nm chip from Nvidia in 20nm will be a mobile SoC.
The first Nvidia 20nm chip will be a mobile part, most likely Erista a successor of Parker (Tegra K1).
Our sources didn’t mention the exact codename, but it turns out that Nvidia wants to launch a mobile chip first and then it plans to expand into 20nm with graphics.
Unfortunately we don’t have any specifics to report.
AMD 20nm SoC in 2015
AMD is doing the same thing as its first 20nm chip, codenamed Nolan, is an entry level APU targeting tablet and detachable markets.
There is a strong possibility that Apple and Qualcomm simply bought a lot of 20nm capacity for their mobile modem chips and what was left was simply too expensive to make economic sense for big GPUs.
20nm will drive the voltage down while it will allow higher clocks, more transistors per square millimeter and it will overall enable better chips.
Just remember Nvidia world’s first quad-core Tegra 3 in 40nm was rather hot and making a quad core in 28nm enabled higher performance and significantly better battery life. The same was true of other mobile chips of the era.
We expect similar leap from going down to 20nm in 2015 and Erista might be the first chip to make it to 20nm. A Maxwell derived architecture 20nm will deliver even more efficiency. Needless to say AMD plans to launch 20nm GPUs next year as well.
It looks like Nvidia’s 16nm FinFET Parker processor, based on the Denver CPU architecture and Maxwell graphics won’t appear before 2016.
ARM claims it has seen growing momentum for its 64-bit ARMv8-A processor designs, announcing it has signed 50 licensing agreements with silicon partners to fab chips based on the architecture.
ARM said that a total of 27 companies have signed agreements for the company’s ARMv8-A technology, including all of the silicon vendors selling application processors for smartphones plus most of those targeting enterprise networking and servers.
The firm did not disclose which company signed the 50th licence, telling The INQUIRER that it was up to the licensees themselves whether to announce their plans. However, it claimed that while the first wave of ARM v8-A licences were for silicon targeting smartphones and tablets, the latest wave includes many aimed at enterprise infrastructure as well.
ARM unveiled its 64-bit processor architecture in 2011, followed a year later by the Cortex-A53 and Cortex-A57 core designs based on it. These provide backwards compatibility with existing 32-bit ARM software, but add a new 64-bit execution state that delivers more capabilities, including support for 64-bit data and a larger memory address space that is required if ARM chips are to make their way into servers and other enterprise hardware.
“ARMv8-A technology brings multiple benefits, including 64-bit capability alongside improved efficiency of existing 32-bit applications,” said Noel Hurley, GM of ARM’s processor division.
While ARM’s chips are already widely used in smartphones and tablets thanks to their low power consumption, they have also been getting attention in recent years for use in the data centre, as service providers and enterprises alike have become concerned about the amount of power being consumed by IT infrastructure.
The list of silicon vendors developing chips based on the ARMv8-A architecture already includes Samsung, Qualcomm, Broadcom and AMD, the latter of which is set to bring to market a series of ARM-based server chips, the Opteron A1100 Series processors, codenamed Seattle.
Meanwhile, software vendors including Red Hat and Ubuntu Linux developer Canonical are working on a 64-bit software ecosystem to power ARM-based servers.
ARM recently announced that the 50 billionth chip containing an ARM processor core had been shipped by partners, and said the momentum in 64-bit ARM architecture is a key component in the journey toward the next 100 billion chips.
Invitations to the media and analysts went out a week ago for the long-expected event. Apple was even coyer than usual, declining to provide any hints, as it often does, of the event’s purpose.
“Wish we could say more,” the invitation simply read.
Analysts expect that it will be used to unveil new iPhones, as the same-timed presentations did in 2013 and 2012.
The date, as Computerworld pointed out a month ago, synchronizes with Apple’s iPhone 5S and 5C unveiling of last year. Then, Apple touted the new smartphones on Tuesday, Sept. 10. The year before, Apple used Sept. 12, a Wednesday — the usual day of the week, Tuesday, had been an anniversary of the terrorist attacks against New York City and Washington, D.C. — for its iPhone 5 debut.
The event will take place at the Flint Center for the Performing Arts, which is on the campus of De Anza College in Cupertino. The Flint Center seats 2,400, significantly more than either the theater on Apple’s campus which was used last year for the iPhone 5S and 5C or the Yerba Buena Center for the Arts in San Francisco, where Apple hosted its 2012 iPhone 5 presentation.
o-founder and former CEO Steve Jobs unveiled the original Mac on January 24, 1984, at the Flint Center. (Jobs’ portion of the shareholders’ meeting where he introduced the Mac begins at the 40:56 mark in this YouTube video.)
The choice of the venue, its size and even the impenetrable tagline made one analyst wonder what Apple has up its sleeves other than the anticipated iPhone 6.
“[The tagline] hints at something unexpected,” said Ezra Gottheil of Technology Business Research. “We know there will be an iPhone in two [screen] sizes, we think we know there will be an ‘iWatch,’ or whatever Apple calls its wearable. But there have been a lot of leaks of a larger-sized tablet. I betcha that’s the unexpected.”
Gottheil was referring to a recent upswing in speculation that Apple is working on a larger-screen iPad, perhaps with a display in the 13-in. range.
“Apple can fill as large a hall as they want,” said Gottheil about the larger space for the Sept. 9 event. “I think the gist is that they want a broader audience, and may be making one big major announcement this year rather than separate events for the iPhone and iPad.”
Apple will kick off the Sept. 9 event at 10 a.m. PT (1 p.m. ET). Apple’s history of live webcasting events is spotty: It always broadcasts the keynotes of its Worldwide Developers Conferences (WWDC), and for the last two years also publicly webcast its annual iPad events. But it has not broadcast iPhone introductions.
First there was the iPad at around 10 inches and then there was the iPad Mini that is closer to 8 inches. Now Apple Inc is gearing up to roll out a larger, 12.9-inch version of its once dominant iPad for 2015, with production set to begin in the first quarter of next year, Bloomberg cited people with knowledge of the matter as saying on Tuesday.
The report comes as Apple struggles with declining sales of its tablets, which are faltering as people replace iPads less frequently than expected and larger smartphones made by Samsung Electronics Co Ltd and other rivals have taken a bite out of its sales.
Apple has been working with its suppliers for over a year on larger touch-screen devices, Bloomberg cited the sources as saying.
It is expected to introduce larger versions of its 4-inch iPhone next month, although the company has not publicized plans for its most important device.
Apple was not immediately available for comment.
It’s unknown whether Microsoft discounted the Surface 2 to clear inventory before it discontinues the tablet, in preparation for a successor, or simply to move a slow-selling product.
A clue may be in the length of the limited-time sale: Microsoft said that the reduced prices were good from Aug. 24 to Sept. 27, or “while supplies last,” and set the maximum number of devices per customer at a generous five.
Intriguingly, Microsoft is to host a press event on Sept. 30 to unveil the next edition of Windows, code named “Threshold” but perhaps officially to be called “Windows 9.” Rumors have circulated that Windows RT will also be revamped to drop the desktop mode and/or to add support for the pen bundled with the Surface Pro 3.
If those claims are accurate, the Sept. 30 event would be a perfect time to tout a revamped Windows RT and unveil replacements for the Surface 2.
Microsoft cut prices by $100 for each of the three Surface 2 models it sells: two Wi-Fi only tablets with 32GB or 64GB of storage, and a 64GB device that can connect to a cellular data network at LTE speeds.
The lowest-priced 32GB Surface 2 is now priced at $349, a 22% discount, while the 64GB tablet now costs $449, an 18% reduction. The sole LTE model, now $579, received a 15% price cut.
Microsoft’s Surface 2 is powered by Windows RT 8.1, the touch-centric, tile-interface that runs only “Modern,” nee “Metro,” apps. Windows RT cannot handle legacy Windows applications.
The Surface 2 was the follow-up to the disastrous Surface RT, the tablet which sold in such small volume — and which Microsoft built in such large numbers — that the company was forced to take a $900 million write-off in mid-2013.
Although the Surface Pro 2, which went on sale alongside the Surface 2 in October 2013, was updated to the Surface Pro 3 in May of this year, the Surface 2 has not been refreshed since its launch.
At its new price, the 32GB Surface 2, which boasts a 10.6-in. display, costs less than Apple’s entry-level 16GB iPad Mini with a 7.9-in. Retina-quality screen. That iPad Mini lists at $399.
Microsoft is selling the re-priced Surface 2 on its online store.
Sources are suggesting that Activision is planning to launch an entertainment division that would be responsible for creating movies and TV shows based on Activision intellectual properties. The move might leave many scratching their heads if true since so many others have failed at trying to turn video game IP into gold.
Word is that CEO Bobby Kotick is taking to folks in an effort to secure the right talent to make this happen. Kotick has to be aware that this has not gone well for its competitors, but he apparently thinks that Activision IP is different and they will have no problem giving the people want they want.
Our take on this is that we will wait and see what happens, but it will not be easy to be successful, regardless of the IP that you have in your stable. The bigger question might be is it really worth the money and effort to try and make it work?
Apple, which was at the forefront of creating the tablet market in 2010 with its first iPad, has seen growth plummet from 2012, as larger phones became more popular and people delayed replacing their tablets.
Mass production of the iPad with a 9.7-inch (24.6-cm) screen has already started, and it is likely to be unveiled by the end of current quarter or early next quarter, Bloomberg said, citing two people familiar with the matter.
A new version of the 7.9-inch iPad mini is also entering production and is likely to be available by the end of the year, Bloomberg said.
Apple spokeswoman Trudy Muller declined to comment on the report.
International Business Machines Corp said in July it would partner exclusively with Apple to sell iPhones and iPads, which could rejuvenate the tablet’s sales by entering into a largely untapped corporate market.
Apple shipped 13.2 million iPads in the June quarter, 8 percent less than a year earlier. Sales of the devices, which accounted for 15 percent of revenue, fell short of Wall Street’s expectations for the second quarter in a row.
Activision Blizzard reported its financial results for the quarter ended June 30 today, revealing an unprecedented reliance on digital revenues.
The publisher reported revenues of $970 million in sales on a GAAP basis, 49 percent of which came from digital channels. On a non-GAAP basis (excluding the impact of changes in deferred revenues), the digital percentage was actually 73 percent of the company’s $658 million in sales. Activision attributed the digital strength to Blizzard’s lineup of titles (World of Warcraft, Hearthstone, and Diablo III), combined with digital sales for Call of Duty.
However, not all of those digital sales drivers posted strong numbers for the quarter. World of Warcraft in particular lost about 800,000 subscribers over the period, and as of the end of June was down to a paying player base of 6.8 million gamers. However, Activision Blizzard characterized this decline as a “seasonal” dip in advance of the next expansion, Warlords of Draenor, which is set to launch later this year. The publisher likened the downturn to the subscriber losses that happened in 2012 ahead of the Mists of Panderia launch.
On a GAAP basis, Activision Blizzard revenues were down nearly 8 percent, with net income down 37 percent to $204 million. However, the publisher still beat its previous guidance. On a non-GAAP basis, revenues were up about 10 percent to $658 million, while non-GAAP net income was reported at $45 million, down 50 percent year-over-year.
The quarter’s performance gave Activision Blizzard enough confidence to update its previous guidance for the full year. For calendar year 2014, the publisher had previously forecast total GAAP revenues of $4.22 billion, but moved that up to $4.24 billion today. The company also projected earnings per share of $0.91, up from $0.89.
It shipped smartphone 34.3 million units, boosted by sales of flagship phones the Ascend Mate 2 and the Ascend P7, it said on Tuesday. In the second quarter alone it shipped 20.6 million units, an 85% year-over-year increase.
Much of that growth is coming from emerging markets in the Middle East, Africa and Latin America, where its smartphone shipments are doubling or even tripling compared to the previous year, the company added.
Other Chinese vendors are also reporting booming smartphone sales, but Huawei ships a higher proportion of its production to foreign markets, said Melissa Chau, an analyst with research firm IDC.
“It has the most number of shipments outside of China, roughly 40%,” she estimated. “If you look at Lenovo, ZTE, or Xiaomi, they are nowhere near that.”
In this year’s second quarter, Huawei will hold on to its ranking as the world’s third-largest smartphone vendor, behind leader Samsung Electronics and second place Apple, Chau added.
In foreign markets, Huawei is driving growth by selling low-end models, while flagship products such as the Ascend P7 find most of their buyers in mainland China, Chau said.
Huawei has ambitions to rival Apple and Samsung in the smartphone arena, so is spending more on marketing and raising brand awareness. But its market share in this year’s first quarter was only 4.7%, still far away from second place Apple, which had a 15.2% share.
“They are making some progress, but they are still not anywhere near being a super top-tier player,” Chau said. Android smartphones are also becoming commoditized, which risks dampening Huawei’s attempts to stand out from the rest of the competition, she added.
AMD is fast tracking stacked DRAM deployment and a new presentation leaked by the company points to APUs with stacked DRAM, or high bandwidth memory (HBM).
AMD is calling the project “Fastforward” and it is all about boosting memory bandwidth on upcoming APUs. However, AMD is not talking about specific products yet and it is unclear whether HBM will be implemented on its upcoming Carizzo APU. This seems highly unlikely at this point for a number of reasons and if we were to speculate we would say HBM is coming to the next-next generation of AMD APUs.
Stacked DRAM APUs to deliver up to 128GBps bandwidth
Using two DRAM stacks AMD could boost bandwidth at an unprecedented rate. Two stacks would result in a 1024-bit interface and up to 128GBps bandwidth. GDDR5 maxes out at 32 bits and 28GBps. With one stack in play the results are somewhat lower, 512-bit bus and 64GBps bandwidth.
AMD says it is looking at 1.2V+ DRAM with 2Gb per stack and 4 DRAM modules per stack. However, the presentation states that AMD is currently conducting evaluations of “various architectures and interface options,” so it could be a while before we see what exactly it has in mind.
AMD’s Fastforward objectives
Stacked DRAM is just part of the story, as AMD’s Fastforward initiative is a bit broader. The company says its principle Fastforward objective is to investigate processor and memory technologies for exascale systems based on high volume architectures and open standards.
The end result should “provide significant benefits” to high volume markets and the chipmaker says it is “based on extending high volume APU architecture.”
The list of key technologies which are part of the fastforward project is quite long. HSA, stacked DRAM, new APIs, non-volatile memory and processing-in-memory are just some of them.
Lenovo on Friday said it would continue selling sub-10-in. Windows tablets in the U.S., backing away from statements it made the day before, when it said it was pulling the ThinkPad 8 from the North American market and had discontinued offering a model of the Miix 2.
“We will continue to bring new Windows devices to market across different screen sizes, including a new 8-inch tablet and 10-inch tablet coming this holiday,” Lenovo said in a press release published on its website Friday.
“Our model mix changes as per customer demand, and although we are no longer selling ThinkPad 8 in the U.S., and we have sold out of Miix 8-inch, we are not getting out of the small-screen Windows tablet business as was reported by the media (emphasis in original),” the statement continued.
On Thursday, the IDG News Service — like Computerworld, owned and operated by IDG – reported the withdrawal of the ThinkPad 8 and the 8-in. Miix from the U.S. market. The ThinkPad 8 had debuted in January at prices starting at $449, and the similarly-sized Miix had launched in October 2013.
Lenovo told IDG News that it was diverting remaining stocks of the ThinkPad 8 to other countries, including Brazil, China, and Japan, where demand was stronger for smaller Windows 8.1-powered tablets.
The China-based company, which has made impressive gains in the global market — it was the world’s largest personal computer seller during the second quarter, ahead of Hewlett-Packard and Dell, according to IDC — did not say exactly when it would return with an 8-in. device. If it begins selling the unnamed device in October, typical of OEMs that seed the channel then for the holiday sales season, it will have been absent from the market for two or more months.