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McAfee’s Biometric Authentication Software Coming By End Of The Year

November 26, 2014 by mphillips  
Filed under Around The Net

A McAfee security product that will use biometric technology to authenticate users will be available for download by the end of the year, said Kirk Skaugen, senior vice president and general manager of the PC Client Group at Intel, last week.

“Your biometrics basically eliminate the need for you to enter passwords for Windows log in and eventually all your websites ever again,” Skaugen said.

Further product details were not immediately available. But one of the major inconveniences in using PCs and tablets is remembering passwords, which biometrics can tame.

An average user has about 18 passwords and biometric authentication will make PCs easier to use, Skaugen said.

Biometric authentication isn’t new. It’s being used in Apple Pay, where fingerprint authentication helps authorize credit card payments through the iPhone or iPad. Intel has been working on multiple forms of biometric authentication through fingerprint, gesture, face and voice recognition.

McAfee is owned by Intel, and the chip maker is building smartphone, tablet and PC technology that takes advantage of the security software. Intel has also worked on biometric technology for wearable devices like SMS Audio’s BioSport In-Ear Headphones, which can measure a person’s heart rate.

Intel also wants to make PCs and tablets easier to use through wireless charging, display, docking and data transfers. Such capabilities would eliminate the need to carry power brick and cables for displays and data transfers. Such capabilities will start appearing in laptops next year with sixth-generation Core chips code-named Skylake, which will be released in the second half.

 

 

StoreDot Says It Can Recharge Mobile Phone In 30 Seconds

November 26, 2014 by mphillips  
Filed under Mobile

An Israeli firm claims it has developed technology that can charge a mobile phone in a few seconds and an electric car in minutes, advances that could transform two of the world’s most dynamic consumer industries.

Using nano-technology to synthesize artificial molecules, Tel Aviv-based StoreDot says it has developed a battery that can store a much higher charge more quickly, in effect acting like a super-dense sponge to soak up power and retain it.

While the prototype is currently far too bulky for a mobile phone, the company believes it will be ready by 2016 to market a slim battery that can absorb and deliver a day’s power for a smartphone in just 30 seconds.

“These are new materials, they have never been developed before,” said Doron Myersdorf, the founder and chief executive of StoreDot, whose investors include Russian billionaire and Chelsea soccer club owner Roman Abramovich.

The innovation is based around the creation of “nanodots”, which StoreDot describes as bio-organic peptide molecules. Nanodots alter the way a battery behaves to allow the rapid absorption and, critically, the retention of power.

The company has raised $48 million from two rounds of funding, including backing from a leading mobile phone maker. Myersdorf declined to name the company, but said it was Asian.

With the number of smartphone users forecast to reach 1.75 billion this year, StoreDot sees a big market, and some experts think that — with more work — it could be on to a winner.

“We live in a power hungry world … people are constantly chasing a power outlet. StoreDot has the potential to solve this real big problem,” said Zack Weisfeld, who has worked with and evaluated ventures in the mobile phone sector globally.

“They still have some way to go, to deal with size of battery and power cycle rounds, but if solvable, it’s a very big breakthrough,” he told Reuters. A power cycle round refers to the number of times a battery can be re-charged in its lifetime.

Myersdorf said a fast-charge phone would cost $100-$150 more than current models and would ultimately be able to handle 1,500 recharge/discharge cycles, giving it about three years of life.

 

 

Suse Jumps Into The Sofware-Defined Storage Market

November 26, 2014 by Michael  
Filed under Computing

Software Defined Storage (SDS) is the latest buzzphrase in the sector, and in recognition of this Linux distributor SUSE has announced a pre-release programmer for SUSE Storage.

SUSE Storage is the open-source vendor’s first entry into the SDS market, and the firm describes it as “a self-healing, self-managing, distributed, software-based storage solution”.

The INQUIRER caught up with Gerald Pfeifer, senior director of product management and operations at SUSE, who said that it could quickly become the the firm’s number two in its product line.

“If we play this right, it can become the second biggest product line after our server product line. That’s the ambition, now we need to play that out. It fits nicely with our whole portfolio,” he said.

SDS works by automating control of storage systems using intelligent automated algorithms to create the maximum efficiency with the smallest amount of space.

The result is a reliable storage array that doesn’t involve manually cleaning up and optimising. SUSE storage is fully open source, as it’s based on the Firefly version of Ceph, already in use in many Red Hat Enterprise Linux systems.

“Storage is something we’ve been doing for many years as part of the operating system,” continued Pfeifer.

“The first time we talked about [SDS] was about four years ago at which point the technology was not mature enough, but now we can see that there really is going to be a big disruption in the storage market.”

Pfeifer bases this prediction on conversations with customers who, he says, have been asking for software defined arrays since the early days of the cloud, in some cases before the concept was properly cemented.

“We’ve had customers that have said: ‘I want to buy this. If you make it, I will buy it.’ Customers asking you to release a product is a luxury position and not one I’ve been in too often!”

A Gartner study shows that open source storage is likely to have a 20 percent market share by 2018, and with SUSE rivals such as Red Hat already launching their own products, the time is right for SUSE to join the fray.

The pre-release program launches next week, but there are a limited number of spaces available for anyone interested in a part of it. SUSE Storage will be given a full release during Q1 2015.

This announcement comes just weeks after SUSE released Linux Enterprise 12, its latest iteration of Linux for deploying and managing high availability enterprise class IT services in data centre and cloud environments.

Courtesy-TheInq

Sony To Slash Mobile Phone, TV Product Lines

November 26, 2014 by mphillips  
Filed under Consumer Electronics

Japan’s hemorrhaging technology giant Sony Corp plans to slice its TV and mobile phone product line-ups to cut costs, counting on multi-billion dollar revenue surges for its buoyant PlayStation 4 and image sensor businesses over the next three years.

Having lost ground to nimbler rivals like Apple Inc and Samsung Electronics Co Ltd in consumer electronics, Sony said on Tuesday its goal for TV and smartphones is to turn a profit, even if sales slide as much as 30 percent.

“We’re not aiming for size or market share but better profits,” Hiroki Totoki, Sony’s newly appointed chief of its mobile division told an investors’ conference. A poor showing by its Xperia smartphones has weighed heavily on recent earnings and Sony said more detail on plans for the unit will be unveiled before end-March.

Under its new three-year electronics business plan, Sony said it was aiming to boost sales for its videogame division by a quarter to as much as 1.6 trillion yen ($13.6 billion). It said that will be helped by personalized TV, video and music distribution services that should lift revenue per paying user.

At its devices division, which houses its image sensor business, Sony said sales could increase 70 percent to as much as 1.5 trillion yen. Sony’s sensor sales are already robust, with Apple using them in its iPhones while Chinese handset manufacturers are increasingly adopting them.

In a similar event last week for its entertainment units, the conglomerate said it was aiming to lift its movie and TV programming revenues by a third over the next three years.

 

 

4K Monitors Fall Below $500

November 25, 2014 by mphillips  
Filed under Consumer Electronics

Prices for 4K monitors have fallen below $500, bringing them within the reach of cost-conscious buyers looking to replace 1080p displays.

The prices have been falling steadily from $700 or more earlier this year. 4K monitors are available from Samsung, Sharp, Dell, Asus, Acer, Monoprice and small vendors.

4K gives a resolution of 3840 x 2160 pixels, or four times deeper than conventional 1080p resolution of 1920 x 1080 pixels.

Dell is selling its 28 Ultra HD P2815Q monitor for $449.99, down from $699.99 when the product started shipping earlier this year. Newegg is selling 28-inch monitors from AOC and Planar for $499.99.

Samsung has also dropped the price of its 28-inch 4K monitor, the UD590, which is now selling for $599.99 through retailers like Best Buy and Newegg.

Not all 4K prices have dipped so low. Lenovo’s ThinkVision 28-inch Pro2840m is still selling for $799.99. It was announced in January and started shipping around the middle of the year.

It’s important to check all the features on lower priced monitors. They often have a all the main features and ports but suffer on refresh rates, which affect the display’s ability to cope with fast-moving images. For example, Dell’s P2815Q monitor has been criticized for its 30Hz refresh rate. Samsung’s UD590 has the more desirable 60Hz refresh rate via its DisplayPort 1.2, but it drops to 30Hz when connected to a PC via the HDMI port.

Increased competition is bringing prices down, as monitor makers try to attract buyers. Intel recently predicted that 4K monitor prices will fall to below $400 by the end of this year.

As with the other types of computer hardware, prices will continue to fall quickly over the next couple of years and then more gradually after that, said Jonathan Gaw, a research manager at IDC.

 

 

 

Was Sony’s Playstation Network Hacked Again?

November 25, 2014 by Michael  
Filed under Gaming

Sony has denied the claims of DerpTrolling, a hacker group which claimed it had raided the databases of the PSN, along with a number of other online services.

The group had published a list of emails and passwords for PSN, Windows Live Mail and 2K Games accounts online, and claimed to be prepared to release more, but Sony says that they’ve come from other sources than hacking.

“We have investigated the claims that our network was breached and have found no evidence that there was any intrusion into our network,” the company wrote in a declaration to Joystiq. “Unfortunately, Internet fraud including phishing and password matching are realities that consumers and online networks face on a regular basis. We take these reports very seriously and will continue to monitor our network closely.”

 

 

Courtesy-GI.biz

Is World Of Warcraft On The Rise?

November 24, 2014 by Michael  
Filed under Gaming

Blizzard is happy and why shouldn’t they be as World of Warcraft subscriptions are up. The reason for the increase can be traced to the release of the latest expansion pack which was recently released. The latest WOW expansion pack is called Warlords of Draeno and its release has driven subscriptions to 10 million.

Selling over 3.3 million copies of the Warlords of Draenor on the first day alone, growth has been seen in all major territories since release. The numbers do include those players that are using the 1 month free subscription that comes with the expansion pack. WoW subscriptions had climbed to 7.4 million last quarter after being down.

Of course the release of Warlords of Draenor has not been without its problems. Still Blizzard says that they are working around the clock to address them. Owners have been offered free play time as compensation.

Courtesy-Fud

Apple Pay Enjoys Success As More Retailers Jump Onboard

November 24, 2014 by mphillips  
Filed under Mobile

U.S. consumers have been leery of in-store mobile payments for years, but Apple Pay is making gains in that area just a month after the service launched Oct. 20.

Apple’s latest success with Apple Pay includes the addition of support from hundreds of grocery stores within six major chains in the past week: BiLo Holding, 830 stores; Harvey’s and Winn-Dixie, 530; Albertson’s and Jewel-Osco, 180; Shaws and Star Markets, 150; United Food Stores, 60; and Associated Food Stores, 135. Wegmans and Whole Foods were already part of the original 35 retail chains offering Apple Pay in an estimated 225,000 stores, about 5% of all possible U.S. retail locations.

In addition, on Thursday, American First Credit Union said its Visa card now supports Apple Pay, joining more than 500 U.S. banks already supporting the service through Visa, MasterCard and American Express cards.

In the past week, SunTrust and Regions Bank added their support.

McDonald’s has confirmed that more than 50% of its in-store mobile payments at 14,000 restaurants were made with Apple Pay in its first month. Whole Foods recently said it processed more than 150,000 Apple Pay transactions in the first three weeks of the service. And Walgreens, the national drug store chain, said in-store mobile payments had doubled since Apple Pay launched.

 

 

eBay Re-vamping Its Local Delivery Program

November 21, 2014 by mphillips  
Filed under Around The Net

EBay Inc is making over its local delivery program and extending more logistics options to smaller merchants that make up the bulk of the e-commerce giant’s sprawling base of marketplace sellers, according to one of its executives.

More of eBay’s smaller sellers, including some with annual sales under $100,000, will allow shoppers to buy items online that can be picked up in stores, an option now used by big companies such as Best Buy Co Inc and Toys ‘R’ Us.

EBay also plans to dismantle its standalone mobile app for its $5 same-day delivery service “eBay Now” as soon as this week. The service will instead be folded into eBay’s mobile app and website.

“The big play in the U.S. has been around buy online, pick-up in store,” Tom Allason, head of eBay Local, said Wednesday.

The shift reflects how eBay and other technology companies, including Amazon.com Inc and Google Inc, still struggle with the high cost of same-day delivery. Only a fraction of a small retailer’s sales come from customers who also opt for same-day delivery, making it difficult to make a profit.

“That’s a part of why delivery is only one piece of the equation,” Allason said in an interview.

Earlier, the e-commerce giant intensified efforts to court retailers as it prepares to split its marketplaces division next year from PayPal, the payments unit that has been the fastest-growing part of its business.

EBay had planned to expand same-day delivery to 25 markets by the end of 2014, but it is only available in New York, San Francisco, the broader Bay Area, Dallas and Chicago.

EBay is exploring other delivery options for the United States, Germany and other markets, including the “click-and-collect” model used by Shutl in the United Kingdom, in which shoppers pick up certain eBay purchases from British retailer Argos.

 

 

Apple To Bundle Beats Music Into iOS

November 21, 2014 by mphillips  
Filed under Mobile

Apple Inc will bundle the subscription music service it acquired from Beats into its iOS operating system early next year, according to an article by the Financial Times.

The inclusion of the paid-for Beats service in an iOS software update, which would instantly make it available on millions of iPhones and iPads, could happen as early as March, the daily reported, citing people familiar with the situation.

The move will mark the company’s first big push into subscription music, at a time when downloads from its iTunes are in decline, the paper said.

The service, which is likely to be rebranded under the iTunes label, will compete with music streaming services like Spotify, Pandora, and Soundcloud.

Google Inc said last week that YouTube is rolling out a long-awaited paid monthly music subscription service called YouTube Music Key.

Apple, which bought music streaming and audio equipment company Beats in May for $3 billion, could not immediately be reached for comment.

 

 

NVidia Reveals The Tesla K80 GPU

November 20, 2014 by Michael  
Filed under Computing

nVidia has unveiled what it claims is the world’s highest-performing GPU accelerator designed for high performance computing (HPC) applications.

Launched as an addition to the Tesla Accelerated Computing Platform, the Tesla K80 dual GPU accelerator is the most powerful in Nvidia’s line-up and is aimed at accelerating a wide range of data analytics and scientific computing machine learning.

“It combines the world’s fastest GPU accelerators, the widely used CUDA parallel computing model, and a comprehensive ecosystem of software developers, software vendors, and data centre system OEMs,” said Nvidia.

The firm explained how the Tesla K80 delivers almost double the performance and double the memory bandwidth of its predecessor, the Tesla K40 GPU accelerator.

“With 10 times higher performance than today’s fastest CPU, it outperforms CPUs and competing accelerators on hundreds of complex analytics and large, computationally intensive scientific computing applications,” the firm added.

The accelerator boasts an enhanced version of Nvidia GPU Boost technology, which boosts applications by dynamically converting power headroom into the optimal performance enhancement for each individual application.

The GPU was designed to tackle “the most difficult computational challenges”, ranging from astrophysics and genomics to quantum chemistry and data analytics.

It is also optimised for deep learning tasks, a segment of the machine learning field which Nvidia says is the fastest growing.

Featuring two GPUs per board, the Tesla K80 dual-GPU accelerator doubles throughput of applications designed to take advantage of multiple GPUs.

It offers 24GB of ultra-fast GDDR5 memory (12GB of memory per GPU) as well as twice the memory of the Tesla K40 GPU, which allows the processing of double-sized datasets.

A 480GBps memory bandwidth offers an increased data throughput so that data scientists can crunch though petabytes of information in half the time compared with the Tesla K10 accelerator.

Nvidia said that the GPU’s 4,992 CUDA parallel processing cores also boost applications by up to 10 times compared with using a CPU alone.

“The Tesla K80 dual-GPU accelerators are up to 10 times faster than CPUs when enabling scientific breakthroughs in some of our key applications, and provide a low energy footprint,” said Wolfgang Nagel, director of the Centre for Information Services and HPC at Technische Universität Dresden in Germany.

“Our researchers use the available GPU resources on the Taurus supercomputer extensively to enable a more refined cancer therapy, understand cells by watching them live, and study asteroids as part of ESA’s Rosetta mission.”

The Tesla K80 dual-GPU accelerator starts shipping today from server manufacturers including Asus, Bull, Cirrascale, Cray, Dell, Gigabyte, HP, Inspur, Penguin, Quanta, Sugon, Supermicro and Tyan.

The Tesla K80 dual-GPU accelerator can also be tried for free on remotely hosted clusters.

Courtesy-TheInq

Intel Goes Upscale With New MICA Bracelets

November 19, 2014 by mphillips  
Filed under Consumer Electronics

Soon to be released bracelets with technology from Intel Corp and design cues from fashion brand Opening Ceremony will connect the wearer with Facebook, Google and Yelp via an AT&Tdata plan,no smartphone necessary.

Called My Intelligent Communication Accessory, or MICA, the snakeskin bracelets are aimed at fashion-conscious women and are an attempt by the two companies to stand out in a growing field of often-clunky smartwatches and fitness brands that have yet to catch on widely with consumers.

“We really approached this first and foremost about why would a woman want to wear this everyday, and how can it be incorporated into her wardrobe,” Humberto Leon, creative director at Opening Ceremony, said in a phone interview last week.

As well as lapis stones, obsidian and an 18k gold coating, the devices include a sapphire curved screen on the inside of the wrist that displays text messages, calendar items and events from Google and Facebook, and recommendations of nearby restaurants and stores from Yelp.

After Intel was late to smartphones and tablets in recent years, Chief Executive Brian Krzanich has been determined to make sure the top chipmaker is at the forefront of future trends in mobile computing.

Krzanich gave the green light for the chipmaker to develop the bracelet with Opening Ceremony after his wife wore a prototype for several days and liked it, he recently said.

Incoming alerts discreetly vibrate the bracelet instead of making a noise. Its $495 price tag includes a two-year data plan with AT&T, which means it does not rely on a smartphone for connectivity, as do most smartwatches, the companies said in a press release.

As well as working with Opening Ceremony, Intel in March bought fitness bracelet maker Basis Science and it has teamed up with watch retailer Fossil Group to develop other wearable computing devices.

 

Oracle And SAP Settle Piracy Dispute

November 17, 2014 by Michael  
Filed under Computing

Oracle has won a limited victory in its long-running lawsuit with rival SAP.

The action was taken in reference to events dating back to 2007, which saw employees of SAP’s TomorrowNow unit accused of illegally downloading Oracle software.

German company TomorrowNow was bought by SAP as a means to undercut Oracle’s internal tech support rates, with the ambition of getting customers to migrate to SAP solutions, reports Reuters.

In 2006, TomorrowNow started the process of undermining its parent’s position, offering cut-price support to users of the Siebel database and CRM.

Oracle was originally awarded $1.3bn back in 2010, but this was adjusted downwards on multiple appeals.

SAP acknowledged that its employees had been in the wrong, but disputed the damages awarded. SAP offered a $306m payment in 2012, but did so more in hope than expectation given its admissions.

Earlier in the year, a federal judge gave Oracle the option to settle for $356.7m or force a retrial, and the company has now decided on the former with a further $2.5m in interest.

“We are thrilled about this landmark recovery and extremely gratified that our efforts to protect innovation and our shareholders’ interests are duly rewarded,” said Oracle’s general counsel Dorian Daley.

“This sends a strong message to those who would prefer to cheat than compete fairly and legally.”

SAP agreed: “We are also pleased that, overall, the courts hearing this case ultimately accepted SAP’s arguments to limit Oracle’s excessive damages claims and that Oracle has finally chosen to end this matter.”

SAP announced a partnership with IBM last month to bring its HANA service to enterprise cloud users.

Courtesy-TheInq

Is nVidia Winning The GPU War?

November 17, 2014 by Michael  
Filed under Computing

According to Jon Peddie Research (JPR), Nvidia has managed to claw back market share from AMD in the second quarter of 2014. JPR found that AMD’s overall unit shipments decreased 7% sequentially, while Intel and Nvidia gained 11.6% and 12.9% respectively. The ‘attach rate’ is almost flat at 155% (up 2%). A total of 32% of PCs tracked last quarter had discrete graphics, while 68% did not.

The PC market grew 6.9% sequentially, but it was down 2.6% year-on-year. Shipments of desktop graphics cards were up 7.8% from last quarter.

“Q3 2014 saw a flattening in tablet sales from the first decline in sales last quarter. The CAGR for total PC graphics from 2014 to 2017 is up to almost 3%. We expect the total shipments of graphics chips in 2017 to be 510 million units. In 2013, 454 million GPUs were shipped and the forecast for 2014 is 468 million,” JPR said.

Shipments of AMD APUs were up 10.5% over the last quarters, but AMD lost 16% in the notebook market. AMD’s discrete GPU shipments were down 19%, but notebook discrete shipments were up 10%. AMD’s overall graphics shipments were down 7%.
Intel’s desktop GPU shipments were stagnant (down 0.3%), but notebook shipments were up by 18.6%.

Nvidia’s desktop discrete shipments were up 24.3% sequentially, while notebook shipments increased 3.5% for an overall increase of 12.9%.

“Year-to-year this quarter AMD’s overall PC shipments decreased 24%, Intel increased 19%, Nvidia decreased 4%, and the others essentially are too small to measure,” the report found.

“Total discrete GPU (desktop and notebook) shipments from the last quarter increased 6.6%, and decreased 7.7% from last year. Sales of discrete GPUs fluctuate due to a variety of factors (timing, memory pricing, etc.), new product introductions, and the influence of integrated graphics. Overall, the trend for discrete GPUs has increased with a CAGR from 2014 to 2017 now of 3%.”

At the moment, an estimated 99% of all Intel chips ship with integrated graphics, compared to 66% of AMD non-server processors.

Courtesy-Fud

Mozilla Goes Oculus Rift

November 14, 2014 by Michael  
Filed under Around The Net

Mozilla is continuing its 10th birthday celebrations with the launch of a virtual reality (VR) website.

MozVR will be a portal to sites compatible with the Oculus Rift VR helmet, accessible by a VR-enabled version of the Firefox browser.

The site is designed to act as a sharing platform for VR web experiences as well as a place where developers can get hold of resources to help create their own.

MozVR has been built to be a “native VR” site and navigating around from site to site is completely immersive, described by the developers as like being teleported from place to place.

All the tools to create VR websites are open source, as you would expect from Mozilla, and have been posted to Github, including the full source code, a collection of tools and a range of tutorials.

Mozilla has contributed its own experience to the site in the form of Talk Chat Show Thing, the world’s first VR talk show, presented from the roof of Mozilla’s offices in San Francisco.

MozVR will also render correctly in VR versions of Chromium, the open source version of Google Chrome, giving Mozilla a significant foothold in a burgeoning early-adopter market.

In March of this year, Facebook purchased Oculus Rift maker Oculus VR, which continues to be run as a separate subsidiary.

The move caused animosity between developers and early adopters who felt that Facebook was an inappropriate home for the cutting edge device which had been originally crowdfunded through Kickstarter.

Courtesy-TheInq