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Are Deep Discounts Good For Gaming?

April 16, 2014 by Michael   | Category: Gaming
Are Deep Discounts Good For Gaming?

Double Fine has warned indies of the dangers of devaluing their products, citing its new publishing initiative as a way of protecting against that outcome. In an interview with USgamer, COO Justin Bailey expressed concern over the harmful side-effects of low price-points and deep discounting for indie games. By giving away too much for too little, he warned, indie developers could reach a similar situation as that found in the casual market. “I think what indies really need to watch out for... 

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Can Micro-Consoles Compete With True Gaming Consoles?

April 15, 2014 by Michael   | Category: Gaming
Can Micro-Consoles Compete With True Gaming Consoles?

With Amazon’s Fire TV device the first out the door, the second wave of microconsoles has just kicked off. Amazon’s device will be joined in reasonably short order by one from Google, with an app-capable update of the Apple TV device also likely in the works. Who else will join the party is unclear; Sony’s Vita TV, quietly soft-launched in Japan last year, remains a potentially fascinating contender if it had the right messaging and services behind it, but for now it’s out... 

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Should Game Publishing Depend On Sales?

April 14, 2014 by Michael   | Category: Gaming
Should Game Publishing Depend On Sales?

“Grey Goo is remarkable not for what it has added to the RTS formula, but what it has stripped away,” PC Gamer wrote in its reveal of Grey Goo, a new real-time strategy game from the veterans at Petroglyph. Perhaps the same could be said of Grey Goo’s recently formed publisher Grey Box, which is seeking to strip away the more negative aspects of game publishing. Suits and creatives typically will bump heads because the two sides are looking at the creation of games from wildly different... 

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nVidia Updates Shield

April 10, 2014 by Michael   | Category: Gaming
nVidia Updates Shield

Nvidia certainly did one thing right with the Shield gaming console. It has learned that users of such devices really like continuous and regular updates that add features and functionality to their devices. The effort probably would not be worth it, given the limited number of Shield consoles in the wild, but it demonstrates that Nvidia is committed to the concept. Shield today sells for a rather attractive $199 and offers Gamstream support on your home network as long as you have a 5GHz capable... 

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Can The Amazon Fire TV Compete In The Gaming Space?

April 8, 2014 by Michael   | Category: Gaming
Can The Amazon Fire TV Compete In The Gaming Space?

With Fire TV, Amazon has launched its first box to deliver games to the living room. The $99 Android-based hardware features a quad-core processor, a dedicated GPU and a separate gaming controller for $40. Moreover, Amazon will bring exclusive games to the Fire TV through its first-party team at Amazon Game Studios. Similar to other microconsoles, the games on the digital store will be either free or quite cheap to purchase, which Amazon hopes will make it attractive to the masses. Amazon has an... 

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GameStop Boots Spawn Labs

April 1, 2014 by Michael   | Category: Gaming
GameStop Boots Spawn Labs

In April of 2011, GameStop acquired streaming tech firm Spawn Labs because cloud gaming was the future. Today, the retailer announced it had closed Spawn Labs because cloud gaming is still the future. Speaking with GameSpot today, the retailer’s vice president of investor relations Matt Hodges said cloud gaming isn’t a good fit for today’s consumers. “While cloud-based delivery of video games is innovative and potentially revolutionary, the gaming consumer has not yet demonstrated... 

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Can DirectX-12 Give Mobile Gaming A Boost?

March 31, 2014 by Michael   | Category: Gaming
Can DirectX-12 Give Mobile Gaming A Boost?

Microsoft announced DirectX 12 just a few days ago and for the first time Redmond’s API is relevant beyond the PC space. Some DirectX 12 tech will end up in phones and of course Windows tablets. Qualcomm likes the idea, along with Nvidia. Qualcomm published an blog post on the potential impact of DirectX 12 on the mobile industry and the takeaway is very positive indeed. DirectX 12 equals less overhead, more battery life Qualcomm says it has worked closely with Microsoft to optimise “Windows... 

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Can Microsoft Remove The Xbox One Barriers?

March 24, 2014 by Michael   | Category: Gaming
Can Microsoft Remove The Xbox One Barriers?

Microsoft is using this year’s Game Developers Conference as a platform to push ID@Xbox, with the company yesterday announcing dozens of titles headed for the console under the indie self-publishing program. Microsoft corporate vice president Phil Harrison sat down with GI discuss the reasons behind the initiative and where the company hopes to take it in the future. “A lot of the platform decisions we made in previous generations have really been around the fact we had a predominantly... 

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Walmart To Allow Video Games To Be Traded In For Shopping

March 19, 2014 by mphillips   | Category: Gaming
Walmart To Allow Video Games To Be Traded In For Shopping

Wal-Mart Stores Inc said it will introduce a program that will allow shoppers to trade in used video games for anything from groceries to gadgets across its 3,100 stores, starting on March 26th. The trade-in service will accept games for popular consoles like the Sony PlayStation3 and Microsoft Xbox 360, and customers can in return buy anything at Walmart and Sam’s Club, both in stores and online, Wal-Mart said. “Gaming continues to be an important business for us and we’re... 

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GDC Appears To Have A Big Financial Impact On San Franciso

March 14, 2014 by Michael   | Category: Gaming
GDC Appears To Have A Big Financial Impact On San Franciso

Thanks to Silicon Valley, there’s no shortage of tech companies hosting meetings or conferences in the Bay Area, but when it comes specifically to the business of games, there are few conferences in San Francisco that can rival the annual Game Developers Conference. For most in the industry (or those looking to enter the industry) it’s one of the few must attend events each year. And you can bet the city of San Francisco is happy to host GDC, as the financial benefit to local businesses... 

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Is Gamer Retention The Key For Developers?

March 13, 2014 by Michael   | Category: Gaming
Is Gamer Retention The Key For Developers?

User acquisition is a big buzz word in the mobile games space nowadays. But it’s not all it’s cracked up to be. Acquiring users has gotten expensive, and it won’t matter how many you acquire if the churn is so high that they’re all leaving your game in a few days. That’s why player retention is so important and it’s how Yvolver, a new Dallas-based startup, hopes to make a difference. CEO Steve Nix, former executive at id software and GameStop, believes that most... 

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Will Microsoft Sell The Xbox Division To Amazon?

March 4, 2014 by Michael   | Category: Gaming
Will Microsoft Sell The Xbox Division To Amazon?

It is, for the moment, just a conspiracy theory, and it goes something like this: Microsoft wants to get out of the games console business. It’s planning to package up the Xbox part of the Devices & Studios division and separate it off from the rest of the company, so it can be sold as a going concern. Who’s buying? Amazon, which views acquiring Xbox as a step towards dominance of the living room. If there’s anything to this theory at all, the coming year or two could see the... 

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EA Thinks Digital Games Will Reign Supreme In Two Years?

February 25, 2014 by Michael   | Category: Gaming
EA Thinks Digital Games Will Reign Supreme In Two Years?

In a keynote conversation with Entertainment Software Association boss Mike Gallagher at the Digital Entertainment World conference, Electronic Arts COO Peter Moore talked about industry lessons learned as the business transitions more to digital games. For now, games remain a hybrid of physical and digital, and the quick sales of the new consoles are enabling the industry to coalesce around two great platforms that offer a tremendous competitive environment, which ultimately benefits the market.... 

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Will King’s (Candy Krush Saga) IPO Be A Success?

February 24, 2014 by Michael   | Category: Gaming
Will King’s (Candy Krush Saga) IPO Be A Success?

Over 90 million people play Candy Crush Saga every day. Say whatever you like about London- based social game developer King, but its headline game is an unquestionable success. Like many games (most games, perhaps) it iterates upon previously existing formulae rather than being a breakthrough, unseen innovation. Like many games, the real DNA of its success can only be analysed honestly if we first admit that one of the dominant genes involved was luck. Still; 90 million players. About 1.3 per cent... 

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Is AMD’s Mantle Good For Games?

February 20, 2014 by Michael   | Category: Gaming
Is AMD’s Mantle Good For Games?

Oxide Games’ Dan Baker is getting all excited about Mantle in the upcoming game Star Swarm. He told Maximum PC that Mantle isn’t just a low-level API that’s close to the metal. But when compared to DirectX, Mantle is lower in the overall software stack. Baker said that Mantle still abstracts the details of the shader cores themselves, so that it is not clear if it is running on a vector machine or a scalar machine. However, what isn’t abstracted is the basic way a GPU operates,... 

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