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Netflix Strikes Deal With AT&T To Ensure Smooth Streaming

July 31, 2014 by mphillips  
Filed under Consumer Electronics

Video streaming service Netflix has agreed to pay U.S. broadband provider AT&T Inc to ensure smooth delivery of Netflix content to Internet users, according to a statement made by both companies

The announcement of the deal, put together in May, comes as Netflix has been waging a public campaign against such fees, which they present as tolls, and calling on the Federal Communications Commission to review the market.

Having brokered this so-called interconnection agreement, AT&T and Netflix are now working to build out new network connections for Netflix content to be delivered directly to AT&T’s servers “to improve the viewing experience for our mutual subscribers,” the companies’ representatives said.

“We’re now beginning to turn up the connections, a process that should be complete in the coming days,” AT&T spokesman Michael Balmoris said.

This marks the third such agreement Netflix struck with major U.S. Internet service providers in recent months after it revealed similar traffic exchange agreements with Verizon Communications Inc in April and Comcast Corp in February.

Consumers have also complained to the FCC about an ongoing spat between Netflix and major Internet providers, saying they are experiencing slow download speeds for Netflix video.

Both sides accuse each other of causing a slowdown in Internet speeds by the way they route traffic.

Financial terms of such interconnection agreements are secret. The FCC last month moved to privately review the current deals, though did not indicate specific plans to regulate that part of the market.

 

Intel’s 5th Gen Broadwell Coming In Three Flavors

July 31, 2014 by Michael  
Filed under Computing

Intel’s 5th Core processor family, codenamed Broadwell, will launch in three lines for the mobile segment. We are talking about upcoming Broadwell 14nm processors that will start appearing in Q4 2014 and will continue to launch trough the first half of 2015.

The 5th generation Core 5Y70 and three other similar parts belong to the Y-line of processors. these are BGA processors with 4.5W TDP and they draw significantly less power than the Y-line of processors belonging to the Haswell generation. The Haswell Y-processor line has a TDP of 11.5W and 4.5W – 6W Scenario Design Power (SDP). Since Intel is doing fine with 4.5W TDP on Broadwell it doesn’t use the imaginary SDP rating for the 5th generation of Core processors.

Y, U and H-processor lines

The second to come is the U-Series line that comes in BGA and TDPs ranging from 15W to 28W. Remember Broadwell 5th generation Core has graphics inside as well, so these power figures sound quite good. It replaces U-series line of Haswell 4th generation parts that also has a TDP of 15W to 28W.

The last of 5th generation mobile processor family is the H-processor line that comes with BGA and whooping 47W TDP. This one is meant for the high end systems and Intel has U processor line with Haswell with the same TDP and a lower TDP version that had 37W maximum thermal dissipation.

No Broadwell M-series 37W, 47W and 57W parts?

One might notice that Intel doesn’t mention the M-processor line that is available in Haswell flavour, but this processor line is not mentioned in the current roadmap.

Broadwell 5th generation Core U-series line starts in Q1 2015, Broadwell 5th generation Core Y-series line starts in Q4 2015, while the H-series line starts appearing in Q2 2015.

Bay Trail-M also known as N-processor line with its 7.5W to 4.3W TDP and 4.5W and 2.5W Scenario Design Power will stick around until it gets replaced by more efficient Braswell designs in Q1 2015.

Courtesy-Fud

Facebook To Mandate Messenger App For Mobile Chat

July 30, 2014 by mphillips  
Filed under Mobile

If you like to send messages via Facebook when you’re on the move, be prepared to download a new app.

Facebook has confirmed that it will be deleting the messaging feature from its mobile app over the next few days, and requiring people to use its standalone Messenger app instead.

The change follows through on a plan announced in April and for now affects Facebook’s mobile app on iOS and Android. You’ll be able to send and receive messages on the desktop as before.

“In the next few days, we’re continuing to notify more people that if they want to send and receive Facebook messages, they’ll need to download the Messenger app,” a Facebook spokeswoman said in an email.

The company’s goal is to make Messenger the best mobile service for messaging, she said, and avoid any confusion that might arise from having two mobile products for the same thing.

The move may also greatly increase the number of people who use Facebook Messenger.

CEO Mark Zuckerberg said on the company’s earnings call last week that Facebook was looking to turn Messenger into an important business.

Messenger has more than 200 million monthly active users — just under a fifth of Facebook’s total user base. As well as sending text messages, it can handle Internet-based voice calls, group chat, and exchanging photos and short videos.

Facebook started the switch to Messenger a few months ago in a handful of countries, mostly in Europe, and the results have been positive, it said.

Still, it’s unclear how the change will sit with people who’ve grown accustomed to using the main Facebook app for messaging. You’ll still be notified in the Facebook app when you receive a message, but you’ll have to open Messenger to view it and respond.

Facebook says the change will help improve the performance of both the apps over time. It’s already working to improve Messenger; the company recently hired former PayPal president David Marcus as part of a push to build new capabilities for Messenger, possibly including payments.

 

 

Bose Sues Beats Over Patent Infringement

July 29, 2014 by mphillips  
Filed under Consumer Electronics

Headphone maker Bose has filed a patent-infringement lawsuit against rival Beats Electronics, which Apple recently agreed to purchase in a US$3 billion deal.

In its complaint, Bose alleges that the “active noise cancellation” system in Beats Studio and Studio Wireless headphones infringes on five of its patents that relate to digital audio processing, compression and noise cancellation technology.

They are U.S. patents 6,717,537; 8,073,150; 8,073,151; 8,054,992; and 8,345,888.

In addition to the suit, which was filed in Delaware, the company also lodged a complaint with the U.S. International Trade Commission asking the trade court to ban Beats from importing the headphones into the U.S.

Companies are increasingly filing lawsuits with the ITC in addition to the domestic court system in the hopes an import injunction will provide extra leverage when it comes to negotiations over alleged infringement.

The lawsuit comes just under two months after the Apple deal was announced. The acquisition is expected to close by the end of September, and it’s unknown if the lawsuit could change that schedule or the acquisition price.

Apple and Beats did not immediately respond to requests for comment.

 

 

Amazon To Offer 3D Printing

July 29, 2014 by mphillips  
Filed under Around The Net

Amazon.com Inc will offer 3D printing services that allow customers to customize and build earrings, bobble head toys and other items from third-party vendors using a new personalization option on its website.

Most of the more than 200 items available on the company’s new 3D printed products store, which was rolled out on Monday, can be customized using a new feature that allows users to rotate and change the item they are viewing.

Before it is printed by one of Amazon’s sellers, users can customize a product like as a bobble head figure by changing its skin and eye color, hair style and outfit, Amazon said.

“The customization is something we’re keenly interested in,” said Petra Schindler-Carter, director for Amazon marketplace sales, speaking in an interview. “We’ll always look for new applications for that.”

Amazon, which has more than 240 million users, has expanded its marketplaces division to include new areas such as fine art and wine. It is part of Amazon’s larger investment into new areas like mobile services and original content that led to its larger-than-expected second-quarter loss last week.

The new printing option taps into a broader “Maker movement” among tech entrepreneurs in northern California, and to some extent Europe, that is focused on customizing 3D objects rather than development software or mobile applications.

3D printers have gained in popularity on Amazon Supply, a wholesale site for businesses. That interest led Amazon to offer customers an 3D print option, Schindler-Carter said.

 

Is The Demand For DRAM Slowing?

July 29, 2014 by Michael  
Filed under Computing

Hynix has reported a slowing down of growth in the memory chip profits as it posted its first drop in quarterly profit in two years, casting doubt on medium-term revenue growth.

SK Hynix President Kim Joon-ho told analysts that the problem was a change in product mix and a transition to more complex production technology will crimp third-quarter shipments growth for the key DRAM business. Analysts are concerned that DRAM shipments growth will be increasingly limited in the latter half of the year, given the technology migration issues, which would lead to slower top-line growth. But Hong said such concerns were overblown, as limited shipments growth would help keep supply tight and support chip prices.

Hynix posted an operating profit of $1.07 billion for the April-June period which is not to be sneezed at. But that result was 2.7 percent below the same quarter a year earlier. The other problem is the rise in the value of the won, which toll on revenue, which fell 0.2 percent compared with the previous corresponding period. The currency on average gained more than 9 percent against the dollar during the April-June quarter from a year ago.

President Kim said growth in shipments of DRAM chips, mainly used in personal computers and servers, would slow to a mid-single-digit percent rate in the third quarter, from 13 percent in the April-June period. Shipments of NAND chips, typically used in mobile devices, would slow to a high 20 percent rate from 54 percent.

He said that DRAM market trends will remain favorable due to better-than-expected demand for personal computers as well as data centre-related server demand.

“The launch of new mobile products by major companies and the development of LTE-related demand in China will likely keep demand-side conditions firm,” he added.

Analysts played down concerns of a supply glut arising from the company’s plans for capital investment in the second half of 2015, and expected short-term earnings to remain firm.

Courtesy-Fud

 

Verizon To Begin Slowing Down Data Speeds For Unlimited Subscribers

July 28, 2014 by mphillips  
Filed under Mobile

Verizon Communication Inc’s high speed wireless customers who have the company’s legacy unlimited data plans may begin experiencing slower speeds starting Oct. 1, the company said on Friday.

The announcement comes as wireless carriers attempt to shift data-hungry subscribers onto tiered plans, which charge customers for individual data packages.

Verizon will slow services for the top 5 percent of data users who are on unlimited plans in places where the network is experiencing high demand, the company announced on its website.

The policy will impact customers who consume more than 4.7 gigabytes in a single billing period who are on unlimited plans and who have fulfilled their minimum contract terms and are subscribing to service on a month-to-month basis.

Users might experience slower speeds when streaming high-definition video or during real-time online gaming, the company said.

Customers on the company’s tiered data plans will not be affected.

The policy is currently in effect for unlimited subscribers on the 3G network, but will be expanded to its 4G, higher speed network in October.

Verizon stopped offering unlimited data plans in 2012.

 

 

Is The Wii-U Making A Comeback?

July 28, 2014 by Michael  
Filed under Gaming

A new survey commissioned by IHS in partnership with Gamer Network has shown that E3 gave a huge boost to the number of people interested in buying a Wii U, with purchasing intent growing by 50 per cent over the course of the event.

Around one thousand core gamers were surveyed on various purchase intentions before and after the LA show, revealing that, whilst Nintendo’s platform started out with the lowest number of people looking at buying it, it saw the biggest benefit from the show’s exposure. 20 per cent of respondents now intend to buy the machine, equal to those who are looking at an Xbox One, which saw a seven per cent increase in popularity.

Sony’s PS4, a clear leader going in to E3, lost ground to its competitors, sinking below 30 per cent of respondents.

In terms of anticipated games, consumers are champing at the bit for 2015′s third-party releases, with Warner’s Arkham Knight leading the charge with an incredible 60 per cent of those surveyed intending to buy the game for at least one platform. Gamers are slightly less excited for 2014′s titles, but Activision’s Destiny is the narrow leader for this year, edging out AC: Unity and GTA V with just under 50 per cent. Both Battlefield Hardline and CoD: Advanced Warfare are lagging behind slightly.

As might be expected, purchasing intent is higher amongst first-party exclusives for current platform owners. On PS4, Uncharted 4 was the most popular game both before and after E3 with 76 per cent of PS4 owners expected to buy it. On Xbox One, it’s Halo which pays the piper, garnering support from 77 per cent of One owners. Over on the Wii U and amazing 89 per cent of owners expect to buy the new Zelda game when it’s released. None of these platform-exclusive heavy hitters will land until 2015 at the earliest, which IHS predicts will increase pre-Christmas reliance on multi-platform games for Microsoft, Sony and, to a lesser extent, Nintendo.

“Although there are other exclusive titles coming in 2014 or already available,” the report reads, “none hold the influence that these leading titles have in terms of selling console hardware, with the exception of Mario Kart 8 for Wii U. As a result, the success of console sales this holiday shopping season will depend more heavily on the total value and content proposition including exclusive content offered by multi-platform games rather than a single, very influential system-selling exclusive. This factor will impact the marketing strategies of the platform holders as we move into 2014′s main shopping season.”

Courtesy-GI.biz

Ultra High Def TV Sales Being Hampered By Steep Prices

July 25, 2014 by mphillips  
Filed under Consumer Electronics

Ultra high-definition televisions (UHD TVs) have made minor gains in the flat-panel market because prices remain too high, according to a new report from IHS Technology.

Among the top 13 LCD display brands worldwide, the share of UHD TV shipments reached just 5% in May, up from 4% in April, 3% in March and 2% in February, according to IHS.

While UHD TV share has grown by 1 percentage point for each of the last three months, growth hasn’t budged much since September, when the market was already at the 2% level.

The top 13 UHD TV brands account for more than 75% of total LCD TV shipments and represent more than 90% of overall UHD LCD TV shipments.

UHD TV shipments this year are projected to grow to 14.5 million units, up from just 2 million in 2013, as global brands deploy aggressive marketing efforts and roll out new models, according to IHS.

Flat-panel televisions overall amounted to 18.1 million units in May, down 6.4% from April but up 7% from the same time a year ago. Of the total, LCD TVs — including UHD sets – accounted for 17.4 million units, with plasma TVs making up the remainder at 708,000 units.

“Growth in this year’s global UHD TV market is a reflection of plans among TV makers, especially the Chinese, to increase sales. And expansion in UHD TV volume is mostly scheduled for the second half this year,” Jusy Hong, an IHS principal analyst for consumer devices, said in a statement.

UHD TVs have much higher resolution than conventional HD sets, but the dazzling images come at a steep trade-off: their prices can be several times those of LCD TVs.

According to the Consumer Electronics Association, which hosts the CES conference, buyers still pay north of $50,000 for a 105-in. UHD-TV, while the average price for a 55-in. UHD-TV this year will be around $2,750. By 2017, that price is expected to drop to $1,850.

That compares to 1080p high-definition TVs (HDTVs) today that run anywhere from $700 to around $1,700 for a 55-in. model.

 

 

 

Several Countries Now Have More Wireless Devices Than People

July 24, 2014 by mphillips  
Filed under Mobile

Wireless broadband subscriptions now outnumber people in seven countries as consumers continue to add smartphone and tablet devices to their personal electronics arsenal, according to a new report.

Finland, Australia, Japan, Sweden, Denmark, South Korea and the U.S. had wireless broadband penetration of more than 100 percent as of December 2013, the Organization for Economic Cooperation and Development said Tuesday. That means there was more than one wireless broadband subscription per person, usually because consumers have more than one mobile device that can go online. The U.S. just barely crossed the bar, while Finland led the group with more than 123 percent penetration.

Across all 37 OECD countries, wireless broadband penetration rose to 72.4 percent as total subscriptions grew 14.6 percent. The group spans North America, Australia, New Zealand, and much of Europe, as well as Japan, South Korea, Turkey, Israel, Mexico and Chile. It’s sometimes treated as a barometer of the developed world.

Wired broadband subscriptions also grew in 2013, reaching an average of 27 percent penetration. That means there was just over one wired subscription per four people: Wired broadband services, such as cable and DSL (digital subscriber line), typically are shared. Switzerland led in that category with 44.9 percent penetration, followed by the Netherlands and Denmark. The U.S. had just under 30 wired subscriptions per 100 people, while Turkey came in last with just over 11.

DSL still makes up a majority of wired broadband subscriptions, at 51.5 percent, followed by cable with 31.2 percent. Fiber-optic grew to a 16.7 percent share, gradually replacing DSL services. Fiber more than doubled its share of the market in the U.K. and also gained strongly in Spain, Turkey and France. While those countries still have relatively low fiber penetration, Japan and Korea continued to lead the OECD for that technology. Nearly 70 percent of all wired broadband in Japan goes over fiber, and almost 65 percent in Korea.

The OECD has compiled some of its broadband statistics on a portal page. For all the technologies it tracks, the group uses a generous definition of broadband as a service capable of at least 256K bits per second downstream.

 

 

Sony Wants To Capitalize On The ‘Selfie’ Boom

July 24, 2014 by mphillips  
Filed under Consumer Electronics

Sony Corp said that it has plans to invest 35 billion yen ($345 million) to increase production of image sensors for smartphones and tablets, as the company courts handset makers to get more orders for front-facing camera sensors, used to take selfies.

The Japanese firm said it will increase production of stacked CMOS sensors at two factories on the southern Japanese island of Kyushu, while completing work on a factory in northwestern Japan it bought from Renesas Electronics Corp for a total investment of 35 billion yen.

Sony, which currently supplies image sensors for the main camera in Apple Inc’s iPhone said the investment will allow it to raise production by 13 percent to 68,000 wafers a month by August 2015, a step closer to its mid-term goal of 75,000.

Imaging sensors are an area of strength for Sony, which leads the market ahead of Omnivision Technologies Inc, whose sensors are mostly used in front-facing smartphone modules that typically have lower specifications than the main rear camera.

Sony told Reuters in March that it was looking to supply more sensors for front-facing cameras as smartphone makers were looking to improve their quality in response to consumers taking more ‘selfies’, or self-portraits, as well as video calls.

Of the total investment, 9 billion yen will be spent this year, which will come out of the 65 billion yen capex budget for semiconductors announced in May. The remaining 26 billion yen will be spent in the first half of the fiscal year starting next March.

 

Xiaomi Sets Sights On Premium Smartphone Market With Mi 4 Device

July 23, 2014 by mphillips  
Filed under Mobile

China’s Xiaomi introduced on Tuesday its new flagship Mi 4 smartphone, aimed primarily at the premium handset market dominated by Apple Inc and Samsung Electronics Co Ltd.

The Mi 4 has a 5 inch, 1080p screen and a Qualcomm Inc Snapdragon 801 2.5 Ghz processor, said Chief Executive Lei Jun at a launch event in Beijing.

But sheathed in iPhone-like metal sides, the Mi 4′s similarities to Apple’s smartphone drew murmurs from the crowd of ‘iPhone’ when showcased by Lei.

Founded in 2010 by Lei, Xiaomi seeks to cut costs by eschewing brick-and-mortar stores in favor of web-based distribution and word-of-mouth marketing.

Xiaomi became the world’s sixth-largest smartphone vendor in the first quarter of 2014, according to data firm Canalys, after repeatedly doubling its sales. The company was valued at $10 billion last year.

Xiaomi sold 18.7 mln smartphones in 2013 and on Tuesday maintained a 60 million sales target for 2014. For comparison, Huawei Technologies Co Ltd has said it is targeting 80 million smartphone sales for the year.

The latest phone was unveiled at a glitzy launch event at the National Convention Center in Beijing, where Lei Jun and Vice President Hugo Barra – a former Google executive – posed for photos with a winding queue of fans decked in Xiaomi-branded red T-shirts.

Barra told Reuters in an interview this month that the company was actively targeting the Indian market.

 

Google Ends Real-name Requirement For Google+

July 17, 2014 by mphillips  
Filed under Around The Net

Google+ may attract some new — and certainly anonymous — users after Google announced it was abolishing its real-names policy for the profiles in the service.

Since its introduction, Google’s social network has required that people use their real names in Google+ profiles, as part of an effort to help other people find them through the service.

“You need to provide both your first and last name for your Google+ profile,” the guidelines said. One could be an initial, but not both.

While that may have been a good idea for some, Google conceded Tuesday that it has also excluded people who don’t want to use their real name.

Google’s policy of trying to tie YouTube users’ accounts to their Google+ accounts has also sparked criticism among people who want to leave YouTube comments, or otherwise use the service, more anonymously.

For those reasons and others, Google said Tuesday that on Google+ there were no longer restrictions on the names people could use.

“We know you’ve been calling for this change for a while,” the company said in a blog post. The names policy has led to “unnecessarily difficult experiences” for some users, Google said, adding, “for this we apologize.”

In online comments on the Google+ page, people applauded the change. Others said it was too little, too late, or questioned whether it would lead to more spamming or cyberbullying behind the cloak of a fake name.

“Translation: It’s safe to come out and play again comment trolls,” one person wrote.

To clean up YouTube comments, Google overhauled the commenting system last year, to push “better quality” comments higher up. But shortly after making the changes, Google reported an increase in spam.

 

Apple Touch ID Patent Falters

July 17, 2014 by Michael  
Filed under Around The Net

Apple’s application to trademark the name ‘Touch ID’ for its fingerprint scanning technology has been rejected by the US Patent and Trademark Office (USPTO). Apparently the name already belongs to an outfit called Kronos, a US-based company that makes workforce management software.

The USPTO pointed out that granting Apple the patent for Touch ID may create confusion among potential users. Kronos’s Touch ID technology is also related to fingerprint recognition and has been doing rather well. It has had the trademark since 2001, while Apple’s application was submitted in January this year only.

The iPhone maker has six months to respond to the letter and provide an alternative. If Apple fails to do so, its application will be considered abandoned by the US patent office and the company will have to rename the feature. The Tame Apple Press gets all moist about the Touch ID fingerprint sensor, which was billed as the “killer ap” on the iPhone 5S.  It is going on the iPad range in October.

The fact Apple could not be bothered to check the name was trademarked before it stuck it in the iPhone5S is probably going to cause it some problems. After all it had a few difficulties with the iPad name.

Courtesy-Fud

Lionsgate Joins Alibaba In TV Streaming Joint Venture

July 16, 2014 by mphillips  
Filed under Consumer Electronics

Chinese e-commerce juggernaut Alibaba Group Holding and Lions Gate Entertainment Corp, the studio behind the ‘Hunger Games’ films, plans on offering a subscription streaming service in China, the firms said in a statement on Tuesday.

The service, to be known as Lionsgate Entertainment World, will be exclusive to Alibaba’s Internet television set-top boxes and is expected to launch in August.

It will give users access to Lions Gate content, including several titles from the ‘Twilight Saga’ and ‘The Hunger Games’ series, as well as television series ‘Mad Men’.

Alibaba and its affiliates have aggressively pushed into the entertainment industry since the beginning of the year, with more than $3 billion invested since March. The Hangzhou-based firm is looking to move beyond traditional e-commerce, offering more digital products like films, games and television.

“This cooperation signals our ongoing commitment to advance our vision of making digital media entertainment available to our customers anywhere, anytime,” Patrick Liu, Alibaba’s president of digital entertainment, said in Tuesday’s statement.

Alibaba is preparing for its U.S. listing later this year, potentially the biggest ever tech offering, even as it maintains a steady stream of investments that has seen the firm and its affiliates invest more than $7.5 billion since the beginning of the year.

In March, Alibaba bought a controlling stake in ChinaVision Media Group, a film and television content producer, for $804 million.

It followed this up in April by buying an 18.5 percent stake in Chinese online video streaming site Youku Tudou Inc in partnership with affiliated private equity company Yunfeng Capital. Among Yunfeng Capital’s founders is Jack Ma, co-founder of Alibaba.

Also in April, Ma and other partners paid $1.05 billion for a 20 percent stake in Wasu Media Holding Co, mostly funded with a loan from Alibaba. At the same time, Alibaba and Wasu Digital TV Media Group signed a cooperation agreement for online content and Internet TV.

Lionsgate Entertainment World will also offer premium content and subscriber benefits such as invitations to screenings, Tuesday’s statement said.