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Will The Gaming Industry Pass $90 Billion In Sales This Year?

April 27, 2015 by Michael   | Category: Gaming
Will The Gaming Industry Pass $90 Billion In Sales This Year?

It’s going to be another big year for games, as Newzoo is projecting that 2015 will see global gaming revenues jump 9.4 percent year-over-year to $91.5 billion. The future looks bright as well, with the research firm’s upcoming Global Games Market Report projecting worldwide revenues to reach $107 billion in 2017. As the overall market grows, the distribution of where that money is coming from will also shift. Newzoo’s projections for this year have a surging Chinese market narrowly... 

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Is EA Shuttering It’s Free To Play Model?

April 20, 2015 by Michael   | Category: Gaming
Is EA Shuttering It’s Free To Play Model?

EA is shuttering four high-profile free-to-play games, all of them allied to popular IP like Battlefield and FIFA. Battlefield Heroes, Battlefield Play4Free, Need for Speed World and FIFA World will all continue for another 90 days, at which point they will be taken offline for good. Further development on the games has stopped already. “In more than five years since most of these titles launched, how we play games has changed dramatically,” said Patrick Soderlund, EVP of EA Games, in... 

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Is Zynga Going Down The Tubes?

April 14, 2015 by Michael   | Category: Gaming
Is Zynga Going Down The Tubes?

After less than two years at the helm of Zynga, Don Mattrick is on the move again. He’s picking up the best part of $20 million on his way out the revolving door, so don’t feel too bad for him, but after his catastrophic mis-management of the Xbox One’s development and launch, his failure to lift Zynga out of its post-IPO slump looks like yet another blot on the extremely expensive copybook of the former Microsoft executive. There will be plenty of I-told-you-so’s over this... 

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Was Crytek Saved By Amazon?

April 9, 2015 by Michael   | Category: Gaming
Was Crytek Saved By Amazon?

The deal that helped Crytek recover from its recent financial difficulties was Amazon, according to a report from Kotaku. The online retail giant signed a licensing deal for CryEngine, Crytek’s proprietary game engine. Sources within the company put the deal’s value at between $50 million and $70 million, and suggested that Amazon may be using it as the bedrock for a proprietary engine of its own. However Amazon uses the technology, though, the importance of the deal for Crytek cannot... 

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Are Free-To-Play Games Still In Its Infancy

March 30, 2015 by Michael   | Category: Gaming
Are Free-To-Play Games Still In Its Infancy

During a presentation at the Game Developers Conference earlier this month, Boss Fight Entertainment’s Damion Schubert suggested the industry to drop the term “whales,” calling it disrespectful to the heavy spenders that make the free-to-play business model possible. As an alternative, he proposed calling them “patrons,” as their largesse allows the masses to enjoy these works that otherwise could not be made and maintained. After his talk, Schubert spoke with GamesIndustry.biz... 

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Will Microsoft Dump It’s XBOX Division?

March 23, 2015 by Michael   | Category: Gaming
Will Microsoft Dump It’s XBOX Division?

Microsoft’s Xbox division is in a much healthier state today than it was a year ago. It’s had a tough time of it; forced to reinvent itself in an excruciating, public way as the original design philosophy and marketing message for the Xbox One transpired to be about as popular as breaking wind in a crowded lift, resulting in executive reshuffles and a tricky refocus of the variety that would ordinarily be carried out pre-launch and behind closed doors. Even now, Xbox One remains lumbered... 

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Is Valve’s Steam Machine A Flop?

March 17, 2015 by Michael   | Category: Gaming
Is Valve’s Steam Machine A Flop?

There’s not a lot to argue with the consensus view that Valve had the biggest and most exciting announcement of GDC this year, in the form of the Vive VR headset it’s producing with hardware partner HTC. It may not be the ultimate “winner” of the battle between VR technologies, but it’s done more than most to push the whole field forwards – and it clearly sparked the imaginations of both developers and media in San Francisco earlier this month. Few of those who... 

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Will Free-To-Play Hurt The Gaming Industry?

March 3, 2015 by Michael   | Category: Gaming
Will Free-To-Play Hurt The Gaming Industry?

Free to play has an image problem. It’s the most influential and arguably important development in the business of games in decades, a stratospherically successful innovation which has enabled the opening up of games to a wider audience than ever before. Implemented well, with clear understanding of its principles and proper respect afforded to players and creativity alike, it’s more fair and even, in a sense, democratic than old-fashioned models of up-front payment; in theory, players... 

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Microsoft Severs Ties With The Darkside

February 20, 2015 by Michael   | Category: Gaming
Microsoft Severs Ties With The Darkside

The security of the employees of Phantom Dust developer Darkside Game Studios is in doubt, after Microsoft decided to sever all professional ties to the studio. Phantom Dust is a remake of an Xbox game from 2004, which was designed by Yukio Futatsugi, the creator of Panzer Dragoon. Darkside’s project was unveiled at E3 last year as an exclusive title for the Xbox One, but whatever agreement existed between the studio and Microsoft has been terminated. Here’s the official line: “Microsoft... 

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Zynga Continues The Downward Spiral

February 16, 2015 by Michael   | Category: Gaming
Zynga Continues The Downward Spiral

During the earnings call today CEO Don Mattrick highlighted where he believed the company had made mistakes this year. “There are a number of things we could have done better this past year. First we had a challenging time implementing our new poker product. And we learned the tough lesson that we needed more adequate testing across consumer segments, geographies and devices,” he said. “Second, we have big aspirations for our sports brand and view our NFL and Tiger Woods licences... 

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Do “CORE” Gamers Exist?

February 10, 2015 by Michael   | Category: Gaming
Do “CORE” Gamers Exist?

A year or two ago, it seemed that doom and gloom reigned over the prospects for “core” gaming. With smartphones and tablets becoming this decade’s ubiquitous gaming devices, casual and social games ascendant and free-to-play established as just about the only effective way to make money from the teeming masses swarming to gaming for the first time, dire predictions abounded about the death of game consoles, the decline of paid-for games and the dwindling importance of “core”... 

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Is Nintendo On The Right Course?

February 3, 2015 by Michael   | Category: Gaming
Is Nintendo On The Right Course?

Nintendo is heading back to black, with the company’s financial announcements this week revealing that it’s expecting to post a fairly reasonable profit for the full year. For a company that’s largely been mired in red ink since the end of the glory days of the Wii, that looks like pretty fantastic news; but since I was one of the people who repeatedly pointed out in the past when Nintendo’s quarterly losses were driven by currency fluctuations, not sales failures, it’s... 

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Auto Industry Helps Texas Instruments Bottom Line

January 28, 2015 by Michael   | Category: Gaming
Auto Industry Helps Texas Instruments Bottom Line

Texas Instruments appears to have done rather well thanks to a growing demand for chips from the car industry. The company posted fourth-quarter revenue of $3.27 billion, up 8 percent from the year-ago period and slightly above what the cocaine nose jobs of Wall Street predicted by reading their tarot cards. This was mostly because TI deepened its focus on analogue and embedded chips which are in demand from carmakers, telecom companies and industrial customers. Revenue from Texas Instruments’... 

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Do Game Developers Have Unrealistic Expectations?

January 22, 2015 by Michael   | Category: Gaming
Do Game Developers Have Unrealistic Expectations?

Over the last few years, the industry has seen budget polarization on an enormous scale. The cost of AAA development has ballooned, and continues to do so, pricing out all but the biggest warchests, while the indie and mobile explosions are rapidly approaching the point of inevitable over-saturation and consequential contraction. Stories about the plight of mid-tier studios are ten-a-penny, with the gravestones of some notable players lining the way. For a company like Ninja Theory, in many ways... 

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Is Dailymotion Going After Twitch?

January 16, 2015 by Michael   | Category: Gaming
Is Dailymotion Going After Twitch?

Dailymotion has hopped onto the game streaming juggernaut and launched a game streaming service. Dailymotion Games will put the firm into a market that so far includes Twitch, a streamer that has cemented its place as a gaming add-on and a coveted option on the Xbox One and PlayStation 4 consoles. The Dailymotion information does not dwell on Twitch, which has been a feature of many a gushing press release from console makers such as Sony, but it does say that the live streaming gaming platform has... 

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