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Did EA Screw Up SW Battlefront II With Microtransactions

November 22, 2017 by   | Category: Gaming
Did EA Screw Up SW Battlefront II With Microtransactions

EA has suspended microtransactions in Star Wars Battlefront II following a furor over loot boxes, hours before the game’s launch earlier today. Loot boxes have been increasingly controversial in recent months but the backlash towards Star Wars Battlefront II has eclipsed the debate. While other developers and publishers have been embroiled in the controversy, EA has taken the brunt due to the imbalance potentially caused by randomized loot in a competitive multiplayer shooter. “We hear... 

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Xbox One X Beats PS4 PRO In The UK

November 16, 2017 by   | Category: Gaming
Xbox One X Beats PS4 PRO In The UK

The first week sales of Xbox One X is over 80,000 in the UK, GamesIndustry.biz can reveal. Retailers have shared data that reveal that Microsoft’s new super-powered console has sold as many units in its first week as Nintendo Switch did in March (hardware figures are up-weighted 20%. Xbox One X raw data is at 67,000). It’s first week sales are also well ahead of PS4 Pro, which did a little over 50,000 back in November 2016. Indeed, it took PS4 Pro four weeks to reach the same number. Of... 

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Can The Nintendo Switch Handle Virtual Reality

November 15, 2017 by   | Category: Gaming
Can The Nintendo Switch Handle Virtual Reality

The response to Nintendo’s portable/console hybrid has been incredible thus far, with sales almost on track to match that of the original Wii. While the VR market has yet to see mainstream appeal on a level anything close to the Switch, Cloudhead Games CEO Denny Unger does believe that it could benefit from a device that offers similar mobile functionality but when at home can “dock” or tether to a PC to utilize its full power. Moreover, he thinks such a device could help to solve... 

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Is Sony’s PSVR Taking Off

November 14, 2017 by   | Category: Gaming
Is Sony’s PSVR Taking Off

Sony is increasing the production of its motion-sensitive PlayStation Move controllers ahead of an anticipated deluge of new titles. Speaking at Develop:VR in London today, Stuart Whyte – Sony London Studio’s director of VR product development – said Sony is tracking the number of players who own Move controllers, and hopes to increase this as the PSVR userbase grows. “Currently, two thirds of the games released so far on PlayStation VR are Move-compatible or require Move,”... 

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Does Nintendo Still Plan To Focus On Mobile Gaming

November 13, 2017 by   | Category: Gaming
Does Nintendo Still Plan To Focus On Mobile Gaming

Nintendo’s long-awaited push into the mobile space hasn’t been quite as disruptive as many might have hoped, but the firm is determined to press on with its plans. During a Q&A for investors following Nintendo’s most recent financial results, president Tatsumi Kimishima discussed the platform holder’s thoughts on the future of its mobile business and whether he expected Nintendo to develop its own smart devices. “Nintendo is a newcomer for the smart-device business,... 

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Are Xbox One X Sales Higher Than Anticipated

November 10, 2017 by   | Category: Gaming
Are Xbox One X Sales Higher Than Anticipated

At $499, the new Xbox One X isn’t going to attract people in droves, but it’s going to fare better than some might expect. Feedback on pre-orders has been encouraging and analysts are upgrading their forecasts. Wedbush Securities analyst Michael Pachter recently told us that he’s upping his Xbox One X sales forecast from 1 million to 1.5 million for 2017, and now IHSMarkit has raised its numbers as well. “Feedback on pre-order volume for both the limited-edition Project Scorpio... 

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As Microsoft Gaming Division Revenue Has A Slight Revenue Increase

November 7, 2017 by   | Category: Gaming
As Microsoft Gaming Division Revenue Has A Slight Revenue Increase

Microsoft’s gaming revenue has stalled according to the latest quarterly report. While overall Microsoft revenue reached $24.5 billion, a year-on-year increase of 12%, gaming revenue was up by only 1% (0% in constant currency). Gaming revenue for the quarter ending September 30, 2017 reached $1.89 billion, edging up slightly from $1.88 billion over the same period last year. Xbox software and services revenue grew up 21% (20% CC) driven by continued momentum in digital distribution and strong... 

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Are Digital Games Catching Up With Physical Media Games

November 6, 2017 by   | Category: Gaming
Are Digital Games Catching Up With Physical Media Games

The tipping point for digital in the UK console space is approaching faster than previously expected. Confidential digital data, shown to GamesIndustry.biz, reveals that the digital-to-physical split on some AAA console games now exceed 45% in the UK. Last year, the split was estimated at between 15% and 25%, depending on the game. GfK data, which only counts physical sales, showed that some recent games have sold below their predecessors – titles such as Destiny 2, FIFA 18, Wolfenstein II,... 

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Nintendo Not Happy With Super Mario

November 1, 2017 by   | Category: Gaming
Nintendo Not Happy With Super Mario

Super Mario Run has now been downloaded 200 million times worldwide, and yet Nintendo still isn’t satisfied with how much money it has made. Mario’s mobile debut launched in December last year, and it hit 150 million downloads at the end of April. However, despite adding a further 50 million downloads in the six months since then, Nintendo expressed disappointment in how profitable the game has been. In an investor briefing, the company said that “we have not yet reached an acceptable... 

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Is The Olympic Committee Beginning To Take eSports Seriously

October 31, 2017 by   | Category: Gaming
Is The Olympic Committee Beginning To Take eSports Seriously

Esports’ battle for mainstream acceptability has yet another endorsement, this time from the International Olympic Committee. In a statement following a summit of the IOC, it was announced that esports “could be considered a sporting activity.” According to the IOC, “the players involved prepare and train with an intensity which may be comparable to athletes in traditional sports.” While acceptance comes with certain caveats – esports must not “infringe on... 

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Are Loot Boxes Good For Video Games

October 24, 2017 by   | Category: Gaming
Are Loot Boxes Good For Video Games

The loot box debate rages on, but very few members of the industry have joined in the discussion. As games sites become awash with reports and opinion pieces on each blockbuster’s new monetization system, picking apart the model with which publishers are attempting to retain and monetize players through this Q4’s biggest releases, the consensus seems to be that loot boxes are another attempt to nickel and dime the unassuming consumer. Attempts to sell in-game items through full-price... 

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Are Rising Game Development Cost Hurting Some Studios

October 18, 2017 by   | Category: Gaming
Are Rising Game Development Cost Hurting Some Studios

Making games is expensive. Let me rephrase that: making games is really, really expensive. Obviously, that’s no secret, but the numbers involved are even surprising to those of us who follow the industry every day. Last month, Kotaku reported many studios budget around $10,000 per person per month to cover salaries plus overhead. Considering that many of the more polished games on the market can take years to create, budgets can spiral out of control very easily and this has a impact on the... 

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Did The Latest Final Fantasy Save Franchise

October 16, 2017 by   | Category: Gaming
Did The Latest Final Fantasy Save Franchise

Square Enix’ Final Fantasy franchise is arguably in the rudest health it’s ever been right now. The main series latest title, FFXV, launched to critical and commercial success and is being supported by a string of fine content updates; the MMO, FFXIV, is closing in on the peak players record set by World of Warcraft; and across mobile and other platforms, the franchise is enjoying success both with entirely new titles (such as Final Fantasy Brave Exvius on mobile) and with those tapping... 

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Nintendo Stock Hits A High Road

October 13, 2017 by   | Category: Gaming
Nintendo Stock Hits A High Road

Nintendo shares have hit a ten-year high following the announcement that Switch production is being increased to two million units per month. As reported by Digitimes, the Switch is upping production from a previous undisclosed number, estimated to be between 800,000 and one million. Nintendo shares are now trading at their highest value since March 2008 after rising 2.66% in Tokyo on Friday, gaining a total 77% since the beginning of 2017. The Switch, which was already Nintendo’s fastest selling... 

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Can UbiSoft’s Latest Move Successfully Fend Off Vivendi

October 12, 2017 by   | Category: Gaming
Can UbiSoft’s Latest Move Successfully Fend Off Vivendi

Ubisoft will repurchase up to 4m of its own shares in order to delay a potential takeover from French media conglomerate Vivendi. In an short statement to investors, the Assassin’s Creed publisher said it had mandated an unnamed investment services provider to handle the share buyback program – something that was authorised at the firm’s general meeting for shareholders last month. The aforementioned meeting saw shareholders supporting Yves Guillemot and his current strategy, highlighting... 

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