The AAA model in increasingly developing into a market in which only the biggest companies can survive – and even then the design of these titles will become more stagnant.
That’s according to Boss Key Productions founder and Gears of War creator Cliff Bleszinski. Speaking to attendees at Reboot Develop today, the veteran games developer discussed the “really, really weird spot” blockbuster games have found themselves in, and pondered potential solutions.
“AAA is starting to feel like the American restaurant scene,” he said, referring to how increasing globalisation means every major city usually has the exact same chains and franchises when you’re looking for a place to eat. “They’re not bad, they’re not great, they’re just there.”
It’s the same with AAA, which he says has become a “category of eight games that are getting repeated over and over again”. He brought up a slide depicting best-sellers such as Uncharted 4 and the Call of Duty games, stressing that these are “great games” but cost hundreds of millions of dollars to produce and market.
He added that it doesn’t help most consumers view many blockbuster franchises as “the name you know” and are “too scared to take the risk on new IP”.
“$60 is still a lot of money to ask people for,” he said. “And to ask them to make that bet multiple times per year? Gamers are picky, they’re smart.
“This is a nearly unsustainable model, unless you’re an Activision, 2K or a Sony.”
His advice to developers still looking to make their mark is to aim for what he referred to as “Double A”, which he considers to be “games that look and play great but pick their battles in terms of budget and marketing”. Examples he offered included Warframe, Rocket League and Rust, with Bleszinski noting that most successful ‘Double A’ games are digital and/or free-to-play.
In terms of finding funding for such games, he pointed out that “there’s a lot of money in Asia” – his own studio, Boss Key Productions, has partnered with Nexon for its debut game, LawBreakers. This title is also designed to be ‘Double A’, and won’t have a full $60 price tag.
Bleszinski also warned that developers only have one shot to make a new IP, referring to the team at Raven Software: “They made a great game in Singularity, but it ultimately didn’t do well because of the marketing, even though the ratings were great. And now they’re one of the multi-headed hydras behind the Call of Duty series.”
He recognised that the collaborative model used to create titles like Call of Duty and many Ubisoft games, combining the efforts of teams from around the world, is effective but not one he’d ever want to be a part of.
His talk later branched into virtual reality, which he likened to lucid dreaming – something he has apparently spent years trying to master. In fact, VR has helped him hone this elusive skill: “I’m a better lucid dreamer when I wear a sleep mask because I think I’m wearing a headset.”
He stressed that high-quality graphics are the key to immersion in VR, adding that “the best VR looking experiences I’ve had are built in Unreal Engine 4”.
“I’ve not paid to say that by my former employers,” he laughed. “Unity is a good engine but when it comes down to it, you can’t beat Unreal for visual fidelity.”
The issue, as he puts it, is great graphics cost money. Bleszinski is currently pitching a VR project but struggling to get the investment required to make the finished product look as good as it needs to. He observed that shareholders are “only giving out a little money”, which is why the industry is seeing a lot of tech demos coming from the VR space.
He also likened the current trend of wave-based shooting games – such as Raw Data and Robo Recall – as the equivalent of ’80s arcade games such as Galaga and Robotron, adding that he’s confident VR will expand beyond this just as the arcades did.
Bleszinski acknowledged that there are plenty of barriers to overcome before virtual reality is adopted by the masses. Complicated setups, especially for room-scale VR, are particularly off-putting. He referred to his parents that didn’t even set the clock on their VCR – they just wired it into the TV and plugged it in – adding: “Why would they set up VR?”
He continued: “If I were Oculus, Facebook or Vive, I would have kiosks at every major retail location, and a tech team that comes round to set it all up properly”.
“But like all technologies, it’s get better, it’ll get faster. But give it a little bit of time.”
Natia Frank said that if the invention can be commercialised data will be easier to store.
He developed it as part of an international effort to reduce the power consumption and heat produced by modern computer processors.
Frank says the material in LI-RAM has the unusual quality of rapidly changing magnetic properties when hit with green light. According to a media release issued by UVic,
“This means that information can be processed and stored at the single molecule level, allowing for the development of universal memory — a technology that has, until now, been hypothetical.”
LI-RAM does not overheat because light does not produce much and runs much cooler, you can make designs that go much faster.
To make it even more revolutionary, the technology is also a lot greener.
The university estimates information communication technologies now use about 10 per cent of the world’s total electricity; LI-RAM would cut that energy consumption in half.
Frank is working with international electronics manufacturers to optimize and commercialize the technology, and says it could be available on the market in the next decade.
Nikon, the world’s eighth-largest chip equipment maker, said it had filed patent infringement cases in the Netherlands, Germany and Japan against ASML, which makes semiconductor lithography machines, and Carl Zeiss, ASML’s optical supplier.
“ASML and Zeiss employ Nikon’s patented technology in ASML’s lithography systems, which are used globally to manufacture semiconductors, without Nikon’s permission, thereby infringing Nikon’s patents,” Nikon said in a statement.
Nikon said it is seeking damages and to prevent ASML and Zeiss from selling the technology.
ASML dominates the market for semiconductor lithography machines, which map out electronic circuits on silicon wafers. The Netherlands-based firm has a 90 percent market share in such high-end machines, according to a January research report from Fitch Ratings.
“Nikon’s litigation is unfounded, unnecessary and creates uncertainty for the semiconductor industry,” said ASML President and Chief Executive Officer Peter Wennink. ASML has repeatedly attempted to negotiate an extension of a cross-license agreement with Nikon, he said.
The legal action comes after mediation carried out by a retired judge in the United States failed to reach a settlement late last year, Nikon said.
Carl Zeiss was not immediately available to comment.
The dispute is the latest involving the three, with ASML and Carl Zeiss paying Nikon $87 million and $58 million respectively in 2004, according to Nikon.
Toshiba Corp’s shares finally recovered this week after Japanese broadcaster NHK reported that Apple is considering a multi-billion-dollar investment into the company’s semiconductor chip business.
Back in February, Toshiba revealed that it had been considering a split of its memory chip business into a separate company to help make up for a $6.56 billion write-down of its US nuclear equipment operations. In late December, the company’s shares fell more than 45 percent after revealing that it was balancing a four-part effort to get back to a profitable state.
The following month, Foxconn and TSMC both partnered up to place bids on shares of Toshiba’s memory business in an attempt to challenge Samsung’s dominance of the flash memory market. The collaboration team has been serious about its talks with Toshiba, but is not trying to force anything to happen.
Apple wants 20 percent stake in Toshiba’s chip business
Now, the latest reports from NHK suggests the fruit-themed toymaker also wants more than 20 percent stake in Toshiba’s chip business, while somehow convincing Toshiba to maintain partial stake and keep the business under US and Japanese regulations, according to anonymous sources. Without subverting existing negotiations, the Cupertino company has considered a plan where Foxconn would own around a 30 percent stake of the NAND flash business so as not to interrupt global market competition over Japan’s semiconductor industry.
Prior to Apple’s announcement, Toshiba has so far narrowed down the field of memory unit bidders to four companies, according to sources. They include Broadcom, SK Hynix, Foxconn, and Western Digital.
Attention is now on company auditor, Tokyo Stock Exchange
On Thursday, Toshiba’s shares were down 4.8 percent after declining as much as 8.1 percent during morning trade. Experts have cautioned that the company is now in a warning zone of losing its listed status on the stock exchange, as it faces increased financial risk at its Westinghouse nuclear subsidiary. According to Financial Times, the Tokyo Stock Exchange is now attempting to decide whether the company’s internal controls comply with its listing criteria. Toshiba has proposed several improvements following its $1.3 billion accounting scandal in 2015, but if they are deemed insufficient by the exchange, then its shares could be delisted and the company would ultimately transition into a private entity.
Besides the foreign investor lawsuit that arrived on behalf of its accounting malpractices, Toshiba’s accounts were notable in part because its independent auditor, PwC Aarata, did not certify their accuracy. One analyst at Citigroup claims that Toshiba’s disagreement with its auditor was likely to “heighten concern” about its shares being delisted. Robert Rostan, a former Deloitte auditor, says “It is extremely rare for an independent auditor to not sign off on a client’s accounts, let alone a public industrial giant like Toshiba.”
Despite the financial risk posed by its flagship nuclear projects, Toshiba insists everything on the balance sheets is under control. Aside from a very tangible delisting risk, it will be left to the mercy of Toshiba’s many financial creditors to garner up enough support in solidarity for the weathered company.
Facebook Inc has provided a peek inside a secretive unit headed by a former chief of the Pentagon’s research arm, disclosing that the social media company is studying ways for people to communicate by thought and touch.
Facebook launched the research shop, called Building 8, last year to conduct long-term work that might lead to hardware products. In charge of the unit is Regina Dugan, who led a similar group at Alphabet Inc’s Google and was previously director of the U.S. Defense Department’s Defense Advanced Research Projects Agency, or DARPA.
Dugan told software developers at Facebook’s annual F8 conference that the company was modeling Building 8 after DARPA, a government office founded in the 1950s that gave the world the internet and the miniaturized GPS receivers used in consumer devices.
Any hardware rollouts are years away, Dugan said in a speech. Potential products could, if successful, be a way for Facebook to diversify beyond its heavy reliance on advertising revenue.
One example of Building 8’s work so far, Dugan said, was an attempt to improve technology that allows people to type words using their minds.
“It sounds impossible, but it’s closer than you may realize,” Dugan said.
Using brain implants, people can already type eight words a minute, she said. Facebook’s goal, working with researchers at several U.S. universities, is to make the system non-invasive, as well as fast enough so that people can type 100 words a minute just by thinking.
Possible uses include helping disabled people and “the ability to text your friend without taking out your phone,” she said.
Another Building 8 project, she said, was trying to advance the ability to communicate through touch only, an idea with roots in Braille, a writing system for the blind and visually impaired.
A video played at the conference showed two Facebook employees talking to each other through touch. As one employee, Frances, wore an electronic device on her arm, the other, Freddy, used a computer program to send pressure changes to her arm.
“If you ask Frances what she feels,” Dugan said, “she’ll tell you that she has learned to feel the acoustic shape of a word on her arm.”
In December, Facebook signed a deal with 17 universities including Harvard and Princeton to allow swifter collaboration on projects with Dugan’s team.
Bose Corp spies on its wireless headphone owners by using an app that tracks the music, podcasts and other audio they listen to, and violates their privacy rights by selling such data without permission, a lawsuit charged.
The complaint filed by Kyle Zak in federal court in Chicago seeks an injunction to stop Bose’s “wholesale disregard” for the privacy of customers who download its free Bose Connect app from Apple Inc or Google Play stores to their smartphones.
“People should be uncomfortable with it,” Christopher Dore, a lawyer representing Zak, said in an interview. “People put headphones on their head because they think it’s private, but they can be giving out information they don’t want to share.”
Bose did not respond on Wednesday to requests for comment on the proposed class action case. The Framingham, Massachusetts-based company has said annual sales top $3.5 billion.
Zak’s lawsuit was the latest to accuse companies of trying to boost profit by quietly amassing customer information, and then selling it or using it to solicit more business.
After paying $350 for his QuietComfort 35 headphones, Zak said he took Bose’s suggestion to “get the most out of your headphones” by downloading its app, and providing his name, email address and headphone serial number in the process.
But the Illinois resident said he was surprised to learn that Bose sent “all available media information” from his smartphone to third parties such as Segment.io, whose website promises to collect customer data and “send it anywhere.”
Audio choices offer “an incredible amount of insight” into customers’ personalities, behavior, politics and religious views, citing as an example that a person who listens to Muslim prayers might “very likely” be a Muslim, the complaint said.
“Defendants’ conduct demonstrates a wholesale disregard for consumer privacy rights,” the complaint said.
Zak is seeking millions of dollars of damages for buyers of headphones and speakers, including QuietComfort 35, QuietControl 30, SoundLink Around-Ear Wireless Headphones II, SoundLink Color II, SoundSport Wireless and SoundSport Pulse Wireless.
He also wants a halt to the data collection, which he said violates the federal Wiretap Act and Illinois laws against eavesdropping and consumer fraud.
Dore, a partner at Edelson PC, said customers do not see the Bose app’s user service and privacy agreements when signing up, and the privacy agreement says nothing about data collection.
Edelson specializes in suing technology companies over alleged privacy violations.
NAND flash prices have been inflating excessively lately and Phison Electronics chairman Khein Seng Pua warned that prices are set to go up again in the third quarter as end-market demand surges.
He told Digitimes that while prices might decrease a little in the second quarter, Chipmakers’ ongoing transition from 2D to 3D NAND memory has led to tight supply and inflated the chip prices.
System OEMs are reluctant to deliver their products as the more they sell the more they lose due to soaring NAND flash costs, Pua warned.
Meanwhile, chipmakers’ supply to channel distributors has been falling short of demand prompting the distributors to promote lower-capacity storage devices.
“Channel distributors particularly those in China have turned to promote 96GB SSDs instead of 128GB ones due to insufficient chip supply,” Pua said.
Distributors have even experienced tight supply of 8GB and 4GB eMMC devices.
Pua believes NAND flash prices will soon see correction following excessive gains but Apple’s new iPhone will take a lot of NAND flash from the market and push prices up again.
Chipmakers’ transition to 3D NAND memory will become smooth in general between May and June, which will help ease the supply shortages, Pua indicated.
The industry’s output of 64-layer 3D NAND will account for more than half of the total output in the fourth quarter of 2017 Pua said.
You might seen we’ve writing about millimeter waves several times. and we usually attributed this term to 5G. AMD has just acquired Nitero, a millimeter wave company that wants to use this technology to cut the cord on your VR and AR headset.
AMD has figured out that cables are a very limiting factor in a Virtual Reality or Augmented Reality. This is not a big secret as even if you only had a few minutes to play with one, you quickly realize that making things wireless is more comfortable.
The acquisition provides AMD with a broader portfolio of IP capable of enabling VR headset and solution providers with key technology required to create more immersive computing experiences.
Mark Papermaster, AMD chief technology officer and senior vice president said:
“Unwieldly headset cables remain a significant barrier to drive widespread adoption of VR. Our newly acquired wireless VR technology is focused on solving this challenge, and is another example of AMD making long-term technology investments to develop high-performance computing and graphics technologies that can create more immersive computing experiences.”
Nitero has designed a phased-array beamforming millimeter wave chip to address the challenges facing wireless VR and AR. This is the same frequency that Intel and Qualcomm will use for Wi-Gig. This enables very fast speeds within a room, but due to its high frequency the signal won’t really penetrate any walls.
This is not that important for the VR and AR markets as we don’t see a case where you need to leave an office or a room with the VR / AR headset on.
The 60GHz technology has the potential to enable multi-gigabit transmit performance with low latency in room-scale VR environments. It will rely heavily on the beamforming characteristics to solve the requirement for line-of-sight associated with traditional high-frequency mm-wave systems. The main goal is potentially eliminating wired VR headsets and letting users to become more easily immersed in virtual and augmented worlds.
Nitero co-founder and CEO Pat Kelly said:
“Our world class engineering team has been focused on solving the difficult problem of building wireless VR technologies that can be integrated into next-generation headsets. We are excited to play a role in furthering AMD’s long-term technology vision.”
Pat joined AMD as corporate vice president, Wireless IP highlighting the importance of the whole acquisition and the whole technology potential. Fudzilla calls this a step in the right direction.
AMD has released a new custom “balanced” power plan for those using Ryzen CPU on Windows 10 OS.
Until today, AMD Ryzen CPU users were limited to using the “high performance” plan in Windows 10 OS, at least if they want to get most performance out of their Ryzen CPU. Now, AMD has released a new tweaked “balanced” power plan that should provide a compromise between performance and power efficiency which “automatically balances performance with energy consumption on capable hardware”.
According to the explanation posted by AMD’s Robert Hallock, the new power plan reduces the times and thresholds for P-state transition in order to improve clockspeed ramping as well as disables core parking for “more wakeful cores”.
These tweaks are apparently enough for the new plan to provide similar performance to the Microsoft’s “high performance” power plan setting, at least according to AMD’s own slides. As far as power is concerned, the new balanced power plan does not change how the processor handles low-power idle states, so basically, you’ll get additional performance without compromising the power efficiency.
The new balanced plan is quite simple to install and you can find both the download link as well as check out further explanation over at AMD’s community blog. AMD will also include the final power plan with next AMD chipset drivers for Ryzen CPUs.
A US news station, which normally chants Apple mantras with the rest of them claimed Apple was the focus of a mini firestorm which is about as scathing as the Tame Apple Press gets.
At the centre of the problem is Apple’s aging Mac Pro desktop line which was due for a refresh to bring the rubbish bin PC into the internet age. You would think after not improving a computer for a since 2013 you could add a few improvements.
Apple decided that the best thing to do was jack up the price – after all you get what you pay for right?
Even MacWorld thought that Apple was taking the Nintendo.
But there’s nothing new about what Apple did. “The two available Mac Pro configurations aren’t new, they’re just newly priced,” MacWorld pointed out.
The entry-level $2,999 Mac Pro model now has 6 Intel Xeon processor cores –versus 4 cores on the previous configuration – with dual AMD FirePro D500 graphics chips. And the $3,999 Mac Pro gets an 8-core Intel Xeon processor with dual AMD
FirePro D700 graphics silicon. Woop!
Apple marketing VP Phil Schiller reportedly said that the Mac Pro had heat (aka “thermal”) issues that “restricted” a user’s ability to upgrade and that Apple is “sorry to disappoint customers”.
Apparently Apple had a meeting where it was claimed that Apple said it is “completely rethinking” the Mac Pro model. And, as a result, the company acknowledged “that its flashy 2013 Mac Pro redesign was a mistake”.
It has apparently taken them four years at least to have worked that out, and even longer before Apple comes up with a solution. In fact the overhaul will not happen this year.
9to5Mac insists that Apple is trying to assuage any perceived user frustration, and this is the closest thing that Jobs Mob has got to an apology.
“The very fact that Apple felt compelled to hold [Monday’s] meeting in the first place is evidence of just how much it thinks it screwed-up here. The company that has always taken the view that ‘people don’t know what they want until you show it to them’ has clearly had to face the fact that, in the pro market at least, that’s not the case.”
After launching the Ryzen 7 CPU lineup, AMD will launch its mainstream Ryzen 5 lineup in just under a week, but today we have additional information about an entry-level Ryzen 3 SKU, the Ryzen 3 1200.
Scheduled to launch sometime in the second half of this year, the Ryzen 3 lineup will compete well against Intel’s Core i3 dual-core lineup. It is still not clear if AMD will include dual-core SKUs in its Ryzen 3 lineup, but it is most likely that all will be quad-core SKUs with and without SMT-enabled. Earlier rumors also suggest that there will be a Ryzen 3 1200X SKU that should be similar but with support for XFR (eXtended Frequency Range) technology, which may give it a further overclocking boost.
According to details leaked by ASRock’s support page and originally spotted by Computerbase.de, the Ryzen 3 1200 SKU works at 3.1GHz frequency (most likely 3.4GHz Turbo) and has a 65W TDP.
In January, Toshiba officially announced it would seek to sell a portion of its flash memory business, including the SSD business of the Storage & Electronic Device Solutions Division, to a not-yet-named buyer.
The Nikkei Asian Review has reported that Toshiba may sell a 20% stake in the memory business for between $1.77 billion and $2.65 billion, “while retaining a majority stake and keeping the new company in group earnings.”
Toshiba’s solvency and fundraising ability are presently in doubt because of a $1.9 billion accounting scandal and a huge loss related to the purchase of a U.S. nuclear plant business. The company, which invented NAND flash in the early 1980s, had been considering spinning off its semiconductor operations and selling a partial stake to Western Digital (WD) and others, as it tries to cope with a massive impairment loss in its U.S. nuclear power unit.
Neither Toshiba nor WD have confirmed a potential sale, however.
Earlier this year, Toshiba took a writedown of $6.56 billion against its struggling U.S. nuclear equipment operations and it’s hoping to rebound from that loss with a sale.
“Its financial problems were a major drag on the growth of its memory business,” Sean Yang, research director of DRAMeXchange, said in an earlier interview.
Several potential buyers have been identified in reports, including Apple, according to Bloomberg’s news service. Apple is considering investing several billion in Toshiba’s memory business, according to the report.
“It seems like they are selling the Golden Goose and keeping the money pit,” said Jim Handy, an analyst with Objective-Analysis, referring to Toshiba.
If Apple were to purchase a stake in Toshiba’s semiconductor business, it would be a departure for a company that has historically outsourced most of its parts and labor, Handy said.
“Seagate and Western Digital used to believe that vertical integration was necessary in order to compete in the SSD market, although Seagate appears to have changed its tune,” Handy said. “A captive source of supply is a good thing to have during a shortage, but can be a millstone during an oversupply.”
Semiconductor Manufacturing Co., a major supplier to Apple, reportedly said it was not participating in talks after reviewing a possible deal “with interest.”
According to one report, Western Digital (WD) is none too happy about Toshiba’s plans to sell its memory business. WD reportedly sent a letter to Toshiba telling it the proposed sale breaches a joint-venture agreement as part of the FlashAlliance to build flash fabrication plants in Japan, which are operated by Toshiba. WD’s SanDisk holds a 49.9% share in the FlashAlliance and a Toshiba has a 50.1% share.
Any potential sale by Toshiba might be on hold for now as it deals with WD’s concerns.
If Toshiba does sell a major stake in its memory business — or the entire unit — it would do little to effect the memory market as a whole from the perspective of supply and demand, according to Handy.
“From the perspective of national security there are significant concerns that Japan will lose control of an important technology, and that it will be owned by a company from a country that has a difficult history with Japan,” Handy said, referring to China and Foxxcon. “From WD’s perspective it’s really strange, since they have a very good working relationship and understanding with Toshiba, but not necessarily with the buyer.
“I like to think of it as your spouse coming in and saying: ‘Here’s somebody new for you to be married to!’ then walking off.”
The company released a statement that said Bixby will be available in the U.S. on the Galaxy S8 “later in the spring.” Samsung didn’t explain the delay.
The Bixby will join a pack of artificial intelligence assistants that includes Amazon’s Alexa, Apple’s Siri and the Google Assistant that are changing the way people interact with their devices.
Some U.S.-based reviewers and analysts had noticed that the Bixby feature wasn’t fully demonstrated when the S8 was announced March 29.
Also, some news reports said Bixby encountered voice recognition problems in English compared to its performance with the Korean language.
The shipment delay applies only to the voice feature in Bixby, while Samsung said other key features of Bixby, like Vision, Home and Reminder will be available in the global launch of Galaxy S8 on April 21.
Samsung went out of its way to promote Bixby well in advance of the Galaxy S8 launch. It was announced in a blog on March 20, nine days before the phone’s launch, by Injong Rhee, executive vice president of software and services for Samsung Electronics.
Rhee pointed out a physical button on the side of the phone that would activate Bixby, differentiating it from Alexa or Siri and others that are activated by a spoken trigger word. Bixby would offer a “deeper experience” than some others, including support for touch commands. Also, Bixby is designed to know the current state of an app to allow users to carry out work in progress without further explanation. Rhee said the Bixby interface is “much more natural and easier to use.”
Bixby was already two years behind those digital assistants as well as Google Assistant, analysts said. “Bixby is going to be playing catch up,” said Gartner analyst Werner Goertz in March.
One analyst forgave the Bixby delay. “I commend Samsung for trying to get it right rather than just launching and hoping for the best,” said Jack Gold, an analyst at J. Gold Associates.
“It’s never a good idea to put out less than great software on a consumer device. So in this case, if Samsung can delay a few weeks and get a better product, it makes sense to do so. That said, voice recognition generally is not all that easy to do. It’s not just the recognition software itself, but the whole voice chain that has to be tailored. That includes everything from the microphone through the audio channel on the phone to the recognition algorithms and the user interface. If they tested and it wasn’t at their expected level of accuracy, then it’s better to get it right than to get it out fast.”
Blizzard Entertainment has asked for $8.5 million in damages from Bossland, a German company that makes and sells cheats and hacks for its most popular games.
This is the latest and probably final step in a legal complaint Blizzard filed in July 2016, which accused Bossland of copyright infringement and millions of dollars in lost sales, among other charges. Cheat software like Bossland’s Honorbuddy and Demonbuddy, Blizzard argued, ruins the experience of its products for other players.
According to Torrent Freak, Bossland’s attempt to have the case dismissed due to a lack of jurisdiction failed, after which it became unresponsive. It also failed to respond to a 24-hour ultimatum to respond from the court, and so Blizzard has filed a motion for default judgement.
The $8.5 million payment was calculated based on Blizzard’s sales projections for the infringing products. Bossland had previously admitted to selling 118,939 products to people in the United States since July 2013, of which Blizzard believes a minimum of 36% related to its games.
“In this case, Blizzard is only seeking the minimum statutory damages of $200 per infringement, for a total of $8,563,600.00,” the motion document stated. “While Blizzard would surely be entitled to seek a larger amount, Blizzard seeks only minimum statutory damages.
“Notably, $200 approximates the cost of a one-year license for the Bossland Hacks. So, it is very likely that Bossland actually received far more than $8 million in connection with its sale of the Bossland Hacks.”
Update: The court has granted Blizzard’s motion for default judgement, ordering Bossland to pay $8.56 million in damages.
That number was calculated based on 42,818 sales of Bossland’s products in the US. The court ruled that the German company should not be allowed to sell Honornuddy, Demonbuddy, Stormbuddy, Hearthbuddy and Watchover Tyrant in the country from now on, as well as any future products that exploit Blizzard’s games. Bossland will also have to pay $174,872 in attorneys’ fees.
Toshiba is most commonly recognized for making NAND flash and memory chips, with all of its factories in Japan. However, chip manufacturing in Japan has slipped as rivals in South Korea and China gain in strength.
The news of the potential offer was first reported by the Wall Street Journal. Foxconn is the latest of a number of companies, including SK Hynix and equity investor Silver Lake, interested in acquiring Toshiba’s chip assets.
An acquisition by Foxconn would give Toshiba the scale it needs to advance in the manufacturing of memory and storage. Toshiba is lagging behind Samsung, especially in storage, and hasn’t advanced its manufacturing processes as quickly.
Toshiba storage products can be purchased directly, but it also supplies and makes flash products for other hardware companies. The divestiture of its manufacturing assets could have an impact on SanDisk, which is a part of Toshiba.
In February, Toshiba said it was looking to sell its memory business. The need to sell the assets amplified after its Westinghouse Electric nuclear power unit filed for bankruptcy in late March. Overall, Toshiba is expecting a decline in revenue and profits this financial year.
Foxconn, on the other hand, is gathering up assets around the world, with factories in North America, Asia, Europe, and South America. Foxconn last year targeted another major Japanese company — Sharp — and it acquired a majority stake.
Japan still remains a technology powerhouse despite the dwindling of manufacturing assets. But last year, Japanese company SoftBank acquired ARM Holdings, which provides chip designs that go into many mobile devices.